On the class lists: F (35), with population over 48 hours and no performance mark.
Players now0/ 500% full
7-day average0peak –
Rank#15,323top 69%
Last wipe4d agono schedule published
Next wipe2d 2hSat 31 Oct, 13:57 UTC
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 50 on average. Plenty of space to grow.
Standingrank on player hours
31/ 100
F
Working its way up from the back of the class: #15,323 on player hours.
Uptimehours on the list, last 48
94/ 100
A
Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours
50/ 100
D
Slows down under load at times: 30 server fps on average.
Wipeskeeping the crowd after a wipe
0/ 100
F
Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago
48/ 100
D
Slipped a little: down 530 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in uptime (A); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 69% of all ranked servers, and #620 of the quad servers (top 75%). Ranked on player hours over the last seven days.
Attendance: the wipe record
6 wipe days in the last 16 weeks
MTWTFSS
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·····W·
···F·W·
·····W·
·····W·
·····W·
····
JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
a steady gap
Next wipe Saturday 31 October, 13:57 UTC, in 2d 2h.
Every 7 days 1 hours · medium confidence
usual gap7 daysbetween real wipes
on rhythm60%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 2
Coming wipes
2d 2hSat 31 Oct, 13:57 UTC
7d 7hThu 5 Nov, 19:00 UTCFW
9d 3hSat 7 Nov, 14:32 UTC
16d 3hSat 14 Nov, 15:06 UTC
23d 4hSat 21 Nov, 15:41 UTC
30d 5hSat 28 Nov, 16:16 UTC
35d 7hThu 3 Dec, 19:00 UTCFW
37d 5hSat 5 Dec, 16:51 UTC
The first 48 hours of its last wipes
Sat 24 OctSat 17 OctSat 10 Oct
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Sat 24 Oct, 13:22 UTC4d ago
0
–
running
0
Sat 17 Oct, 12:47 UTC11d ago
1
halved by day 1
7 days
0
Sat 10 Oct, 10:56 UTC19d ago
1
halved by day 2
7.1 days
0
Sat 3 Oct, 10:56 UTC26d ago
2
halved by day 2
7 days
0
Thu 1 Oct, 19:29 UTCFW27d ago
2
–
1.6 days
0
Sat 26 Sep, 10:35 UTC33d ago
0
–
5.4 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Where in the world is [EU] RUSTICATION 10x Solo/Duo/Trio/Quads|Loot x10|TP|Home|PvP|?
The name of [EU] RUSTICATION 10x Solo/Duo/Trio/Quads|Loot x10|TP|Home|PvP| points to Europe, though no region tag is set. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. You can connect at 82.153.118.122:28055.
Is [EU] RUSTICATION 10x Solo/Duo/Trio/Quads|Loot x10|TP|Home|PvP| up, and how steady is its uptime?
Right now, [EU] RUSTICATION 10x Solo/Duo/Trio/Quads|Loot x10|TP|Home|PvP| is online. According to its reported uptime, the last restart was about 4 days 19 hours ago. It was up 99% of the time over the last 7 full days, 167 of 168 hours. The first sighting by Rust Server Score was on 14 September 2026.
Is [EU] RUSTICATION 10x Solo/Duo/Trio/Quads|Loot x10|TP|Home|PvP| smooth to play on?
It averaged 30 server fps over the last 48 hours, with a low of 29. Up to 78,532 entities were in the world, covering buildings, deployables and the rest. Memory use reached up to 3,746 MB. Lag is what players feel when fps is low and the entity count climbs.
On what Rust version does [EU] RUSTICATION 10x Solo/Duo/Trio/Quads|Loot x10|TP|Home|PvP| sit?
Rust network protocol 2634 and build 166652 on Windows is what [EU] RUSTICATION 10x Solo/Duo/Trio/Quads|Loot x10|TP|Home|PvP| runs. You need the same protocol to join; Steam takes care of updating your game.
Wipe cycle
How frequently does [EU] RUSTICATION 10x Solo/Duo/Trio/Quads|Loot x10|TP|Home|PvP| wipe its map?
The gap between [EU] RUSTICATION 10x Solo/Duo/Trio/Quads|Loot x10|TP|Home|PvP|'s wipes has been about 7 days recently. Expect the next wipe on Saturday 31 October at 13:57 UTC. The world it runs now was created 4 days 21 hours.
