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Every Rust server graded on real, live numbers. 86,563 players on the roll · 11,811 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 28 October 2026 Pupil no. 81.84.81.153:28015
Name of server

Cobalt Refuge PVE | Custom Skills | No Raid | Zombies

RegisterAbsentOffline
Region–
Address81.84.81.153:28015
Last checked21d ago
moddedoxide
Launch Rust and join
Overall grade

Working towards

49 out of 100, the average of 3 subjects

Players now 0/ 2 0% full
7-day average0peak –
Rank#16,008top 72%
Last wipe22d agono schedule published
Next wipe–no rhythm it keeps

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average unmarked No weekly average to mark yet.
Standingrank on player hours 28/ 100 Working its way up from the back of the class: #16,008 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe 100/ 100 Holds its players well after a wipe: 100% of wipes kept half their crowd.
Momentumrank now against a week ago 19/ 100 Lost ground: down 9,832 places this week. A strong wipe could turn it round.

A term to build on. Strongest in wipe hold (A+); momentum is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep25 Sep30 Sep4 Oct9 Oct13 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

3 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap7 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Tue 6 OctThu 1 OctTue 22 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 6 Oct, 09:48 UTC22d ago 1 – running 0
Thu 1 Oct, 22:24 UTC FW26d ago 1 – 4.5 days 0
Tue 22 Sep, 09:15 UTC36d ago 1 held half 9.5 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 156 on average
203 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
128 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 116 on average
178 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 89 on average
129 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
20 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
45 / 1000

Quick answers

from the figures on this page

About the server

In what location does Cobalt Refuge PVE | Custom Skills | No Raid | Zombies sit?

Cobalt Refuge PVE | Custom Skills | No Raid | Zombies leaves the region unpublished. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. 81.84.81.153:28015 is the address to use.

Is Cobalt Refuge PVE | Custom Skills | No Raid | Zombies up, and how steady is its uptime?

At this moment, Cobalt Refuge PVE | Custom Skills | No Raid | Zombies is offline; the last time it was seen was 21 days 21 hours ago. It was up 0 of 168 hours over the last 7 full days, which is 0% of the time. On 21 September 2026, Rust Server Score saw it for the first time.

Which Rust version is Cobalt Refuge PVE | Custom Skills | No Raid | Zombies running?

You will find Cobalt Refuge PVE | Custom Skills | No Raid | Zombies on Rust network protocol 2634 and build 166652, hosted on Windows. You need the same protocol to join; Steam takes care of updating your game.

Resets

When does Cobalt Refuge PVE | Custom Skills | No Raid | Zombies wipe, and how often?

Cobalt Refuge PVE | Custom Skills | No Raid | Zombies wipes at times that vary, so no next wipe can be predicted. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. The world it runs now was created 22 days 6 hours.

What happens on Cobalt Refuge PVE | Custom Skills | No Raid | Zombies when wipe day arrives?

The average peak on its recent wipes was 1 players. Peak numbers came 1 hours into the latest wipe. The crowd stayed above half that peak, right through to the next wipe, in 100% of its recent wipes.

Player count

What position does Cobalt Refuge PVE | Custom Skills | No Raid | Zombies hold in the rankings?

In the top 72% of all ranked servers, Cobalt Refuge PVE | Custom Skills | No Raid | Zombies sits at #16,008 for player hours over the last seven days.

How many players does Cobalt Refuge PVE | Custom Skills | No Raid | Zombies usually have?

It has been 21 days 21 hours since Cobalt Refuge PVE | Custom Skills | No Raid | Zombies was last seen, and it is offline right now.

Tags and filters

What do Cobalt Refuge PVE | Custom Skills | No Raid | Zombies's tags stand for?

You'll see Cobalt Refuge PVE | Custom Skills | No Raid | Zombies tagged with gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp2 (Max players): Its slot count is 2; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2634 (Protocol): The game protocol is 2634, so your game must match that version to join; cs166652 (Build): Build number: 166652; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded in the browser, which picks them up from the server. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.

Which Rust Server Score filters and lists feature Cobalt Refuge PVE | Custom Skills | No Raid | Zombies?

Rust Server Score lists that include Cobalt Refuge PVE | Custom Skills | No Raid | Zombies: Modded Rust servers, graded and Rust zombie servers, graded. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Rules and settings

What settings and rules apply on Cobalt Refuge PVE | Custom Skills | No Raid | Zombies?

The name of Cobalt Refuge PVE | Custom Skills | No Raid | Zombies gives no gather rate. With no change from the game default, groups take up to 8 players. You get survival here, gather, build and raid, as in the standard game. Fighting and raiding between players are both allowed. The server browser lists it as Modded: plugins or settings change how the game plays. Oxide plugins are running on it. The server runs Valve's anti-cheat, VAC.

Can you tell me which map Cobalt Refuge PVE | Custom Skills | No Raid | Zombies uses?

A procedural map, generated by the game, is what Cobalt Refuge PVE | Custom Skills | No Raid | Zombies runs.

How to join

What is the way to join Cobalt Refuge PVE | Custom Skills | No Raid | Zombies?

Enter client.connect 81.84.81.153:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode This one runs plain Rust survival, with nothing altered.
mp2
Max players Its slot count is 2.
ts8
Group limit Teams are capped at 8, the game's standard setting.
v2634
Protocol The game protocol is 2634, so your game must match that version to join.
cs166652
Build Build number: 166652.
ptrak
Networking This is RakNet: the network layer Rust normally uses.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.