On the class lists: F (38), with population over 48 hours and no performance mark.
Players now0/ 500% full
7-day average0peak 1
Rank#13,874top 62%
Last wipe4d agono schedule published
Next wipe–no wipe seen yet
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
1/ 100
F
A quiet classroom so far: 0 of 50 on average. Plenty of space to grow.
Standingrank on player hours
38/ 100
F
Working its way up from the back of the class: #13,874 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
unmarked
–
No rank a week ago to compare with.
A term to build on.
Strongest in standing (F); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
No daily history yet.
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 62% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
The region code for RDS PROJECT is as1, but no region is published. Rust Server Score reports the location a server gives; it does not check where the machine actually is. You can connect at 80.244.42.250:28015.
How reliable is RDS PROJECT, and is it up?
At this moment, RDS PROJECT is offline; the last time it was seen was 4 days 13 hours ago. It was up 0% of the time over the last 4 full days, 0 of 96 hours. It was first seen by Rust Server Score on 24 October 2026.
Which Rust version is RDS PROJECT running?
The server RDS PROJECT is on Rust network protocol 2585 and build 118554 under Windows. You need the same protocol to join; Steam takes care of updating your game.
Resets
On what schedule does RDS PROJECT reset?
There are too few wipes on record for RDS PROJECT to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. 4 days 15 hours have passed since this world was made.
Population
Where does RDS PROJECT sit among Rust servers?
In the top 62% of all ranked servers, RDS PROJECT sits at #13,874 for player hours over the last seven days.
How many players does RDS PROJECT usually have?
The last sighting of RDS PROJECT was 4 days 13 hours ago, and it is offline right now. Averaging 0 players over seven days, it peaked at 1.
Tags and filters
What is meant by the tags on RDS PROJECT?
You'll see RDS PROJECT tagged with gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp50 (Max players): Its slot count is 50; v2585 (Protocol): To get in, your game needs to be on the same version: the protocol is 2585; cs118554 (Build): The game build is 118554; ptrak (Networking): The network layer is RakNet, standard for the game; $ras1 (Region code): as1 is the region code this server uses; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded in the browser, which picks them up from the server. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Where does RDS PROJECT appear in the Rust Server Score lists and filters?
These Rust Server Score lists count RDS PROJECT among them: Modded Rust servers, graded. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Last wipe: In the last week.
Map and rules
Which rules does RDS PROJECT enforce, and what are its settings?
You will find no gather rate in the name of RDS PROJECT. It publishes no limit on group size. You get survival here, gather, build and raid, as in the standard game. You can raid other players and fight them. The server browser lists it as Modded: plugins or settings change how the game plays. Plugins on it number Oxide. VAC, Valve's anti-cheat, is not enabled.
RDS PROJECT runs which map?
A procedural map, generated by the game, is what RDS PROJECT runs.
Getting in
How do you get onto RDS PROJECT?
To connect, start Rust, press F1, and type client.connect 80.244.42.250:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp50,ptrak,$ras1,v2585,gmrust,cs118554,^o^z
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp50
Max playersIts slot count is 50.
v2585
ProtocolTo get in, your game needs to be on the same version: the protocol is 2585.
cs118554
BuildThe game build is 118554.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$ras1
Region codeas1 is the region code this server uses.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in standing (F); population is the one to work on (F).