What should you expect from wipe day on [EU] RUSTICATION 10x Solo/Duo/Trio/Quads|Loot x10|TP|Home|PvP|?
Recent wipes have peaked at 1 players on average. 0 hours after the latest wipe began, the crowd hit its peak. Half the peak held until the next wipe in 0% of its recent wipes. Day 2 is when it sank below half in the wipes that did not hold.
Player count
Where does [EU] RUSTICATION 10x Solo/Duo/Trio/Quads|Loot x10|TP|Home|PvP| place in the wider field of Rust servers?
In the top 69% of all ranked servers, [EU] RUSTICATION 10x Solo/Duo/Trio/Quads|Loot x10|TP|Home|PvP| sits at #15,323 for player hours over the last seven days. In the quad group, it ranks #620.
How many players does [EU] RUSTICATION 10x Solo/Duo/Trio/Quads|Loot x10|TP|Home|PvP| usually have?
With 50 slots available, [EU] RUSTICATION 10x Solo/Duo/Trio/Quads|Loot x10|TP|Home|PvP| currently has 0 players. Over the past seven days, the average player count was 0.
Tags and filters
How should you read the tags on [EU] RUSTICATION 10x Solo/Duo/Trio/Quads|Loot x10|TP|Home|PvP|?
You'll see [EU] RUSTICATION 10x Solo/Duo/Trio/Quads|Loot x10|TP|Home|PvP| tagged with gmrust (Game mode): Rust survival, played by the standard rules; mp50 (Max players): 50 slots are available; ts4 (Group limit): A team can hold 4 players at most; v2634 (Protocol): To get in, your game needs to be on the same version: the protocol is 2634; cs166652 (Build): Build number: 166652; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; you will find it under Modded in the browser, which picks them up from the server. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Who operates [EU] RUSTICATION 10x Solo/Duo/Trio/Quads|Loot x10|TP|Home|PvP|?
Among all the servers we track, only [EU] RUSTICATION 10x Solo/Duo/Trio/Quads|Loot x10|TP|Home|PvP| publishes this rustication.co.uk hostname.
Which Rust Server Score filters and lists feature [EU] RUSTICATION 10x Solo/Duo/Trio/Quads|Loot x10|TP|Home|PvP|?
These Rust Server Score lists count [EU] RUSTICATION 10x Solo/Duo/Trio/Quads|Loot x10|TP|Home|PvP| among them: 10x Rust servers, graded, European Rust servers, graded and Modded Rust servers, graded. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Quad; Last wipe: In the last week; Gather rate: 10x.
Rules and settings
How is [EU] RUSTICATION 10x Solo/Duo/Trio/Quads|Loot x10|TP|Home|PvP| set up, and what rules does it keep?
The name of [EU] RUSTICATION 10x Solo/Duo/Trio/Quads|Loot x10|TP|Home|PvP| points to a 10x gather rate. You can have up to 4 players in a group (quad). It runs survival, gather and build and raid: the standard game. Raiding and PvP are both permitted. The server browser lists it as Modded: plugins or settings change how the game plays. The plugin count runs to Oxide. The server runs Valve's anti-cheat, VAC.
[EU] RUSTICATION 10x Solo/Duo/Trio/Quads|Loot x10|TP|Home|PvP| runs which map?
The game generates the procedural map on [EU] RUSTICATION 10x Solo/Duo/Trio/Quads|Loot x10|TP|Home|PvP| at size 4,000 with seed 1337. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map. The name of the map reads: discord.gg/KY8Ww5GdBp.
Getting in
How should you connect to [EU] RUSTICATION 10x Solo/Duo/Trio/Quads|Loot x10|TP|Home|PvP|?
Enter client.connect 82.153.118.122:28055 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. You can find its website at https://store.toxicgaming.net/.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2634,gmrust,cs166652,ts4,^o^z
Game
gmrust
Game modeRust survival, played by the standard rules.
mp50
Max players50 slots are available.
ts4
Group limitA team can hold 4 players at most.
v2634
ProtocolTo get in, your game needs to be on the same version: the protocol is 2634.
cs166652
BuildBuild number: 166652.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeNo region code has been set.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in uptime (A); population is the one to work on (F).