On the class lists: F (40), with population over 48 hours and no performance mark.
Players now0/ 160% full
7-day average0peak –
Rank#15,423top 69%
Last wipe164d agono schedule published
Next wipe–no wipe seen yet
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 16 on average. Plenty of space to grow.
Standingrank on player hours
31/ 100
F
Working its way up from the back of the class: #15,423 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
49/ 100
D
Slipped a little: down 250 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in momentum (D); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
The region code for Static rust is fra, but no region is published. Rust Server Score takes the server's word for its location and does not trace the hardware. You can connect at 81.26.74.29:28165.
How dependable is Static rust, and is it online at the moment?
You cannot join now: Static rust is offline, last seen 4 days 14 hours ago. It was up 64 of 168 hours over the last 7 full days, which is 38% of the time. The first sighting by Rust Server Score was on 13 September 2026.
What Rust version is Static rust on?
Rust network protocol 2623 and build 148916 on Windows is what Static rust runs. To join, your game must use the same protocol; Steam handles the update.
Wipe schedule
When does Static rust wipe, and how often?
There are too few wipes on record for Static rust to show a rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. 164 days 7 hours have passed since this world was made.
Player numbers
Where does Static rust sit among Rust servers?
Over the last seven days, Static rust has #15,423 for player hours, in the top 69% of all ranked servers.
How many players does Static rust usually have?
Static rust is offline at the moment; the last time it was seen was 4 days 14 hours ago. Over the past seven days, the average player count was 0.
Tags
What is meant by the tags on Static rust?
You'll see Static rust tagged with gmrust (Game mode): Rust survival, played by the standard rules; mp16 (Max players): 16 slots are available; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2623 (Protocol): Join only if your game runs protocol 2623; cs148916 (Build): This runs on build 148916; ptrak (Networking): The network layer is RakNet, standard for the game; $rfra (Region code): It is filed under the region code fra; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded in the browser, which picks them up from the server. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Where does Static rust appear in the Rust Server Score lists and filters?
Rust Server Score lists that include Static rust: Modded Rust servers, graded. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Rules and settings
Which rules does Static rust enforce, and what are its settings?
The name of Static rust gives no gather rate. The group limit stays at the game's default of 8 players. It runs survival, gather, build and raid, as in the standard game. Raiding and PvP are both permitted. Plugins or settings change the game here, and the server browser lists it under Modded. Oxide plugins are running on it. The server runs Valve's anti-cheat, VAC.
Static rust runs which map?
Static rust runs a game-generated procedural map at size 5,000, seed 179101991. A matching size and seed produce the same map, viewable on RustMaps from this page.
Getting in
How do you get onto Static rust?
To connect, start Rust, press F1, and type client.connect 81.26.74.29:28165. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp16,ptrak,$rfra,v2623,gmrust,cs148916,ts8,^o^z
Game
gmrust
Game modeRust survival, played by the standard rules.
mp16
Max players16 slots are available.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2623
ProtocolJoin only if your game runs protocol 2623.
cs148916
BuildThis runs on build 148916.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$rfra
Region codeIt is filed under the region code fra.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in momentum (D); population is the one to work on (F).