On the class lists: F (26), with population over 48 hours and no performance mark.
Players now0/ 20% full
7-day average0peak 1
Rank#9,061top 41%
No wipesresets6 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe–resets, no wipes
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
14/ 100
F
A quiet classroom so far: 0 of 2 on average. Plenty of space to grow.
Standingrank on player hours
59/ 100
C−
Working its way up from the back of the class: #9,061 on player hours.
Uptimehours on the list, last 48
19/ 100
F
Attendance needs work: on the list only 9 of the last 48 hours.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
unmarked
–
No rank a week ago to compare with.
A term to build on.
Strongest in standing (C−); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeak
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 41% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
a new world every few hours
MTWTFSS
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WW··
JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
World resets
a new world every few hours; none of these counts as a wipe
Wiped
Peak
Crowd
Lasted
Players before
Tue 27 Oct, 02:54 UTC2d ago
–
–
–
0
Tue 27 Oct, 02:21 UTC2d ago
–
–
–
0
Tue 27 Oct, 02:14 UTC2d ago
–
–
–
1
Tue 27 Oct, 02:00 UTC2d ago
–
–
–
0
Mon 26 Oct, 23:06 UTC2d ago
–
–
–
0
Mon 26 Oct, 22:55 UTC2d ago
–
–
–
0
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Outpost Local Test leaves the region unpublished. Rust Server Score takes the server's word for its location and does not trace the hardware. 80.115.125.160:28015 is the address to use.
How dependable is Outpost Local Test, and is it online at the moment?
The server is down: Outpost Local Test is offline now, with the last sighting 39 hours ago. It was up 38% of the time over the last 2 full days, 18 of 48 hours. The first sighting by Rust Server Score was on 26 October 2026.
What Rust version is Outpost Local Test on?
You will find Outpost Local Test on Rust network protocol 2635 and build 168909, hosted on Windows. To join, your game must use the same protocol; Steam handles the update.
Wipe cycle
How frequently does Outpost Local Test wipe its map?
No resets count as wipes on Outpost Local Test, because the world is remade every few hours and no schedule is kept.
Player count
What position does Outpost Local Test hold in the rankings?
Over the last seven days, Outpost Local Test has #9,061 for player hours, in the top 41% of all ranked servers.
How many players does Outpost Local Test usually have?
The last sighting of Outpost Local Test was 39 hours ago, and it is offline right now. Averaging 0 players over seven days, it peaked at 1.
Tags
How should you read the tags on Outpost Local Test?
The game's browser takes its cue from the tags Outpost Local Test has set: gmrust (Game mode): Survival in the standard Rust style; mp2 (Max players): Its slot count is 2; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): This runs on build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code is not set here; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Where does Outpost Local Test appear in the Rust Server Score lists and filters?
Rust Server Score lists that include Outpost Local Test: Modded Rust servers, graded. It shows under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Server rules
What settings and rules apply on Outpost Local Test?
You will find no gather rate in the name of Outpost Local Test. The group limit stays at the game's default of 8 players. You get survival here, gather and build and raid: the standard game. Raiding and PvP are both permitted. The server browser lists it as Modded: plugins or settings change how the game plays. The plugin count runs to Oxide. VAC, Valve's anti-cheat, is enabled.
Getting in
What is the way to join Outpost Local Test?
Enter client.connect 80.115.125.160:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp2,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
Game modeSurvival in the standard Rust style.
mp2
Max playersIts slot count is 2.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs168909
BuildThis runs on build 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeA region code is not set here.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in standing (C−); population is the one to work on (F).