On the class lists: F (35), with population over 48 hours and no performance mark.
Players now0/ 2000% full
7-day average0peak 1
Rank#13,085top 59% · #2444 in EU
Last wipe5d agoweekly schedule
Next wipe1d 19hFri 30 Oct, 14:08 UTC
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 200 on average. Plenty of space to grow.
Standingrank on player hours
41/ 100
F
Working its way up from the back of the class: #13,085 on player hours.
Uptimehours on the list, last 48
98/ 100
A+
Excellent attendance: on the list 47 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 91 server fps on average.
Wipeskeeping the crowd after a wipe
0/ 100
F
Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago
38/ 100
F
Slipped a little: down 3,270 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 59% of all ranked servers, top 84% in EU. Ranked on player hours over the last seven days.
Attendance: the wipe record
9 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
from its schedule tag
Next wipe Friday 30 October, 14:08 UTC, in 1d 19h.
Its weekly schedule tag · low confidence
usual gap2.6 daysbetween real wipes
on rhythm38%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1
Coming wipes
1d 19hFri 30 Oct, 14:08 UTC
8d 0hThu 5 Nov, 19:00 UTCFW
8d 19hFri 6 Nov, 14:08 UTC
15d 19hFri 13 Nov, 14:08 UTC
22d 19hFri 20 Nov, 14:08 UTC
29d 19hFri 27 Nov, 14:08 UTC
36d 0hThu 3 Dec, 19:00 UTCFW
36d 19hFri 4 Dec, 14:08 UTC
The first 48 hours of its last wipes
Fri 23 OctWed 21 OctFri 16 Oct
Players each hour, from the hour of the wipe. The latest peaked at 1, 29 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Fri 23 Oct, 14:08 UTC5d ago
1
–
running
0
Wed 21 Oct, 16:08 UTC7d ago
1
–
1.9 days
0
Fri 16 Oct, 14:16 UTC12d ago
1
halved by day 1
5.1 days
0
Mon 12 Oct, 13:32 UTC16d ago
3
halved by day 1
4 days
0
Fri 9 Oct, 14:04 UTC19d ago
1
halved by day 1
3 days
0
Tue 6 Oct, 16:12 UTC22d ago
1
halved by day 1
2.9 days
0
Mon 5 Oct, 17:50 UTC23d ago
1
–
0.9 days
0
Sat 3 Oct, 10:26 UTC25d ago
4
✓ held half
2.3 days
0
Fri 2 Oct, 21:54 UTC25d ago
4
–
0.5 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
EU · groups of 300+ · 2x · weekly · 128 on average
40 / 100
Quick answers
from the figures on this page
About the server
Where in the world is [EU] Multirust 2x Solo/Duo/Trio | Vanilla+ | JUST WIPED?
You'll see [EU] Multirust 2x Solo/Duo/Trio | Vanilla+ | JUST WIPED listed in Europe, tagged EU. Rust Server Score reports the location a server gives; it does not check where the machine actually is. 82.39.186.52:28015 is the address to use.
Is [EU] Multirust 2x Solo/Duo/Trio | Vanilla+ | JUST WIPED up, and how steady is its uptime?
The server is up: [EU] Multirust 2x Solo/Duo/Trio | Vanilla+ | JUST WIPED is online now. According to its reported uptime, the last restart was about 12 hours ago. For the last 7 full days, it was up 168 of 168 hours, or 100% of the time. On 20 September 2026, Rust Server Score saw it for the first time.
How well does [EU] Multirust 2x Solo/Duo/Trio | Vanilla+ | JUST WIPED run?
It never fell below 58 server fps in the last 48 hours, averaging 91. Buildings, deployables and everything else in the world added up to as many as 75,451 entities. Up to 2,997 MB of memory was used. Lag is what players feel when fps is low and the entity count climbs.
Which Rust version is [EU] Multirust 2x Solo/Duo/Trio | Vanilla+ | JUST WIPED running?
