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Every Rust server graded on real, live numbers. 88,651 players on the roll · 11,840 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 28 October 2026 Pupil no. 80.47.3.169:20087
Name of server

A_Rust_Server

RegisterAbsentOffline
Region–
Address80.47.3.169:20087
Last checked1d ago
moddedcarbon
Launch Rust and join Website
Overall grade

Not there yet

39 out of 100, the average of 4 subjects

On the class lists: F (19), with population over 48 hours and no performance mark.

Players now 1/ 40 2% full
7-day average1peak 1
Rank#10,947top 49%
Last wipe1d agono schedule published
Next wipe–no wipe seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 2/ 100 A quiet classroom so far: 1 of 40 on average. Plenty of space to grow.
Standingrank on player hours 51/ 100 Working its way up from the back of the class: #10,947 on player hours.
Uptimehours on the list, last 48 4/ 100 Attendance needs work: on the list only 2 of the last 48 hours.
Performanceserver fps, last 48 hours 100/ 100 Runs smoothly: 114 server fps on average.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago unmarked No rank a week ago to compare with.

A term to build on. Strongest in performance (A+); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeak
00.250.50.75118:0019:00

Hourly average and peak, UTC.

Server performance

05010015020018:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct

Top 49% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

0 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 156 on average
216 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
135 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 116 on average
183 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 89 on average
122 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
24 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
49 / 1000

Quick answers

from the figures on this page

Server facts

In what location does A_Rust_Server sit?

A_Rust_Server leaves the region unpublished. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. Find it at 80.47.3.169:20087.

How reliable is A_Rust_Server, and is it up?

At this moment, A_Rust_Server is offline; the last time it was seen was 45 hours ago. The uptime it reports puts the last restart at about 1 hours ago. It was up 0% of the time over the last 1 full day, 0 of 24 hours. On 26 October 2026, Rust Server Score saw it for the first time.

Is A_Rust_Server smooth to play on?

The average over the last 48 hours was 114 server fps, and it never went below 112. At its peak, it held 47,577 entities, including buildings, deployables and all else in the world. Up to 1,574 MB of memory was used. Lag is what players feel when fps is low and the entity count climbs.

On what Rust version does A_Rust_Server sit?

Rust network protocol 2635 and build 168909 on Linux is what A_Rust_Server runs. You need the same protocol to join; Steam takes care of updating your game.

Wipe cycle

How frequently does A_Rust_Server wipe its map?

A_Rust_Server has not had enough wipes recorded to reveal its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. The world it runs now was created 47 hours.

Population

Where does A_Rust_Server place in the wider field of Rust servers?

In the top 49% of all ranked servers, A_Rust_Server sits at #10,947 for player hours over the last seven days.

Is A_Rust_Server a busy server?

The last sighting of A_Rust_Server was 45 hours ago, and it is offline right now. The seven-day average is 1 players, with a peak of 1. The highest average in the last 48 hours came at 18:00 UTC, with 1 players.

Lists and filters

How should you read the tags on A_Rust_Server?

gmrust (Game mode): Rust survival, played by the standard rules; mp40 (Max players): 40 slots are available; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): This runs on build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code is not set here; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): Carbon provides the plugin framework here are the tags A_Rust_Server publishes, and the game's server browser reads them. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.

Where does A_Rust_Server appear in the Rust Server Score lists and filters?

Rust Server Score lists that include A_Rust_Server: Modded Rust servers, graded. You can find it under these server-list filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.

Rules and settings

What settings and rules apply on A_Rust_Server?

The name of A_Rust_Server gives no gather rate. With no change from the game default, groups take up to 8 players. You get survival here, gather, build and raid, as in the standard game. Fighting and raiding between players are both allowed. Plugins or settings change the game here, and the server browser lists it under Modded. Carbon plugins are running on it. You are covered by VAC, Valve's anti-cheat.

Which map is in play on A_Rust_Server?

A procedural map of size 3,000 and seed 1, generated by the game, is what A_Rust_Server runs. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.

Connecting

How do you get onto A_Rust_Server?

Enter client.connect 80.47.3.169:20087 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. The website for this server is https://egnetwork.ru/.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Rust survival, played by the standard rules.
mp40
Max players 40 slots are available.
ts8
Group limit Teams are capped at 8, the game's standard setting.
v2635
Protocol To get in, your game needs to be on the same version: the protocol is 2635.
cs168909
Build This runs on build 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code A region code is not set here.

Mods and access

^z
Modded Plugins or settings alter the game, so it sits under Modded.
^y
Carbon Carbon provides the plugin framework here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.