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Every Rust server graded on real, live numbers. 65,278 players on the roll · 11,749 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 82.215.64.19:28021
Name of server

OT Events

RegisterPresentOnline
Region–
Address82.215.64.19:28021
Last checked8m ago
moddedoxide
Launch Rust and join
Overall grade

Solid

71 out of 100, the average of 5 subjects

On the class lists: B− (72), with population over 48 hours and no performance mark.

Players now 0/ ?
7-day average3peak 82
Rank#1,777top 8%
Last wipe1d agono schedule published
Next wipe–no rhythm it keeps

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average unmarked No weekly average to mark yet.
Standingrank on player hours 92/ 100 Well up the rankings: #1,777 on player hours.
Uptimehours on the list, last 48 96/ 100 Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours 67/ 100 Slows down under load at times: 40 server fps on average.
Wipeskeeping the crowd after a wipe 0/ 100 Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago 100/ 100 Climbing fast: up 5,327 places this week.

A steady term. Strongest in momentum (A+); wipes are the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeakWipe
00.250.50.75112:0021:0006:0015:0001:0010:00Wiped Tue 27 Oct, 20:15 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
01020304012:0021:0006:0015:0001:0010:00Wiped Tue 27 Oct, 20:15 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep29 Sep6 Oct14 Oct21 Oct29 Oct

Top 8% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

5 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap6.3 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak55players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Sat 24 OctFri 23 OctWed 14 Oct
0255075100+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 82, 4 hours in, with 1 in the queue.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 20:15 UTC1d ago – – running 1
Sat 24 Oct, 12:43 UTC4d ago 82+1 queue halved by day 1 3.3 days 0
Fri 23 Oct, 19:59 UTC5d ago 82+1 queue – 0.7 days 0
Wed 14 Oct, 14:04 UTC14d ago 0 – 9.2 days 0
Thu 24 Sep, 03:14 UTC35d ago 1 halved by day 1 20.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 149 on average
164 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
124 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
187 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
69 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
13 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
19 / 1000

Quick answers

from the figures on this page

About the server

Which region is OT Events based in?

OT Events leaves the region unpublished. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. 82.215.64.19:28021 is the address to use.

How reliable is OT Events, and is it up?

Right now, OT Events is online. About 36 hours ago, it restarted, based on the uptime it reports. It was up 99% of the time over the last 7 full days, 167 of 168 hours. The first sighting by Rust Server Score was on 13 September 2026.

How well does OT Events run?

The average over the last 48 hours was 40 server fps, and it never went below 40. Buildings, deployables and everything else in the world added up to as many as 48,489 entities. At its highest, it used 3,904 MB of memory. Lag is what players feel when fps is low and the entity count climbs.

What Rust version is OT Events on?

The server OT Events is on Rust network protocol 2635 and build 168909 under Linux. To join, your game must use the same protocol; Steam handles the update.

Wipe cycle

On what schedule does OT Events reset?

OT Events wipes at times that vary, so no next wipe can be predicted. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. It has been running its current world for 38 hours.

What should you expect from wipe day on OT Events?

The average peak on its recent wipes was 55 players. The latest wipe peaked 4 hours in, with 1 more players queued at that point. The crowd stayed above half that peak, right through to the next wipe, in 0% of its recent wipes. In the other wipes it slipped under half by day 1.

Player count

Where does OT Events sit among Rust servers?

In the top 8% of all ranked servers, OT Events sits at #1,777 for player hours over the last seven days.

Is OT Events a busy server?

OT Events has 0 players at the moment. Averaging 3 players over seven days, it peaked at 82. The highest average in the last 48 hours came at 19:00 UTC, with 1 players.

Tags

How should you read the tags on OT Events?

You'll see OT Events tagged with gmrust (Game mode): Survival in the standard Rust style; mp0 (Max players): Its slot count is 0; ts100 (Group limit): A team can hold 100 players at most; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): Build number: 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): There is no region code on this server; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded in the browser, which picks them up from the server. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.

Where does OT Events appear in the Rust Server Score lists and filters?

Rust Server Score lists that include OT Events: Modded Rust servers, graded. It shows under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Server rules

Which rules does OT Events enforce, and what are its settings?

Nothing in the name of OT Events states a gather rate. A group here can reach 100 players. It runs survival, gather and build and raid: the standard game. You can raid other players and fight them. The server browser lists it as Modded: plugins or settings change how the game plays. Plugins on it number Oxide. You are covered by VAC, Valve's anti-cheat.

Can you tell me which map OT Events uses?

OT Events runs a game-generated procedural map at size 5,000, seed 1337. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map. The name of the map reads: Custom Map.

How to join

What is the way to join OT Events?

To connect, start Rust, press F1, and type client.connect 82.215.64.19:28021. Or click Launch Rust here, which launches Rust through Steam and joins you.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2635,gmrust,cs168909,ts100,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp0
Max players Its slot count is 0.
ts100
Group limit A team can hold 100 players at most.
v2635
Protocol The game protocol is 2635, so your game must match that version to join.
cs168909
Build Build number: 168909.
ptrak
Networking This is RakNet: the network layer Rust normally uses.
$r?
Region code There is no region code on this server.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.