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Every Rust server graded on real, live numbers. 33,980 players on the roll · 11,595 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 28 October 2026 Pupil no. 82.21.2.4:4110
Name of server

test 290011

RegisterAbsentOffline
RegionEA
Address82.21.2.4:4110
Last checked4d ago
solo weekly wipes vanillaoxide
Launch Rust and join
Overall grade

Not there yet

37 out of 100, the average of 4 subjects

On the class lists: F (39), with population over 48 hours and no performance mark.

Players now 1/ 3 33% full
7-day average1peak 1
Rank#13,146top 59% · #481 in EA
Last wipe4d agoweekly schedule
Next wipe2d 3hFri 30 Oct, 08:12 UTC

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 33/ 100 A quiet classroom so far: 1 of 3 on average. Plenty of space to grow.
Standingrank on player hours 41/ 100 Working its way up from the back of the class: #13,146 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe 50/ 100 Keeps a fair share of its players through a wipe: 50% of wipes kept half their crowd.
Momentumrank now against a week ago 25/ 100 Lost ground: down 6,538 places this week. A strong wipe could turn it round.

A term to build on. Strongest in wipe hold (D); momentum is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 59% of all ranked servers, top 88% in EA, and #189 of the solo servers (top 87%). Ranked on player hours over the last seven days.

Attendance: the wipe record

5 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

fixed weekdays

Next wipe Friday 30 October, 08:12 UTC, in 2d 3h. Every Friday at 08:12 UTC · medium confidence

usual gap7 daysbetween real wipes
on rhythm80%of its recent wipes
wipe-day peak1players, last three wipes
crowd held50%else halves by day 3.5

Coming wipes

  • 2d 3hFri 30 Oct, 08:12 UTC
  • 8d 14hThu 5 Nov, 19:00 UTCFW
  • 9d 3hFri 6 Nov, 08:12 UTC
  • 16d 3hFri 13 Nov, 08:12 UTC
  • 23d 3hFri 20 Nov, 08:12 UTC
  • 30d 3hFri 27 Nov, 08:12 UTC
  • 36d 14hThu 3 Dec, 19:00 UTCFW
  • 37d 3hFri 4 Dec, 08:12 UTC

The first 48 hours of its last wipes

Fri 23 OctFri 16 OctFri 9 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 08:12 UTC4d ago 1 – running 0
Fri 16 Oct, 07:51 UTC11d ago 1 halved by day 2 7 days 0
Fri 9 Oct, 08:24 UTC18d ago 1 halved by day 5 7 days 0
Fri 2 Oct, 04:43 UTC25d ago 1 held half 7.2 days 0
Fri 25 Sep, 06:28 UTC32d ago 1 held half 6.9 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
14 / 100
单世界|10.28号|独狼|萌新|禁止组队
EA · solo · weekly · 31 on average
57 / 200
单宇宙|10.25号|独狼|萌新|禁止组队
EA · solo · weekly · 30 on average
3 / 200
独角兽|10.26号|清档|独狼|萌新
EA · solo · weekly · 28 on average
1 / 200
青山仿官-萌新养老,周清,独狼,10.23-19:15新
EA · solo · weekly · 2 on average
0 / 119
14 / 100

Quick answers

from the figures on this page

About the server

In what location does test 290011 sit?

In Asia, according to its own listing, sits test 290011, with the EA tag. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. Find it at 82.21.2.4:4110.

How reliable is test 290011, and is it up?

At this moment, test 290011 is offline; the last time it was seen was 4 days 20 hours ago. It was up 1% of the time over the last 7 full days, 1 of 168 hours. The first sighting by Rust Server Score was on 13 September 2026.

What Rust version is test 290011 on?

Rust network protocol 2635 and build 168909 on Linux is what test 290011 runs. To join, your game must use the same protocol; Steam handles the update.

Resets

When does test 290011 wipe, and how often?

Wipes come every Friday at 08:12 UTC on test 290011. It is due to wipe next on Friday 30 October at 08:12 UTC. The world it runs now was created 4 days 20 hours. Its tags state that it wipes weekly.

What happens on test 290011 when wipe day arrives?

Recent wipes have peaked at 1 players on average. Peak numbers came 0 hours into the latest wipe. Above half the peak until the next wipe: that was the pattern in 50% of its recent wipes. The crowd dropped below half by day 3.5 in the wipes where it did not hold.

Population

Where does test 290011 place in the wider field of Rust servers?

In Asia, test 290011 is #481, and overall it is #13,146 on player hours over the last seven days, in the top 59% of all ranked servers. In the solo group, it ranks #189.

What does the population on test 290011 look like?

The last sighting of test 290011 was 4 days 20 hours ago, and it is offline right now. It peaked at 1 and averaged 1 players over the last seven days.

Tags and filters

What do test 290011's tags stand for?

gmrust (Game mode): Rust survival, played by the standard rules; mp3 (Max players): Its slot count is 3; ts1 (Group limit): No team may go above 1; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): There is no region code on this server; ^w (Weekly): Wipes come once a week; ^v (Vanilla): You get the unmodified game: no rate changes, no kits, no rule changes; ^o (Oxide): The plugin framework in use is Oxide (uMod); EA (East Asia): In the server browser it appears under East Asia are the tags test 290011 publishes, and the game's server browser reads them. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.

Which lists and filters on Rust Server Score show test 290011?

These Rust Server Score lists count test 290011 among them: Best community servers, graded, Solo Rust servers, graded and Vanilla Rust servers, graded. You can find it under these server-list filters: Region: Asia; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w, Vanilla ^v and Oxide ^o; Group limit: Solo; Wipe schedule: Weekly; Last wipe: In the last week.

Server rules

What settings and rules apply on test 290011?

Nothing in the name of test 290011 states a gather rate. No teams are allowed: it is solo only. It runs survival, gather and build and raid: the standard game. You can raid other players and fight them. You will see it in the Community section of the server browser, since it is a community server. Plugins on it number Oxide. The vanilla label is its own: you get the unmodified game: no rate changes, no kits, no rule changes. You are covered by VAC, Valve's anti-cheat.

test 290011 runs which map?

The game generates the procedural map on test 290011 at size 3,500 with seed 1337. A matching size and seed produce the same map, viewable on RustMaps from this page. You will see the map name listed as: Custom Map.

Getting in

How do you get onto test 290011?

To connect, start Rust, press F1, and type client.connect 82.21.2.4:4110. Or click Launch Rust here, which launches Rust through Steam and joins you.

Server tags

what each one means

Published as mp3,ptrak,$r?,v2635,^w,^v,EA,gmrust,cs168909,ts1,^o

Game

gmrust
Game mode Rust survival, played by the standard rules.
mp3
Max players Its slot count is 3.
ts1
Group limit No team may go above 1.
v2635
Protocol Join only if your game runs protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking This is RakNet: the network layer Rust normally uses.
$r?
Region code There is no region code on this server.

Wipe schedule

^w
Weekly Wipes come once a week.

Difficulty

^v
Vanilla You get the unmodified game: no rate changes, no kits, no rule changes.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).

Region

EA
East Asia In the server browser it appears under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.