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Every Rust server graded on real, live numbers. 32,155 players on the roll · 11,637 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 79.139.172.198:28015
Name of server

nameserver

RegisterAbsentOffline
Region–
Address79.139.172.198:28015
Last checked15h ago
moddedoxide
Launch Rust and join
Overall grade

Not there yet

38 out of 100, the average of 5 subjects

On the class lists: D (46), with population over 48 hours and no performance mark.

Players now 1/ 1 100% full
7-day average0peak 1
Rank#8,782top 39%
Last wipe2d agono schedule published
Next wipe–too few wipes seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 37/ 100 Room for more players: 0 of 1 on average.
Standingrank on player hours 61/ 100 Working its way up from the back of the class: #8,782 on player hours.
Uptimehours on the list, last 48 8/ 100 Attendance needs work: on the list only 4 of the last 48 hours.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe 0/ 100 Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago 86/ 100 Climbing fast: up 6,343 places this week.

A term to build on. Strongest in momentum (A−); wipes are the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeak
00.250.50.75110:0011:0012:0013:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep29 Sep2 Oct22 Oct25 Oct29 Oct

Top 39% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

2 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap31 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 24

The first 48 hours of its last wipes

Mon 26 OctFri 25 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 6 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 05:27 UTC2d ago 1 – running 0
Fri 25 Sep, 06:01 UTC33d ago 1 halved by day 24 31 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 153 on average
36 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
127 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 117 on average
56 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
13 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
2 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
3 / 1000

Quick answers

from the figures on this page

Server details

Where in the world is nameserver?

nameserver leaves the region unpublished. Rust Server Score reports the location a server gives; it does not check where the machine actually is. You can connect at 79.139.172.198:28015.

How reliable is nameserver, and is it up?

At this moment, nameserver is offline; the last time it was seen was 15 hours ago. For the last 7 full days, it was up 18 of 168 hours, or 11% of the time. On 25 September 2026, Rust Server Score saw it for the first time.

What Rust version is nameserver on?

Rust network protocol 2635 and build 168909 on Windows is what nameserver runs. To join, your game must use the same protocol; Steam handles the update.

Resets

How frequently does nameserver wipe its map?

There are too few wipes on record for nameserver to show a rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. It has been running its current world for 2 days 23 hours.

What should you expect from wipe day on nameserver?

The average peak on its recent wipes was 1 players. 6 hours after the latest wipe began, the crowd hit its peak. Half the peak held until the next wipe in 0% of its recent wipes. The crowd dropped below half by day 24 in the wipes where it did not hold.

Population

Where does nameserver place in the wider field of Rust servers?

Over the last seven days, nameserver has #8,782 for player hours, in the top 39% of all ranked servers.

How many players does nameserver usually have?

nameserver is offline at the moment; the last time it was seen was 15 hours ago. Averaging 0 players over seven days, it peaked at 1. Over the last 48 hours, the peak hour was 12:00 UTC, averaging 1 players.

Tags

What do nameserver's tags stand for?

The game's browser takes its cue from the tags nameserver has set: gmrust (Game mode): Rust survival, played by the standard rules; mp1 (Max players): Its slot count is 1; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): No region code has been set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.

Where does nameserver appear in the Rust Server Score lists and filters?

Rust Server Score lists that include nameserver: Modded Rust servers, graded. You can find it under these server-list filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Map and rules

Which rules does nameserver enforce, and what are its settings?

You will find no gather rate in the name of nameserver. With no change from the game default, groups take up to 8 players. survival is the mode here, gather, build and raid, as in the standard game. Fighting and raiding between players are both allowed. Plugins or settings change the game here, and the server browser lists it under Modded. Plugins on it number Oxide. The server runs Valve's anti-cheat, VAC.

Can you tell me which map nameserver uses?

nameserver runs a procedural map, which the game generates.

Getting in

What is the way to join nameserver?

Enter client.connect 79.139.172.198:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, played by the standard rules.
mp1
Max players Its slot count is 1.
ts8
Group limit Teams are capped at 8, the game's standard setting.
v2635
Protocol To get in, your game needs to be on the same version: the protocol is 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet handles it, the game's default network layer.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.