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Every Rust server graded on real, live numbers. 89,289 players on the roll · 11,829 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 28 October 2026 Pupil no. 80.187.115.111:28015
Name of server

Realistic RUST

RegisterAbsentOffline
RegionEU
Address80.187.115.111:28015
Last checked44d ago
moddedoxidepve
Launch Rust and join
Overall grade

Not graded yet

Too few figures to grade yet

Players now 0/ 100 0% full
7-day average0peak –
Rank#15,143#2503 in EU
Last wipe54d agono schedule published
Next wipe–no wipe seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average unmarked No weekly average to mark yet.
Standingrank on player hours unmarked Not ranked yet, so there is no place in the school to report.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago unmarked No rank a week ago to compare with.

Not enough figures yet to write a report. Check back after a few days on the list.

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
No rank history yet.

Attendance: the wipe record

0 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
CZ/EU Farming Industry PVE
EU · groups of 8+ · monthly · 4 on average
6 / 50
BroinRust [PVE CLASSIC EU/EA]
EU · groups of 8+ · monthly · 3 on average
4 / 200
BroinRust [PVE MOD EU/EA]
EU · groups of 10+ · biweekly · 3 on average
2 / 200
PIGLAND V7 NOWIPE/PVE/KIT Хрюшки
EU · groups of 8+ · 2 on average
5 / 20
Fury Rust #1 [PVE|RB|NPC|EVENTS|BUILD|CHILL]
EU · groups of 10+ · monthly · 2 on average
3 / 100
Хомка RU PvE
EU · groups of 8+ · monthly · 1 on average
5 / 100

Quick answers

from the figures on this page

Server details

In what location does Realistic RUST sit?

You'll see Realistic RUST listed in Europe, tagged EU. Rust Server Score reports the location a server gives; it does not check where the machine actually is. 80.187.115.111:28015 is the address to use.

How reliable is Realistic RUST, and is it up?

You cannot join now: Realistic RUST is offline, last seen 44 days 20 hours ago. It was up 0 of 168 hours over the last 7 full days, which is 0% of the time. The first sighting by Rust Server Score was on 13 September 2026.

On what Rust version does Realistic RUST sit?

You will find Realistic RUST on Rust network protocol 2633 and build 163794, hosted on Windows. To join, your game must use the same protocol; Steam handles the update.

Resets

On what schedule does Realistic RUST reset?

Realistic RUST has not had enough wipes recorded to reveal its rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. The world it runs now was created 54 days 6 hours.

Player numbers

Where does Realistic RUST sit among Rust servers?

Over the last seven days, Realistic RUST has #15,143 for player hours, in the top – of all ranked servers and #2,503 in Europe.

How many players does Realistic RUST usually have?

It has been 44 days 20 hours since Realistic RUST was last seen, and it is offline right now.

Tags and filters

How should you read the tags on Realistic RUST?

You'll see Realistic RUST tagged with gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): 100 slots are available; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2633 (Protocol): The game protocol is 2633, so your game must match that version to join; cs163794 (Build): The game build is 163794; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code is not set here; ^k (Build server): Bases can be designed and practised here; ^p (PvE): Players do not fight one another here; the world is the danger; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; EU (Europe): The server browser lists it under Europe in the browser, which picks them up from the server. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.

Which lists and filters on Rust Server Score show Realistic RUST?

These Rust Server Score lists count Realistic RUST among them: European Rust servers, graded, Modded Rust servers, graded, Rust build and creative servers and Rust PvE servers, graded. You can find it under these server-list filters: Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more.

Map and rules

What settings and rules apply on Realistic RUST?

The name of Realistic RUST gives no gather rate. The default of 8 players applies as the group cap. build & creative is the mode here, no gathering: sandbox building instead. Plugins or settings change the game here, and the server browser lists it under Modded. Plugins on it number Oxide. You are covered by VAC, Valve's anti-cheat.

How to join

How do you get onto Realistic RUST?

To connect, start Rust, press F1, and type client.connect 80.187.115.111:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,^k,EU,^p,gmrust,cs163794,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp100
Max players 100 slots are available.
ts8
Group limit Teams are capped at 8, the game's standard setting.
v2633
Protocol The game protocol is 2633, so your game must match that version to join.
cs163794
Build The game build is 163794.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code A region code is not set here.

Gameplay

^k
Build server Bases can be designed and practised here.
^p
PvE Players do not fight one another here; the world is the danger.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Because settings or plugins change how it plays, it is listed as Modded.

Region

EU
Europe The server browser lists it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.