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Every Rust server graded on real, live numbers. 34,396 players on the roll · 11,597 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 28 October 2026 Pupil no. 78.62.255.59:28015
Name of server

Homelab Modded Rust

RegisterAbsentOffline
Region–
Address78.62.255.59:28015
Last checked22d ago
moddedoxide
Launch Rust and join
Overall grade

Not there yet

39 out of 100, the average of 2 subjects

Players now 0/ 8 0% full
7-day average0peak –
Rank#15,971top 71%
Last wipe22d agono schedule published
Next wipe–no wipe seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average unmarked No weekly average to mark yet.
Standingrank on player hours 29/ 100 Working its way up from the back of the class: #15,971 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 49/ 100 Slipped a little: down 469 places this week. Nothing a good wipe can't fix.

A term to build on. Strongest in momentum (D); standing is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct6 Oct8 Oct9 Oct11 Oct12 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

0 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 158 on average
51 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10
EU · groups of 8+ · weekly · 128 on average
122 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 114 on average
58 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 88 on average
30 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
5 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 83 on average
12 / 1000

Quick answers

from the figures on this page

About the server

Which region is Homelab Modded Rust based in?

No region is published for Homelab Modded Rust. Rust Server Score takes the server's word for its location and does not trace the hardware. Find it at 78.62.255.59:28015.

How reliable is Homelab Modded Rust, and is it up?

The server is down: Homelab Modded Rust is offline now, with the last sighting 22 days 14 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. It was first seen by Rust Server Score on 5 October 2026.

What Rust version is Homelab Modded Rust on?

Rust network protocol 2634 and build 166652 on Linux is what Homelab Modded Rust runs. Steam updates your game for you, but you need the same protocol to join.

Resets

How frequently does Homelab Modded Rust wipe its map?

The record holds too few of Homelab Modded Rust's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. 22 days 20 hours have passed since this world was made.

Player count

What position does Homelab Modded Rust hold in the rankings?

Over the last seven days, Homelab Modded Rust has #15,971 for player hours, in the top 71% of all ranked servers.

How many players does Homelab Modded Rust usually have?

The last sighting of Homelab Modded Rust was 22 days 14 hours ago, and it is offline right now.

Tags

What do Homelab Modded Rust's tags stand for?

The game's browser takes its cue from the tags Homelab Modded Rust has set: gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp8 (Max players): The server holds 8 slots; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2634 (Protocol): Join only if your game runs protocol 2634; cs166652 (Build): Build number: 166652; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): A region code is not set here; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings; you will find it under Modded. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.

Which lists and filters on Rust Server Score show Homelab Modded Rust?

These Rust Server Score lists count Homelab Modded Rust among them: Modded Rust servers, graded. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Server rules

What settings and rules apply on Homelab Modded Rust?

The name of Homelab Modded Rust gives no gather rate. With no change from the game default, groups take up to 8 players. survival is the mode here, gather, build and raid, as in the standard game. Fighting and raiding between players are both allowed. The server browser lists it as Modded: plugins or settings change how the game plays. The plugin count runs to Oxide. The server runs Valve's anti-cheat, VAC.

Homelab Modded Rust runs which map?

The game generates a procedural map for Homelab Modded Rust.

Connecting

How do you get onto Homelab Modded Rust?

Enter client.connect 78.62.255.59:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.

Server tags

what each one means

Published as mp8,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode This one runs plain Rust survival, with nothing altered.
mp8
Max players The server holds 8 slots.
ts8
Group limit The limit is 8 per team, the default the game ships with.
v2634
Protocol Join only if your game runs protocol 2634.
cs166652
Build Build number: 166652.
ptrak
Networking This is RakNet: the network layer Rust normally uses.
$r?
Region code A region code is not set here.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game is changed by plugins or settings; you will find it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.