On the class lists: C+ (65), with population over 48 hours and no performance mark.
Players now0/ 800% full
7-day average0peak 6
Rank#4,719top 21%
Last wipe15d agono schedule published
Next wipe–no rhythm it keeps
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 80 on average. Plenty of space to grow.
Standingrank on player hours
79/ 100
B
Holds a respectable place: #4,719 on player hours.
Uptimehours on the list, last 48
98/ 100
A+
Excellent attendance: on the list 47 of the last 48 hours.
Performanceserver fps, last 48 hours
50/ 100
D
Slows down under load at times: 30 server fps on average.
Wipeskeeping the crowd after a wipe
100/ 100
A+
Holds its players well after a wipe: 100% of wipes kept half their crowd.
Momentumrank now against a week ago
47/ 100
D
Slipped a little: down 250 places this week. Nothing a good wipe can't fix.
A fair term, with more to come.
Strongest in wipe hold (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 21% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
16 wipe days in the last 16 weeks
MTWTFSS
·······
·······
·······
·······
·······
·······
·······
·······
·······
··W···W
WWWW·W·
···F···
WW··WWW
W······
···WW··
··
JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
usual gap1.1 daysbetween real wipes
on rhythm38%of its recent wipes
wipe-day peak5players, last three wipes
crowd held100%of its cycles kept half the crowd
The first 48 hours of its last wipes
Fri 23 OctThu 22 OctMon 12 Oct
Players each hour, from the hour of the wipe. The latest peaked at 6, 5 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Fri 23 Oct, 08:01 UTC4d ago
6
–
running
0
Thu 22 Oct, 11:56 UTC5d ago
6
–
0.8 days
1
Mon 12 Oct, 10:35 UTC15d ago
2
✓ held half
10.1 days
1
Sun 11 Oct, 15:19 UTC16d ago
2
–
0.8 days
0
Sat 10 Oct, 12:40 UTC17d ago
2
–
1.1 days
0
Fri 9 Oct, 09:39 UTC18d ago
2
–
1.1 days
0
Tue 6 Oct, 05:38 UTC21d ago
3
halved by day 1
3.2 days
0
Mon 5 Oct, 05:32 UTC22d ago
3
–
1 days
0
Thu 1 Oct, 18:10 UTCFW26d ago
1
halved by day 1
3.5 days
0
Sat 26 Sep, 08:45 UTC31d ago
1
✓ held half
5.4 days
0
Thu 24 Sep, 13:50 UTC33d ago
1
–
1.8 days
0
Thu 24 Sep, 06:29 UTC33d ago
1
–
0.3 days
0
Wed 23 Sep, 10:52 UTC34d ago
2
–
0.8 days
0
Tue 22 Sep, 07:02 UTC35d ago
3
–
1.2 days
0
Mon 21 Sep, 14:50 UTC36d ago
3
–
0.7 days
0
Sun 20 Sep, 13:04 UTC37d ago
1
–
1.1 days
0
Wed 16 Sep, 00:48 UTC41d ago
1
halved by day 1
4.5 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is Streamer's Rustopia Season 2 - Utopia - based in?
Streamer's Rustopia Season 2 - Utopia - leaves the region unpublished. Rust Server Score takes the server's word for its location and does not trace the hardware. 82.21.2.36:24939 is the address to use.
How reliable is Streamer's Rustopia Season 2 - Utopia -, and is it up?
The server is up: Streamer's Rustopia Season 2 - Utopia - is online now. The uptime it reports puts the last restart at about 4 minutes ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. The first sighting by Rust Server Score was on 13 September 2026.
Does Streamer's Rustopia Season 2 - Utopia - perform well?
It averaged 30 server fps over the last 48 hours, with a low of 30. At its peak, it held 58,973 entities, including buildings, deployables and all else in the world. Memory use reached up to 2,479 MB. When fps is low and entities climb, that is lag to players.
Which Rust version is Streamer's Rustopia Season 2 - Utopia - running?
The server Streamer's Rustopia Season 2 - Utopia - is on Rust network protocol 2635 and build 168909 under Linux. To join, your game must use the same protocol; Steam handles the update.
Wipe schedule
How frequently does Streamer's Rustopia Season 2 - Utopia - wipe its map?
There is no next wipe to predict on Streamer's Rustopia Season 2 - Utopia -, as it wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. 15 days 11 hours have passed since this world was made.
What should you expect from wipe day on Streamer's Rustopia Season 2 - Utopia -?
The average peak on its recent wipes was 5 players. The crowd on the latest wipe was largest 5 hours after it began. The crowd stayed above half that peak, right through to the next wipe, in 100% of its recent wipes.
Population
What position does Streamer's Rustopia Season 2 - Utopia - hold in the rankings?
In the top 21% of all ranked servers, Streamer's Rustopia Season 2 - Utopia - sits at #4,719 for player hours over the last seven days.
Is Streamer's Rustopia Season 2 - Utopia - a busy server?
Streamer's Rustopia Season 2 - Utopia - is showing 0 players right now, with 80 slots in total. It peaked at 6 and averaged 0 players over the last seven days. The busiest time in the last 48 hours was 15:00 UTC, with an average of 4 players.
Tags and filters
How should you read the tags on Streamer's Rustopia Season 2 - Utopia -?
You'll see Streamer's Rustopia Season 2 - Utopia - tagged with gmrust (Game mode): Rust survival, played by the standard rules; mp80 (Max players): 80 slots are available; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): This runs on build 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): There is no region code on this server; ^z (Modded): The game is changed by plugins or settings; you will find it under Modded; ^y (Carbon): The plugin framework in use is Carbon in the browser, which picks them up from the server. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which lists and filters on Rust Server Score show Streamer's Rustopia Season 2 - Utopia -?
Rust Server Score lists that include Streamer's Rustopia Season 2 - Utopia -: Modded Rust servers, graded. You can find it under these server-list filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Map and rules
What settings and rules apply on Streamer's Rustopia Season 2 - Utopia -?
Nothing in the name of Streamer's Rustopia Season 2 - Utopia - states a gather rate. The group limit stays at the game's default of 8 players. survival is the mode here, gather and build and raid: the standard game. Fighting and raiding between players are both allowed. The server browser lists it as Modded: plugins or settings change how the game plays. Plugins on it number Carbon. The server runs Valve's anti-cheat, VAC.
Can you tell me which map Streamer's Rustopia Season 2 - Utopia - uses?
A procedural map of size 3,500 and seed 1337, generated by the game, is what Streamer's Rustopia Season 2 - Utopia - runs. Because size and seed match, the map is the same each time, and this page links to it on RustMaps. The name of the map reads: Custom Map.
How to join
How should you connect to Streamer's Rustopia Season 2 - Utopia -?
To connect, start Rust, press F1, and type client.connect 82.21.2.36:24939. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp80,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y
Game
gmrust
Game modeRust survival, played by the standard rules.
mp80
Max players80 slots are available.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs168909
BuildThis runs on build 168909.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeThere is no region code on this server.
Mods and access
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
^y
CarbonThe plugin framework in use is Carbon.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in wipe hold (A+); population is the one to work on (F).