Skip to the page
Every Rust server graded on real, live numbers. 43,286 players on the roll · 11,649 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 80.187.86.179:28015
Name of server

Realistic RUST

RegisterAbsentOffline
RegionEU
Address80.187.86.179:28015
Last checked45d ago
moddedoxidepve
Launch Rust and join
Overall grade

Not graded yet

Too few figures to grade yet

Players now 0/ 100 0% full
7-day average0peak –
Rank#15,150#2501 in EU
Last wipe54d agono schedule published
Next wipe–no wipe seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average unmarked No weekly average to mark yet.
Standingrank on player hours unmarked Not ranked yet, so there is no place in the school to report.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago unmarked No rank a week ago to compare with.

Not enough figures yet to write a report. Check back after a few days on the list.

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
No rank history yet.

Attendance: the wipe record

0 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
CZ/EU Farming Industry PVE
EU · groups of 8+ · monthly · 4 on average
2 / 50
BroinRust [PVE CLASSIC EU/EA]
EU · groups of 8+ · monthly · 3 on average
1 / 200
BroinRust [PVE MOD EU/EA]
EU · groups of 10+ · biweekly · 3 on average
2 / 200
PIGLAND V7 NOWIPE/PVE/KIT Хрюшки
EU · groups of 8+ · 2 on average
1 / 20
Fury Rust #1 [PVE|RB|NPC|EVENTS|BUILD|CHILL]
EU · groups of 10+ · monthly · 2 on average
1 / 100
Хомка RU PvE
EU · groups of 8+ · monthly · 1 on average
1 / 100

Quick answers

from the figures on this page

About the server

Which region is Realistic RUST based in?

The EU tag on Realistic RUST puts it in Europe. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. Find it at 80.187.86.179:28015.

How reliable is Realistic RUST, and is it up?

You cannot join now: Realistic RUST is offline, last seen 45 days 9 hours ago. It was up 0 of 168 hours over the last 7 full days, which is 0% of the time. The first sighting by Rust Server Score was on 13 September 2026.

On what Rust version does Realistic RUST sit?

Rust network protocol 2633 and build 163794 on Windows is what Realistic RUST runs. You need the same protocol to join; Steam takes care of updating your game.

Wipe schedule

How frequently does Realistic RUST wipe its map?

There are too few wipes on record for Realistic RUST to show a rhythm. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. It has been running its current world for 54 days 19 hours.

Population

What position does Realistic RUST hold in the rankings?

In Europe, Realistic RUST is #2,501, and overall it is #15,150 on player hours over the last seven days, in the top – of all ranked servers.

How many players does Realistic RUST usually have?

It has been 45 days 9 hours since Realistic RUST was last seen, and it is offline right now.

Lists and filters

How should you read the tags on Realistic RUST?

You'll see Realistic RUST tagged with gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): Its slot count is 100; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2633 (Protocol): The game protocol is 2633, so your game must match that version to join; cs163794 (Build): Build number: 163794; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): No region code has been set; ^k (Build server): Use it to plan and practise base builds; ^p (PvE): Players do not fight one another here; the world is the danger; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; EU (Europe): The server browser lists it under Europe in the browser, which picks them up from the server. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.

Which lists and filters on Rust Server Score show Realistic RUST?

These Rust Server Score lists count Realistic RUST among them: European Rust servers, graded, Modded Rust servers, graded, Rust build and creative servers and Rust PvE servers, graded. You can find it under these server-list filters: Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more.

Server rules

Which rules does Realistic RUST enforce, and what are its settings?

You will find no gather rate in the name of Realistic RUST. The group limit stays at the game's default of 8 players. It runs build & creative, no gathering, just sandbox building. Plugins or settings change the game here, and the server browser lists it under Modded. Oxide plugins are running on it. The server runs Valve's anti-cheat, VAC.

Getting in

What is the way to join Realistic RUST?

Enter client.connect 80.187.86.179:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,^k,EU,^p,gmrust,cs163794,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp100
Max players Its slot count is 100.
ts8
Group limit The limit is 8 per team, the default the game ships with.
v2633
Protocol The game protocol is 2633, so your game must match that version to join.
cs163794
Build Build number: 163794.
ptrak
Networking RakNet handles it, the game's default network layer.
$r?
Region code No region code has been set.

Gameplay

^k
Build server Use it to plan and practise base builds.
^p
PvE Players do not fight one another here; the world is the danger.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Because settings or plugins change how it plays, it is listed as Modded.

Region

EU
Europe The server browser lists it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.