On the class lists: F (35), with population over 48 hours and no performance mark.
Players now0/ 250% full
7-day average0peak –
Rank#15,323top 69%
Last wipe13d agono schedule published
Next wipe–no rhythm it keeps
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 25 on average. Plenty of space to grow.
Standingrank on player hours
31/ 100
F
Working its way up from the back of the class: #15,323 on player hours.
Uptimehours on the list, last 48
94/ 100
A
Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 237 server fps on average.
Wipeskeeping the crowd after a wipe
0/ 100
F
Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago
50/ 100
D
Holding steady: down 150 places this week.
A term to build on.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
3 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
usual gap14 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1
The first 48 hours of its last wipes
Thu 15 OctSat 26 SepThu 17 Sep
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 15 Oct, 20:05 UTC13d ago
0
–
running
0
Sat 26 Sep, 09:07 UTC32d ago
1
halved by day 1
19.5 days
1
Thu 17 Sep, 20:03 UTC41d ago
1
halved by day 1
8.5 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
MS Project | SOLO/DUO leaves the region unpublished. Rust Server Score takes the server's word for its location and does not trace the hardware. Find it at 80.221.91.195:28015.
Is MS Project | SOLO/DUO up, and how steady is its uptime?
You can join now: MS Project | SOLO/DUO is online. According to its reported uptime, the last restart was about 6 hours ago. For the last 7 full days, it was up 168 of 168 hours, or 100% of the time. The first sighting by Rust Server Score was on 13 September 2026.
How well does MS Project | SOLO/DUO run?
It averaged 237 server fps over the last 48 hours, with a low of 227. Up to 72,127 entities were in the world, covering buildings, deployables and the rest. At its highest, it used 2,984 MB of memory. Players feel lag when fps drops and entities pile up.
Which Rust version is MS Project | SOLO/DUO running?
You will find MS Project | SOLO/DUO on Rust network protocol 2633 and build 162929, hosted on Linux. You need the same protocol to join; Steam takes care of updating your game.
Wipe schedule
How frequently does MS Project | SOLO/DUO wipe its map?
No next wipe can be predicted for MS Project | SOLO/DUO, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. The world it runs now was created 13 days.
What should you expect from wipe day on MS Project | SOLO/DUO?
Recent wipes have peaked at 1 players on average. The crowd on the latest wipe was largest 0 hours after it began. The crowd stayed above half that peak, right through to the next wipe, in 0% of its recent wipes. The crowd dropped below half by day 1 in the wipes where it did not hold.
Player count
Where does MS Project | SOLO/DUO place in the wider field of Rust servers?
In the top 69% of all ranked servers, MS Project | SOLO/DUO sits at #15,323 for player hours over the last seven days.
Is MS Project | SOLO/DUO a busy server?
MS Project | SOLO/DUO is showing 0 players right now, with 25 slots in total. A seven-day average of 0 players applies here.
Lists and filters
What is meant by the tags on MS Project | SOLO/DUO?
The game's browser takes its cue from the tags MS Project | SOLO/DUO has set: gmrust (Game mode): Rust survival, played by the standard rules; mp25 (Max players): The server holds 25 slots; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2633 (Protocol): Join only if your game runs protocol 2633; cs162929 (Build): Build number: 162929; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code is not set here; ^z (Modded): The game is changed by plugins or settings; you will find it under Modded; ^y (Carbon): The plugin framework in use is Carbon. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which lists and filters on Rust Server Score show MS Project | SOLO/DUO?
Rust Server Score lists that include MS Project | SOLO/DUO: Modded Rust servers, graded. It shows under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server rules
Which rules does MS Project | SOLO/DUO enforce, and what are its settings?
You will find no gather rate in the name of MS Project | SOLO/DUO. With no change from the game default, groups take up to 8 players. It runs survival, gather, build and raid, as in the standard game. Fighting and raiding between players are both allowed. Plugins or settings change the game here, and the server browser lists it under Modded. Plugins on it number Carbon. You are covered by VAC, Valve's anti-cheat.
Can you tell me which map MS Project | SOLO/DUO uses?
MS Project | SOLO/DUO runs a game-generated procedural map at size 3,500, seed 150644954. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
Getting in
How do you get onto MS Project | SOLO/DUO?
Enter client.connect 80.221.91.195:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp25,ptrak,$r?,v2633,gmrust,cs162929,ts8,^z,^y
Game
gmrust
Game modeRust survival, played by the standard rules.
mp25
Max playersThe server holds 25 slots.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2633
ProtocolJoin only if your game runs protocol 2633.
cs162929
BuildBuild number: 162929.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeA region code is not set here.
Mods and access
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
^y
CarbonThe plugin framework in use is Carbon.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in performance (A+); population is the one to work on (F).