Working its way up from the back of the class: #16,363 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
26/ 100
F
Lost ground: down 7,747 places this week. A strong wipe could turn it round.
A term to build on.
Even marks across the subjects, from F to F.
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
3 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
usual gap0.3 daysbetween real wipes
on rhythm80%of its recent wipes
wipe-day peak0players, last three wipes
The first 48 hours of its last wipes
Fri 25 SepThu 24 SepThu 24 Sep
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Fri 25 Sep, 05:24 UTC34d ago
0
–
running
0
Thu 24 Sep, 18:03 UTC34d ago
0
–
0.5 days
0
Thu 24 Sep, 11:32 UTC35d ago
0
–
0.3 days
0
Thu 24 Sep, 04:29 UTC35d ago
0
–
0.3 days
0
Wed 23 Sep, 22:15 UTC35d ago
0
–
0.3 days
0
Wed 23 Sep, 15:28 UTC36d ago
2
–
0.3 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does sran' inc. | STAGING (aux01) sit?
No region is published for sran' inc. | STAGING (aux01). Rust Server Score takes the server's word for its location and does not trace the hardware. Find it at 80.242.59.137:35510.
Is sran' inc. | STAGING (aux01) up, and how steady is its uptime?
The server is down: sran' inc. | STAGING (aux01) is offline now, with the last sighting 34 days 2 hours ago. It was up 0 of 168 hours over the last 7 full days, which is 0% of the time. The first sighting by Rust Server Score was on 16 September 2026.
What Rust version is sran' inc. | STAGING (aux01) on?
The server sran' inc. | STAGING (aux01) is on Rust network protocol 2633 and build 165585 under Windows. To join, your game must use the same protocol; Steam handles the update.
Wipe cycle
On what schedule does sran' inc. | STAGING (aux01) reset?
sran' inc. | STAGING (aux01) wipes at times that vary, so no next wipe can be predicted. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. 34 days 12 hours have passed since this world was made.
What happens on sran' inc. | STAGING (aux01) when wipe day arrives?
The average peak on its recent wipes was 0 players. 0 hours after the latest wipe began, the crowd hit its peak.
Player count
Where does sran' inc. | STAGING (aux01) place in the wider field of Rust servers?
In the top 71% of all ranked servers, sran' inc. | STAGING (aux01) sits at #16,363 for player hours over the last seven days.
What does the population on sran' inc. | STAGING (aux01) look like?
The last sighting of sran' inc. | STAGING (aux01) was 34 days 2 hours ago, and it is offline right now.
Lists and filters
What is meant by the tags on sran' inc. | STAGING (aux01)?
gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp1000 (Max players): The server holds 1,000 slots; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2633 (Protocol): To get in, your game needs to be on the same version: the protocol is 2633; cs165585 (Build): The game build is 165585; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): There is no region code on this server; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): Carbon provides the plugin framework here are the tags sran' inc. | STAGING (aux01) publishes, and the game's server browser reads them. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which lists and filters on Rust Server Score show sran' inc. | STAGING (aux01)?
Rust Server Score lists that include sran' inc. | STAGING (aux01): Modded Rust servers, graded. It shows under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Server rules
What settings and rules apply on sran' inc. | STAGING (aux01)?
You will find no gather rate in the name of sran' inc. | STAGING (aux01). The default of 8 players applies as the group cap. It runs survival, gather and build and raid: the standard game. You can raid other players and fight them. The server browser lists it as Modded: plugins or settings change how the game plays. Plugins on it number Carbon. The server runs Valve's anti-cheat, VAC.
sran' inc. | STAGING (aux01) runs which map?
The game generates the procedural map on sran' inc. | STAGING (aux01) at size 4,500 with seed 789552. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map. You will see the map name listed as: SRAN MAP.
How to join
How do you get onto sran' inc. | STAGING (aux01)?
Enter client.connect 80.242.59.137:35510 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. The website for this server is https://discord.com/invite/sran.
Server tags
what each one means
Published asmp1000,ptrak,$r?,v2633,gmrust,cs165585,ts8,^z,^y
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp1000
Max playersThe server holds 1,000 slots.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2633
ProtocolTo get in, your game needs to be on the same version: the protocol is 2633.
cs165585
BuildThe game build is 165585.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeThere is no region code on this server.
Mods and access
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
^y
CarbonCarbon provides the plugin framework here.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Even marks across the subjects, from F to F.