Working its way up from the back of the class: #13,632 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
48/ 100
D
Slipped a little: down 513 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in momentum (D); standing is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeak
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 62% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
from its schedule tag
Next wipe Thursday 5 November, 19:00 UTC, in 6d 11h.
The force wipe · high confidence
wipe-day peak1players, last three wipes
Coming wipes
6d 11hThu 5 Nov, 19:00 UTCFW
13d 9hThu 12 Nov, 16:49 UTC
20d 9hThu 19 Nov, 16:49 UTC
27d 9hThu 26 Nov, 16:49 UTC
34d 11hThu 3 Dec, 19:00 UTCFW
41d 9hThu 10 Dec, 16:49 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 8 Oct, 16:49 UTC21d ago
1
–
running
1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Where in the world is NEMESI DEVELOPMENT SERVER (LOCAL)?
You'll find no region listed by NEMESI DEVELOPMENT SERVER (LOCAL). Rust Server Score takes the server's word for its location and does not trace the hardware. 81.140.238.111:28015 is the address to use.
How reliable is NEMESI DEVELOPMENT SERVER (LOCAL), and is it up?
You cannot join now: NEMESI DEVELOPMENT SERVER (LOCAL) is offline, last seen 21 days 13 hours ago. It was up 0 of 168 hours over the last 7 full days, which is 0% of the time. The first sighting by Rust Server Score was on 8 October 2026.
Which Rust version is NEMESI DEVELOPMENT SERVER (LOCAL) running?
The server NEMESI DEVELOPMENT SERVER (LOCAL) is on Rust network protocol 2634 and build 167231 under Windows. You need the same protocol to join; Steam takes care of updating your game.
Wipe cycle
On what schedule does NEMESI DEVELOPMENT SERVER (LOCAL) reset?
The prediction follows its tag, because too few of NEMESI DEVELOPMENT SERVER (LOCAL)'s wipes are on record to confirm the schedule. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers wipe. The world it runs now was created 21 days 14 hours. Its tags state that it wipes weekly.
What happens on NEMESI DEVELOPMENT SERVER (LOCAL) when wipe day arrives?
Recent wipes have peaked at 1 players on average. Peak numbers came 0 hours into the latest wipe.
Population
Where does NEMESI DEVELOPMENT SERVER (LOCAL) place in the wider field of Rust servers?
Over the last seven days, NEMESI DEVELOPMENT SERVER (LOCAL) has #13,632 for player hours, in the top 62% of all ranked servers.
How many players does NEMESI DEVELOPMENT SERVER (LOCAL) usually have?
It has been 21 days 13 hours since NEMESI DEVELOPMENT SERVER (LOCAL) was last seen, and it is offline right now.
Tags and filters
How should you read the tags on NEMESI DEVELOPMENT SERVER (LOCAL)?
The game's browser takes its cue from the tags NEMESI DEVELOPMENT SERVER (LOCAL) has set: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): Its slot count is 50; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2634 (Protocol): Join only if your game runs protocol 2634; cs167231 (Build): The game build is 167231; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): No region code has been set; ^w (Weekly): A wipe happens every week; ^z (Modded): The game is changed by plugins or settings; you will find it under Modded; ^y (Carbon): The plugin framework in use is Carbon. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which lists and filters on Rust Server Score show NEMESI DEVELOPMENT SERVER (LOCAL)?
Rust Server Score lists that include NEMESI DEVELOPMENT SERVER (LOCAL): Modded Rust servers, graded. It shows under the following filters on the server list: Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly.
Map and rules
How is NEMESI DEVELOPMENT SERVER (LOCAL) set up, and what rules does it keep?
Nothing in the name of NEMESI DEVELOPMENT SERVER (LOCAL) states a gather rate. The group limit stays at the game's default of 8 players. You get survival here, gather and build and raid: the standard game. You can raid other players and fight them. The server browser lists it as Modded: plugins or settings change how the game plays. Carbon plugins are running on it. You are covered by VAC, Valve's anti-cheat.
Can you tell me which map NEMESI DEVELOPMENT SERVER (LOCAL) uses?
A procedural map, generated by the game, is what NEMESI DEVELOPMENT SERVER (LOCAL) runs.
Getting in
How should you connect to NEMESI DEVELOPMENT SERVER (LOCAL)?
Enter client.connect 81.140.238.111:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2634,^z,^y,^w,gmrust,cs167231,ts8
Game
gmrust
Game modeSurvival in the standard Rust style.
mp50
Max playersIts slot count is 50.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2634
ProtocolJoin only if your game runs protocol 2634.
cs167231
BuildThe game build is 167231.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeNo region code has been set.
Wipe schedule
^w
WeeklyA wipe happens every week.
Mods and access
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
^y
CarbonThe plugin framework in use is Carbon.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in momentum (D); standing is the one to work on (F).