A quiet classroom so far: 1 of 5 on average. Plenty of space to grow.
Standingrank on player hours
63/ 100
C
Working its way up from the back of the class: #8,259 on player hours.
Uptimehours on the list, last 48
21/ 100
F
Attendance needs work: on the list only 10 of the last 48 hours.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
67/ 100
C+
Keeps a fair share of its players through a wipe: 67% of wipes kept half their crowd.
Momentumrank now against a week ago
46/ 100
D
Slipped a little: down 603 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in wipe hold (C+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
AveragePeakWipe
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 37% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
5 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
usual gap5.7 daysbetween real wipes
on rhythm50%of its recent wipes
wipe-day peak1players, last three wipes
crowd held67%else halves by day 8
The first 48 hours of its last wipes
Wed 21 OctSun 18 OctFri 2 Oct
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Tue 27 Oct, 08:15 UTC1d ago
–
–
running
0
Wed 21 Oct, 19:07 UTC7d ago
1
–
5.5 days
1
Sun 18 Oct, 06:12 UTC10d ago
1
✓ held half
3.5 days
1
Fri 2 Oct, 04:44 UTC26d ago
1
halved by day 8
16.1 days
0
Sat 26 Sep, 07:31 UTC32d ago
1
✓ held half
5.9 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Where in the world is Server name on in-game server list?
You'll find no region listed by Server name on in-game server list. Rust Server Score reports the location a server gives; it does not check where the machine actually is. Find it at 78.58.10.138:28015.
How dependable is Server name on in-game server list, and is it online at the moment?
At this moment, Server name on in-game server list is offline; the last time it was seen was 14 hours ago. It was up 8 of 168 hours over the last 7 full days, which is 5% of the time. It was first seen by Rust Server Score on 13 September 2026.
Which Rust version is Server name on in-game server list running?
Rust network protocol 2635 and build 168909 on Windows is what Server name on in-game server list runs. You need the same protocol to join; Steam takes care of updating your game.
Resets
On what schedule does Server name on in-game server list reset?
No next wipe can be predicted for Server name on in-game server list, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. The world it runs now was created 38 hours.
What should you expect from wipe day on Server name on in-game server list?
Recent wipes have peaked at 1 players on average. Peak numbers came 0 hours into the latest wipe. Half the peak held until the next wipe in 67% of its recent wipes. Day 8 is when it sank below half in the wipes that did not hold.
Player count
Where does Server name on in-game server list place in the wider field of Rust servers?
Over the last seven days, Server name on in-game server list has #8,259 for player hours, in the top 37% of all ranked servers.
How many players does Server name on in-game server list usually have?
The last sighting of Server name on in-game server list was 14 hours ago, and it is offline right now. It peaked at 1 and averaged 1 players over the last seven days. The busiest time in the last 48 hours was 13:00 UTC, with an average of 1 players.
Tags and filters
What is meant by the tags on Server name on in-game server list?
The game's browser takes its cue from the tags Server name on in-game server list has set: gmrust (Game mode): Survival in the standard Rust style; mp5 (Max players): The server holds 5 slots; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): This runs on build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code is not set here; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which Rust Server Score filters and lists feature Server name on in-game server list?
Rust Server Score lists that include Server name on in-game server list: Modded Rust servers, graded. It shows under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Server rules
What settings and rules apply on Server name on in-game server list?
You will find no gather rate in the name of Server name on in-game server list. With no change from the game default, groups take up to 8 players. You get survival here, gather and build and raid: the standard game. Raiding and PvP are both permitted. Plugins or settings change the game here, and the server browser lists it under Modded. The plugin count runs to Oxide. VAC, Valve's anti-cheat, is not enabled.
Getting in
What is the way to join Server name on in-game server list?
Enter client.connect 78.58.10.138:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp5,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
Game modeSurvival in the standard Rust style.
mp5
Max playersThe server holds 5 slots.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs168909
BuildThis runs on build 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeA region code is not set here.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in wipe hold (C+); population is the one to work on (F).