Skip to the page
Every Rust server graded on real, live numbers. 81,723 players on the roll · 11,855 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 82.118.19.130:27015
Name of server

IKS[211 Devblog]

RegisterAbsentOffline
Region–
Address82.118.19.130:27015
Last checked2d ago
modded
Launch Rust and join
Overall grade

Not there yet

22 out of 100, the average of 2 subjects

On the class lists: F (37), with population over 48 hours and no performance mark.

Players now 1/ 10 10% full
7-day average1peak 1
Rank#14,042top 63%
Last wipe16d agono schedule published
Next wipe–no wipe seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 7/ 100 A quiet classroom so far: 1 of 10 on average. Plenty of space to grow.
Standingrank on player hours 37/ 100 Working its way up from the back of the class: #14,042 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago unmarked No rank a week ago to compare with.

A term to build on. Strongest in standing (F); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct29 Oct

Top 63% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

0 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 149 on average
181 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
123 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
172 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 94 on average
85 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 86 on average
176 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 86 on average
237 / 700

Quick answers

from the figures on this page

About the server

Which region is IKS[211 Devblog] based in?

You'll find no region listed by IKS[211 Devblog]. Rust Server Score reports the location a server gives; it does not check where the machine actually is. Find it at 82.118.19.130:27015.

How dependable is IKS[211 Devblog], and is it online at the moment?

You cannot join now: IKS[211 Devblog] is offline, last seen 2 days 22 hours ago. It was up 0% of the time over the last 2 full days, 0 of 48 hours. The first sighting by Rust Server Score was on 26 October 2026.

What Rust version is IKS[211 Devblog] on?

Rust network protocol 2164 on Windows is what IKS[211 Devblog] runs. To join, your game must use the same protocol; Steam handles the update.

Wipe schedule

When does IKS[211 Devblog] wipe, and how often?

There are too few wipes on record for IKS[211 Devblog] to show a rhythm. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. It has been running its current world for 16 days 17 hours.

Player count

Where does IKS[211 Devblog] sit among Rust servers?

In the top 63% of all ranked servers, IKS[211 Devblog] sits at #14,042 for player hours over the last seven days.

What does the population on IKS[211 Devblog] look like?

The last sighting of IKS[211 Devblog] was 2 days 22 hours ago, and it is offline right now. Averaging 1 players over seven days, it peaked at 1.

Lists and filters

What do IKS[211 Devblog]'s tags stand for?

mp10 (Max players): Its slot count is 10; v2164 (Protocol): The game protocol is 2164, so your game must match that version to join; oxide (Oxide): Oxide (uMod) provides the plugin framework here; modded (Modded): Because settings or plugins change how it plays, it is listed as Modded; hb68d7370 (Custom tag): A plugin or the owner set this tag; it is not a standard Rust one; stok (Custom tag): A plugin or the owner set this tag; it is not a standard Rust one are the tags IKS[211 Devblog] publishes, and the game's server browser reads them. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.

Which Rust Server Score filters and lists feature IKS[211 Devblog]?

These Rust Server Score lists count IKS[211 Devblog] among them: Modded Rust servers, graded. These filters bring it up on the server list: Type: Modded.

Server rules

Which rules does IKS[211 Devblog] enforce, and what are its settings?

You will find no gather rate in the name of IKS[211 Devblog]. You will find no published group limit. You get survival here, gather and build and raid: the standard game. Fighting and raiding between players are both allowed. The server browser lists it as Modded: plugins or settings change how the game plays. VAC, Valve's anti-cheat, is not enabled.

Getting in

What is the way to join IKS[211 Devblog]?

To connect, start Rust, press F1, and type client.connect 82.118.19.130:27015. Or click Launch Rust here, which launches Rust through Steam and joins you.

Server tags

what each one means

Published as mp10,v2164,hb68d7370,stok,oxide,modded

Game

mp10
Max players Its slot count is 10.
v2164
Protocol The game protocol is 2164, so your game must match that version to join.

Mods and access

oxide
Oxide Oxide (uMod) provides the plugin framework here.
modded
Modded Because settings or plugins change how it plays, it is listed as Modded.

Other

hb68d7370
Custom tag A plugin or the owner set this tag; it is not a standard Rust one.
stok
Custom tag A plugin or the owner set this tag; it is not a standard Rust one.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.