On the class lists: D (50), with population over 48 hours and no performance mark.
Players now0/ 500% full
7-day average0peak 2
Rank#7,265top 33%
Last wipe5d agono schedule published
Next wipe–no wipe seen yet
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 50 on average. Plenty of space to grow.
Standingrank on player hours
67/ 100
C+
Working its way up from the back of the class: #7,265 on player hours.
Uptimehours on the list, last 48
83/ 100
B+
Missed a few lessons: on the list 40 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 214 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
unmarked
–
No rank a week ago to compare with.
A fair term, with more to come.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 33% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
No region is published for [MODDED] Tymen 72RUS. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. Find it at 80.91.16.244:28015.
Is [MODDED] Tymen 72RUS up, and how steady is its uptime?
You cannot join now: [MODDED] Tymen 72RUS is offline, last seen 8 hours ago. The uptime it reports puts the last restart at about 28 hours ago. It was up 119 of 120 hours over the last 5 full days, which is 99% of the time. It was first seen by Rust Server Score on 22 October 2026.
How well does [MODDED] Tymen 72RUS run?
It averaged 214 server fps over the last 48 hours, with a low of 156. Buildings, deployables and everything else in the world added up to as many as 53,649 entities. At its highest, it used 2,564 MB of memory. Players feel lag when fps drops and entities pile up.
What Rust version is [MODDED] Tymen 72RUS on?
Rust network protocol 2635 and build 168909 on Windows is what [MODDED] Tymen 72RUS runs. Steam updates your game for you, but you need the same protocol to join.
Wipe cycle
On what schedule does [MODDED] Tymen 72RUS reset?
The record holds too few of [MODDED] Tymen 72RUS's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. The world it runs now was created 5 days 14 hours.
Player count
Where does [MODDED] Tymen 72RUS place in the wider field of Rust servers?
Over the last seven days, [MODDED] Tymen 72RUS has #7,265 for player hours, in the top 33% of all ranked servers.
How many players does [MODDED] Tymen 72RUS usually have?
The last sighting of [MODDED] Tymen 72RUS was 8 hours ago, and it is offline right now. It peaked at 2 and averaged 0 players over the last seven days.
Tags
What is meant by the tags on [MODDED] Tymen 72RUS?
The game's browser takes its cue from the tags [MODDED] Tymen 72RUS has set: gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which Rust Server Score filters and lists feature [MODDED] Tymen 72RUS?
Rust Server Score lists that include [MODDED] Tymen 72RUS: Modded Rust servers, graded. It shows under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Server rules
What settings and rules apply on [MODDED] Tymen 72RUS?
You will find no gather rate in the name of [MODDED] Tymen 72RUS. The default of 8 players applies as the group cap. You get survival here, gather and build and raid: the standard game. You can raid other players and fight them. Plugins or settings change the game here, and the server browser lists it under Modded. Oxide plugins are running on it. VAC, Valve's anti-cheat, is enabled.
Can you tell me which map [MODDED] Tymen 72RUS uses?
A procedural map of size 3,000 and seed 1841685249, generated by the game, is what [MODDED] Tymen 72RUS runs. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.
How to join
How should you connect to [MODDED] Tymen 72RUS?
To connect, start Rust, press F1, and type client.connect 80.91.16.244:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp50
Max playersThe server holds 50 slots.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildBuild number: 168909.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeNo region code has been set.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in performance (A+); population is the one to work on (F).