On the class lists: F (20), with population over 48 hours and no performance mark.
Players now0/ 400% full
7-day average0peak 1
Rank#14,901top 67%
Last wipe13h agono schedule published
Next wipe–no wipe seen yet
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 40 on average. Plenty of space to grow.
Standingrank on player hours
33/ 100
F
Working its way up from the back of the class: #14,901 on player hours.
Uptimehours on the list, last 48
27/ 100
F
Attendance needs work: on the list only 13 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 115 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
unmarked
–
No rank a week ago to compare with.
A term to build on.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeakWipe
Hourly average and peak, UTC.
No daily history yet.
Daily average and peak, UTC.
Server performance
Server fpsWipe
EntitiesWipe
Memory, MBWipe
Average fpsLowest fpsWipe
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
Average fpsLowest fpsWipe
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
Average fpsLowest fpsWipe
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
···
JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
You'll find no region listed by A_Rust_Server. Rust Server Score takes the server's word for its location and does not trace the hardware. Find it at 80.47.3.169:20094.
How dependable is A_Rust_Server, and is it online at the moment?
The server is up: A_Rust_Server is online now. The uptime it reports puts the last restart at about 10 hours ago. It was first seen by Rust Server Score on 27 October 2026.
How well does A_Rust_Server run?
It averaged 115 server fps over the last 48 hours, with a low of 94. At its peak, it held 47,480 entities, including buildings, deployables and all else in the world. Memory use reached up to 1,581 MB. Lag is what players feel when fps is low and the entity count climbs.
Which Rust version is A_Rust_Server running?
Rust network protocol 2635 and build 168909 on Linux is what A_Rust_Server runs. To join, your game must use the same protocol; Steam handles the update.
Wipe schedule
On what schedule does A_Rust_Server reset?
A_Rust_Server has not had enough wipes recorded to reveal its rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. It has been running its current world for 13 hours.
Population
Where does A_Rust_Server sit among Rust servers?
Over the last seven days, A_Rust_Server has #14,901 for player hours, in the top 67% of all ranked servers.
What does the population on A_Rust_Server look like?
With 40 slots available, A_Rust_Server currently has 0 players. The seven-day average is 0 players, with a peak of 1. Over the last 48 hours, the peak hour was 17:00 UTC, averaging 0 players.
Lists and filters
What do A_Rust_Server's tags stand for?
gmrust (Game mode): Rust survival, played by the standard rules; mp40 (Max players): The server holds 40 slots; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code is not set here; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; you will find it under Modded are the tags A_Rust_Server publishes, and the game's server browser reads them. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Where does A_Rust_Server appear in the Rust Server Score lists and filters?
Rust Server Score lists that include A_Rust_Server: Modded Rust servers, graded. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
Server rules
Which rules does A_Rust_Server enforce, and what are its settings?
The name of A_Rust_Server gives no gather rate. The group limit stays at the game's default of 8 players. It runs survival, gather and build and raid: the standard game. You can raid other players and fight them. The server browser lists it as Modded: plugins or settings change how the game plays. Oxide plugins are running on it. The server runs Valve's anti-cheat, VAC.
Can you tell me which map A_Rust_Server uses?
A_Rust_Server runs a game-generated procedural map at size 3,000, seed 1. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
Getting in
What is the way to join A_Rust_Server?
Enter client.connect 80.47.3.169:20094 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. You can find its website at https://egnetwork.ru/.
Server tags
what each one means
Published asmp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
Game modeRust survival, played by the standard rules.
mp40
Max playersThe server holds 40 slots.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeA region code is not set here.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in performance (A+); population is the one to work on (F).