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Every Rust server graded on real, live numbers. 43,576 players on the roll · 11,651 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 30 October 2026 Pupil no. 81.196.215.13:28021
Name of server

Test Server RaidSim

RegisterAbsentOffline
Region–
Address81.196.215.13:28021
Last checked1d ago
moddedoxide
Launch Rust and join
Overall grade

Getting there

55 out of 100, the average of 4 subjects

On the class lists: D (49), with population over 48 hours and no performance mark.

Players now 0/ 3 0% full
7-day average1peak 2
Rank#5,619top 25%
No wipesresets6 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe–resets, no wipes

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 23/ 100 A quiet classroom so far: 1 of 3 on average. Plenty of space to grow.
Standingrank on player hours 75/ 100 Holds a respectable place: #5,619 on player hours.
Uptimehours on the list, last 48 25/ 100 Attendance needs work: on the list only 12 of the last 48 hours.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 97/ 100 Climbing fast: up 5,266 places this week.

A fair term, with more to come. Strongest in momentum (A+); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeak
00.250.50.75105:0007:0009:0012:0014:0016:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 25% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

a new world every few hours

W wiped that day F the force wipe · today. From the wipes in the table below.

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 11:58 UTC1d ago – – – 0
Wed 28 Oct, 05:47 UTC1d ago – – – 1
Tue 27 Oct, 18:40 UTC2d ago – – – 1
Tue 27 Oct, 15:48 UTC2d ago – – – 1
Mon 26 Oct, 11:21 UTC3d ago – – – 1
Sun 25 Oct, 13:04 UTC4d ago 1 – 0.9 days 1
Mon 19 Oct, 09:15 UTC10d ago 1 – 6.2 days 1
Sun 18 Oct, 18:40 UTC11d ago 1 – 0.6 days 0
Wed 14 Oct, 11:41 UTC15d ago 0 – 4.3 days 1
Mon 12 Oct, 12:20 UTC17d ago – – – 0

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
РУССКИЙ ДЛЯ НОВИЧКОВ | WIPE 30.10
EU · groups of 8+ · weekly · 116 on average
141 / 300
Pickle Rust EU Monthly
EU · no group limit · 50 on average
49 / 100
EU Hub 01
EU · groups of 1000+ · 23 on average
0 / 3300
404 RUST /ДЛЯ НОВИЧКОВ /МОСКОВСКИЙ 19.10
EU · groups of 8+ · monthly · 3 on average
2 / 300
Warriors
groups of 8+ · 2 on average
2 / 100
[IR][1X] Mz RUST | No KIT | SkinBox | Vanilla+
groups of 8+ · 1x · 2 on average
1 / 50

Quick answers

from the figures on this page

Server details

Where in the world is Test Server RaidSim?

Test Server RaidSim leaves the region unpublished. Rust Server Score takes the server's word for its location and does not trace the hardware. 81.196.215.13:28021 is the address to use.

How dependable is Test Server RaidSim, and is it online at the moment?

You cannot join now: Test Server RaidSim is offline, last seen 35 hours ago. It was up 26% of the time over the last 7 full days, 43 of 168 hours. It was first seen by Rust Server Score on 13 September 2026.

What Rust version is Test Server RaidSim on?

The server Test Server RaidSim is on Rust network protocol 2635 and build 168909 under Windows. Steam updates your game for you, but you need the same protocol to join.

Wipe schedule

When does Test Server RaidSim wipe, and how often?

No resets count as wipes on Test Server RaidSim, because the world is remade every few hours and no schedule is kept.

Player count

Where does Test Server RaidSim sit among Rust servers?

In the top 25% of all ranked servers, Test Server RaidSim sits at #5,619 for player hours over the last seven days.

Is Test Server RaidSim a busy server?

Test Server RaidSim is offline at the moment; the last time it was seen was 35 hours ago. It peaked at 2 and averaged 1 players over the last seven days. The highest average in the last 48 hours came at 06:00 UTC, with 0 players.

Tags

How should you read the tags on Test Server RaidSim?

You'll see Test Server RaidSim tagged with gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp3 (Max players): 3 slots are available; ts100 (Group limit): Teams cap out at 100; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): There is no region code on this server; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded in the browser, which picks them up from the server. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.

Where does Test Server RaidSim appear in the Rust Server Score lists and filters?

Rust Server Score lists that include Test Server RaidSim: Modded Rust servers, graded. You can find it under these server-list filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Server rules

How is Test Server RaidSim set up, and what rules does it keep?

The name of Test Server RaidSim gives no gather rate. You can play in groups of up to 100 players. You get survival here, gather and build and raid: the standard game. Fighting and raiding between players are both allowed. Plugins or settings change the game here, and the server browser lists it under Modded. The plugin count runs to Oxide. VAC, Valve's anti-cheat, is enabled.

Getting in

What is the way to join Test Server RaidSim?

Enter client.connect 81.196.215.13:28021 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.

Server tags

what each one means

Published as mp3,ptrak,$r?,v2635,gmrust,cs168909,ts100,^o^z

Game

gmrust
Game mode This one runs plain Rust survival, with nothing altered.
mp3
Max players 3 slots are available.
ts100
Group limit Teams cap out at 100.
v2635
Protocol To get in, your game needs to be on the same version: the protocol is 2635.
cs168909
Build The game build is 168909.
ptrak
Networking This is RakNet: the network layer Rust normally uses.
$r?
Region code There is no region code on this server.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Because settings or plugins change how it plays, it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.