On the class lists: C− (56), with population over 48 hours and no performance mark.
Players now0/ 300% full
7-day average0peak 4
Rank#4,435top 20%
Last wipe15d agomonthly schedule
Next wipe8d 14hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
1/ 100
F
A quiet classroom so far: 0 of 30 on average. Plenty of space to grow.
Standingrank on player hours
80/ 100
B+
Holds a respectable place: #4,435 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
87/ 100
A−
Mostly smooth: 52 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
45/ 100
D
Slipped a little: down 412 places this week. Nothing a good wipe can't fix.
A fair term, with more to come.
Strongest in uptime (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 20% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 8d 14h.
The force wipe · high confidence
wipe-day peak4players, last three wipes
Coming wipes
8d 14hThu 5 Nov, 19:00 UTCFW
36d 14hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 31 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Mon 12 Oct, 12:28 UTC15d ago
4
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Where in the world is NIGHTFALL | PvE + Combat Zone | 1000x | Monthly | Kits & Shop?
No region is published for NIGHTFALL | PvE + Combat Zone | 1000x | Monthly | Kits & Shop. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. 81.161.83.39:28015 is the address to use.
How dependable is NIGHTFALL | PvE + Combat Zone | 1000x | Monthly | Kits & Shop, and is it online at the moment?
You can join now: NIGHTFALL | PvE + Combat Zone | 1000x | Monthly | Kits & Shop is online. The uptime it reports puts the last restart at about 1 hours ago. For the last 7 full days, it was up 168 of 168 hours, or 100% of the time. The first sighting by Rust Server Score was on 12 October 2026.
How well does NIGHTFALL | PvE + Combat Zone | 1000x | Monthly | Kits & Shop run?
It averaged 52 server fps over the last 48 hours, with a low of 23. At its peak, it held 119,923 entities, including buildings, deployables and all else in the world. Up to 3,831 MB of memory was used. When fps is low and entities climb, that is lag to players.
What Rust version is NIGHTFALL | PvE + Combat Zone | 1000x | Monthly | Kits & Shop on?
The server NIGHTFALL | PvE + Combat Zone | 1000x | Monthly | Kits & Shop is on Rust network protocol 2635 and build 168909 under Linux. You need the same protocol to join; Steam takes care of updating your game.
Resets
How frequently does NIGHTFALL | PvE + Combat Zone | 1000x | Monthly | Kits & Shop wipe its map?
The force wipe each month is the only wipe NIGHTFALL | PvE + Combat Zone | 1000x | Monthly | Kits & Shop takes. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, when every Rust server resets. It has been running its current world for 15 days 15 hours. The tags show a monthly wipe schedule.
What happens on NIGHTFALL | PvE + Combat Zone | 1000x | Monthly | Kits & Shop when wipe day arrives?
The average peak on its recent wipes was 4 players. 31 hours after the latest wipe began, the crowd hit its peak.
Player count
Where does NIGHTFALL | PvE + Combat Zone | 1000x | Monthly | Kits & Shop sit among Rust servers?
In the top 20% of all ranked servers, NIGHTFALL | PvE + Combat Zone | 1000x | Monthly | Kits & Shop sits at #4,435 for player hours over the last seven days.
How many players does NIGHTFALL | PvE + Combat Zone | 1000x | Monthly | Kits & Shop usually have?
With 30 slots available, NIGHTFALL | PvE + Combat Zone | 1000x | Monthly | Kits & Shop currently has 0 players. The seven-day average is 0 players, with a peak of 4. Over the last 48 hours, the peak hour was 18:00 UTC, averaging 3 players.
Lists and filters
How should you read the tags on NIGHTFALL | PvE + Combat Zone | 1000x | Monthly | Kits & Shop?
gmrust (Game mode): Rust survival, played by the standard rules; mp30 (Max players): Its slot count is 30; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): No region code has been set; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; ^y (Carbon): The plugin framework in use is Carbon are the tags NIGHTFALL | PvE + Combat Zone | 1000x | Monthly | Kits & Shop publishes, and the game's server browser reads them. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Where does NIGHTFALL | PvE + Combat Zone | 1000x | Monthly | Kits & Shop appear in the Rust Server Score lists and filters?
Rust Server Score lists that include NIGHTFALL | PvE + Combat Zone | 1000x | Monthly | Kits & Shop: Rust servers above 10x gather rate and Modded Rust servers, graded. These filters bring it up on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: More than 10x.
Rules and settings
Which rules does NIGHTFALL | PvE + Combat Zone | 1000x | Monthly | Kits & Shop enforce, and what are its settings?
The name of NIGHTFALL | PvE + Combat Zone | 1000x | Monthly | Kits & Shop points to a 1000x gather rate. The group limit stays at the game's default of 8 players. You get survival here, gather, build and raid, as in the standard game. Fighting and raiding between players are both allowed. Plugins or settings change the game here, and the server browser lists it under Modded. The plugin count runs to Carbon. VAC, Valve's anti-cheat, is enabled.
NIGHTFALL | PvE + Combat Zone | 1000x | Monthly | Kits & Shop runs which map?
A procedural map of size 4,096 and seed 1337, generated by the game, is what NIGHTFALL | PvE + Combat Zone | 1000x | Monthly | Kits & Shop runs. A matching size and seed produce the same map, viewable on RustMaps from this page. You will see the map name listed as: Custom Map.
How to join
How should you connect to NIGHTFALL | PvE + Combat Zone | 1000x | Monthly | Kits & Shop?
Enter client.connect 81.161.83.39:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp30,ptrak,$r?,v2635,^z,^y,^m,gmrust,cs168909,ts8
Game
gmrust
Game modeRust survival, played by the standard rules.
mp30
Max playersIts slot count is 30.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildBuild number: 168909.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeNo region code has been set.
Wipe schedule
^m
MonthlyFacepunch's force wipe sets the rhythm: one wipe a month.
Mods and access
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
^y
CarbonThe plugin framework in use is Carbon.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in uptime (A+); population is the one to work on (F).