On the class lists: D (45), with population over 48 hours and no performance mark.
Players now0/ 7770% full
7-day average0peak 2
Rank#8,215top 37% · #2099 in EU
Last wipe27d agono schedule published
Next wipe–too few wipes seen yet
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 777 on average. Plenty of space to grow.
Standingrank on player hours
63/ 100
C
Working its way up from the back of the class: #8,215 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
50/ 100
D
Slows down under load at times: 30 server fps on average.
Wipeskeeping the crowd after a wipe
0/ 100
F
Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago
68/ 100
C+
Climbing fast: up 3,023 places this week.
A term to build on.
Strongest in uptime (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 37% of all ranked servers, top 72% in EU. Ranked on player hours over the last seven days.
Attendance: the wipe record
2 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
usual gap11.6 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 1
The first 48 hours of its last wipes
Fri 2 OctSun 20 Sep
Players each hour, from the hour of the wipe. The latest peaked at 2, 35 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Fri 2 Oct, 03:15 UTC27d ago
2
–
running
0
Sun 20 Sep, 12:15 UTC39d ago
3
halved by day 1
11.6 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In Europe, according to its own listing, sits WORKSHOP STEAM, with the EU tag. Rust Server Score takes the server's word for its location and does not trace the hardware. Find it at 80.242.59.137:35444.
Is WORKSHOP STEAM up, and how steady is its uptime?
The server is up: WORKSHOP STEAM is online now. According to its reported uptime, the last restart was about 13 hours ago. For the last 7 full days, it was up 167 of 168 hours, or 99% of the time. It was first seen by Rust Server Score on 13 September 2026.
How well does WORKSHOP STEAM run?
The average over the last 48 hours was 30 server fps, and it never went below 30. At its peak, it held 11,015 entities, including buildings, deployables and all else in the world. At its highest, it used 2,334 MB of memory. Lag is what players feel when fps is low and the entity count climbs.
What Rust version is WORKSHOP STEAM on?
You will find WORKSHOP STEAM on Rust network protocol 2635 and build 168909, hosted on Windows. You need the same protocol to join; Steam takes care of updating your game.
Resets
On what schedule does WORKSHOP STEAM reset?
The record holds too few of WORKSHOP STEAM's wipes to tell its rhythm. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. 27 days 14 hours have passed since this world was made.
What happens on WORKSHOP STEAM when wipe day arrives?
Across its recent wipes, the busiest moments averaged 2 players. 35 hours after the latest wipe began, the crowd hit its peak. The crowd stayed above half that peak, right through to the next wipe, in 0% of its recent wipes. In the other wipes it slipped under half by day 1.
Population
What position does WORKSHOP STEAM hold in the rankings?
In Europe, WORKSHOP STEAM is #2,099, and overall it is #8,215 on player hours over the last seven days, in the top 37% of all ranked servers.
What does the population on WORKSHOP STEAM look like?
With 777 slots available, WORKSHOP STEAM currently has 0 players. Averaging 0 players over seven days, it peaked at 2.
Tags
What is meant by the tags on WORKSHOP STEAM?
You'll see WORKSHOP STEAM tagged with gmrust (Game mode): Rust survival, played by the standard rules; mp777 (Max players): 777 slots are available; ts16 (Group limit): A team can hold 16 players at most; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): A region code is not set here; ^c (Creative): Build freely in this sandbox, with no gathering to do; ^k (Build server): Use it to plan and practise base builds; ^z (Modded): The game is changed by plugins or settings; you will find it under Modded; ^y (Carbon): Carbon provides the plugin framework here; EU (Europe): You will find it under Europe in the browser in the browser, which picks them up from the server. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Who operates WORKSHOP STEAM?
No other server we track uses the workshopsteam.com hostname that WORKSHOP STEAM publishes.
Where does WORKSHOP STEAM appear in the Rust Server Score lists and filters?
These Rust Server Score lists count WORKSHOP STEAM among them: European Rust servers, graded, Modded Rust servers, graded, Rust build and creative servers and Rust creative servers, scored and graded. It shows under the following filters on the server list: Region: Europe; Type: Modded; Server tag: Creative ^c, Build server ^k, Modded ^z and Carbon ^y; Group limit: 5 or more.
Map and rules
How is WORKSHOP STEAM set up, and what rules does it keep?
Nothing in the name of WORKSHOP STEAM states a gather rate. You can play in groups of up to 16 players. You get build & creative here, no gathering, just sandbox building. The server browser lists it as Modded: plugins or settings change how the game plays. Carbon plugins are running on it. VAC, Valve's anti-cheat, is enabled.
Can you tell me which map WORKSHOP STEAM uses?
WORKSHOP STEAM runs a game-generated procedural map at size 4,500, seed 67672. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map. You will see the map name listed as: FOR SKINMAKERS|WSKIN|F1 ITEMS.
How to join
How should you connect to WORKSHOP STEAM?
To connect, start Rust, press F1, and type client.connect 80.242.59.137:35444. Or click Launch Rust here, which launches Rust through Steam and joins you. You can find its website at https://workshopsteam.com.
Server tags
what each one means
Published asmp777,ptrak,$r?,v2635,^z,^y,^c,^k,EU,gmrust,cs168909,ts16
Game
gmrust
Game modeRust survival, played by the standard rules.
mp777
Max players777 slots are available.
ts16
Group limitA team can hold 16 players at most.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeA region code is not set here.
Gameplay
^c
CreativeBuild freely in this sandbox, with no gathering to do.
^k
Build serverUse it to plan and practise base builds.
Mods and access
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
^y
CarbonCarbon provides the plugin framework here.
Region
EU
EuropeYou will find it under Europe in the browser.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in uptime (A+); population is the one to work on (F).