Working its way up from the back of the class: #15,128 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
30/ 100
F
Lost ground: down 6,053 places this week. A strong wipe could turn it round.
A term to build on.
Even marks across the subjects, from F to F.
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
4 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
usual gap1 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak1players, last three wipes
The first 48 hours of its last wipes
Fri 16 OctThu 15 OctWed 14 Oct
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Fri 16 Oct, 15:52 UTC12d ago
1
–
running
1
Thu 15 Oct, 16:14 UTC13d ago
1
–
1 days
0
Wed 14 Oct, 16:32 UTC14d ago
1
–
1 days
1
Tue 13 Oct, 17:50 UTC15d ago
1
–
0.9 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
EU · groups of 100+ · 1000x · weekly · 61 on average
36 / 65
Quick answers
from the figures on this page
Server details
Where in the world is Rust Battlefield PREVIEW (closed test)?
No region is published for Rust Battlefield PREVIEW (closed test). Rust Server Score reports the location a server gives; it does not check where the machine actually is. 80.232.242.125:28025 is the address to use.
How reliable is Rust Battlefield PREVIEW (closed test), and is it up?
The server is down: Rust Battlefield PREVIEW (closed test) is offline now, with the last sighting 12 days 2 hours ago. For the last 7 full days, it was up 0 of 168 hours, or 0% of the time. The first sighting by Rust Server Score was on 10 October 2026.
What Rust version is Rust Battlefield PREVIEW (closed test) on?
Rust network protocol 2634 and build 167781 on Linux is what Rust Battlefield PREVIEW (closed test) runs. Steam updates your game for you, but you need the same protocol to join.
Resets
On what schedule does Rust Battlefield PREVIEW (closed test) reset?
Rust Battlefield PREVIEW (closed test) wipes at times that vary, so no next wipe can be predicted. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. It has been running its current world for 12 days 4 hours.
What happens on Rust Battlefield PREVIEW (closed test) when wipe day arrives?
Across its recent wipes, the busiest moments averaged 1 players. Peak numbers came 1 hours into the latest wipe.
Player numbers
Where does Rust Battlefield PREVIEW (closed test) sit among Rust servers?
In the top 70% of all ranked servers, Rust Battlefield PREVIEW (closed test) sits at #15,128 for player hours over the last seven days.
How many players does Rust Battlefield PREVIEW (closed test) usually have?
The last sighting of Rust Battlefield PREVIEW (closed test) was 12 days 2 hours ago, and it is offline right now.
Tags and filters
How should you read the tags on Rust Battlefield PREVIEW (closed test)?
You'll see Rust Battlefield PREVIEW (closed test) tagged with gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2634 (Protocol): The game protocol is 2634, so your game must match that version to join; cs167781 (Build): This runs on build 167781; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): A region code is not set here; ^i (Battlefield): PvP runs fast here, with kits and boosted rates in the browser, which picks them up from the server. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which lists and filters on Rust Server Score show Rust Battlefield PREVIEW (closed test)?
These Rust Server Score lists count Rust Battlefield PREVIEW (closed test) among them: Rust battlefield servers, graded. You can find it under these server-list filters: Type: Community (not modded, not official) and No plugins at all; Server tag: Battlefield ^i; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Map and rules
How is Rust Battlefield PREVIEW (closed test) set up, and what rules does it keep?
The name of Rust Battlefield PREVIEW (closed test) gives no gather rate. The default of 8 players applies as the group cap. battlefield is the mode here, high rates and kits, for fast PvP. Under Community in the server browser you will find this community server. The server runs Valve's anti-cheat, VAC.
Getting in
What is the way to join Rust Battlefield PREVIEW (closed test)?
To connect, start Rust, press F1, and type client.connect 80.232.242.125:28025. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp10,ptrak,$r?,v2634,^i,gmrust,cs167781,ts8
Game
gmrust
Game modeSurvival in the standard Rust style.
mp10
Max playersThe server holds 10 slots.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2634
ProtocolThe game protocol is 2634, so your game must match that version to join.
cs167781
BuildThis runs on build 167781.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeA region code is not set here.
Gameplay
^i
BattlefieldPvP runs fast here, with kits and boosted rates.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Even marks across the subjects, from F to F.