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Every Rust server graded on real, live numbers. 34,406 players on the roll · 11,599 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 28 October 2026 Pupil no. 82.208.124.233:28015
Name of server

server_name

RegisterAbsentOffline
Region–
Address82.208.124.233:28015
Last checked36d ago
moddedoxide
Launch Rust and join
Overall grade

Working towards

46 out of 100, the average of 2 subjects

Players now 1/ 5 20% full
7-day average0peak –
Rank#13,233top 58%
Last wipe50d agono schedule published
Next wipe–no wipe seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average unmarked No weekly average to mark yet.
Standingrank on player hours 42/ 100 Working its way up from the back of the class: #13,233 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 50/ 100 Holding steady: down 129 places this week.

A term to build on. Even marks across the subjects, from F to D.

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep22 Sep24 Sep25 Sep27 Sep28 Sep

Top 58% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

0 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 157 on average
69 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10
EU · groups of 8+ · weekly · 128 on average
127 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 115 on average
71 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 88 on average
33 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
4 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 83 on average
8 / 1000

Quick answers

from the figures on this page

About the server

In what location does server_name sit?

No region is published for server_name. Rust Server Score reports the location a server gives; it does not check where the machine actually is. Find it at 82.208.124.233:28015.

How reliable is server_name, and is it up?

You cannot join now: server_name is offline, last seen 36 days 11 hours ago. It was up 0 of 168 hours over the last 7 full days, which is 0% of the time. It was first seen by Rust Server Score on 21 September 2026.

Which Rust version is server_name running?

The server server_name is on Rust network protocol 2633 and build 164530 under Windows. Steam updates your game for you, but you need the same protocol to join.

Resets

When does server_name wipe, and how often?

There are too few wipes on record for server_name to show a rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. The world it runs now was created 50 days 10 hours.

Player numbers

Where does server_name sit among Rust servers?

In the top 58% of all ranked servers, server_name sits at #13,233 for player hours over the last seven days.

What does the population on server_name look like?

The last sighting of server_name was 36 days 11 hours ago, and it is offline right now.

Tags and filters

What is meant by the tags on server_name?

The game's browser takes its cue from the tags server_name has set: gmrust (Game mode): Survival in the standard Rust style; mp5 (Max players): The server holds 5 slots; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2633 (Protocol): The game protocol is 2633, so your game must match that version to join; cs164530 (Build): The game build is 164530; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code is not set here; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.

Where does server_name appear in the Rust Server Score lists and filters?

These Rust Server Score lists count server_name among them: Modded Rust servers, graded. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Server rules

How is server_name set up, and what rules does it keep?

Nothing in the name of server_name states a gather rate. The default of 8 players applies as the group cap. survival is the mode here, gather, build and raid, as in the standard game. Fighting and raiding between players are both allowed. The server browser lists it as Modded: plugins or settings change how the game plays. The plugin count runs to Oxide. You are covered by VAC, Valve's anti-cheat.

Which map is in play on server_name?

A procedural map, generated by the game, is what server_name runs.

Getting in

How should you connect to server_name?

Enter client.connect 82.208.124.233:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2633,gmrust,cs164530,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp5
Max players The server holds 5 slots.
ts8
Group limit Teams are capped at 8, the game's standard setting.
v2633
Protocol The game protocol is 2633, so your game must match that version to join.
cs164530
Build The game build is 164530.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code A region code is not set here.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Because settings or plugins change how it plays, it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.