You will find [EU] Multirust 2x Solo/Duo/Trio | Vanilla+ | JUST WIPED on Rust network protocol 2635 and build 168909, hosted on Linux. To join, your game must use the same protocol; Steam handles the update.
Wipe cycle
How frequently does [EU] Multirust 2x Solo/Duo/Trio | Vanilla+ | JUST WIPED wipe its map?
Too few wipes on [EU] Multirust 2x Solo/Duo/Trio | Vanilla+ | JUST WIPED are recorded to confirm the schedule, so its tag guides the prediction. It is due to wipe next on Friday 30 October at 14:08 UTC. 5 days 4 hours have passed since this world was made. Its tags state that it wipes weekly.
What should you expect from wipe day on [EU] Multirust 2x Solo/Duo/Trio | Vanilla+ | JUST WIPED?
Across its recent wipes, the busiest moments averaged 1 players. Peak numbers came 29 hours into the latest wipe. The crowd stayed above half that peak, right through to the next wipe, in 0% of its recent wipes. The crowd dropped below half by day 1 in the wipes where it did not hold.
Player count
Where does [EU] Multirust 2x Solo/Duo/Trio | Vanilla+ | JUST WIPED sit among Rust servers?
In Europe, [EU] Multirust 2x Solo/Duo/Trio | Vanilla+ | JUST WIPED is #2,444, and overall it is #13,085 on player hours over the last seven days, in the top 59% of all ranked servers.
Is [EU] Multirust 2x Solo/Duo/Trio | Vanilla+ | JUST WIPED a busy server?
Right now, 0 players are on [EU] Multirust 2x Solo/Duo/Trio | Vanilla+ | JUST WIPED, which has 200 slots. Averaging 0 players over seven days, it peaked at 1.
Tags and filters
What do [EU] Multirust 2x Solo/Duo/Trio | Vanilla+ | JUST WIPED's tags stand for?
The game's browser takes its cue from the tags [EU] Multirust 2x Solo/Duo/Trio | Vanilla+ | JUST WIPED has set: gmrust (Game mode): Survival in the standard Rust style; mp200 (Max players): 200 slots are available; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): This runs on build 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): A region code is not set here; ^w (Weekly): It wipes weekly; ^v (Vanilla): You get the unmodified game: no rate changes, no kits, no rule changes; ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; ^y (Carbon): Plugin framework: Carbon; EU (Europe): You will find it under Europe in the browser. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which lists and filters on Rust Server Score show [EU] Multirust 2x Solo/Duo/Trio | Vanilla+ | JUST WIPED?
These Rust Server Score lists count [EU] Multirust 2x Solo/Duo/Trio | Vanilla+ | JUST WIPED among them: 2x Rust servers, graded, European Rust servers, graded and Modded Rust servers, graded. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x.
Map and rules
Which rules does [EU] Multirust 2x Solo/Duo/Trio | Vanilla+ | JUST WIPED enforce, and what are its settings?
The name of [EU] Multirust 2x Solo/Duo/Trio | Vanilla+ | JUST WIPED points to a 2x gather rate. The group limit stays at the game's default of 8 players. It runs survival, gather, build and raid, as in the standard game. Fighting and raiding between players are both allowed. Plugins or settings change the game here, and the server browser lists it under Modded. Plugins on it number Carbon. By its own description it is vanilla: you get the unmodified game: no rate changes, no kits, no rule changes. VAC, Valve's anti-cheat, is enabled.
Can you tell me which map [EU] Multirust 2x Solo/Duo/Trio | Vanilla+ | JUST WIPED uses?
A procedural map of size 3,750 and seed 585335201, generated by the game, is what [EU] Multirust 2x Solo/Duo/Trio | Vanilla+ | JUST WIPED runs. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.
Getting in
What is the way to join [EU] Multirust 2x Solo/Duo/Trio | Vanilla+ | JUST WIPED?
Enter client.connect 82.39.186.52:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. You can find its website at https://multirust.org/.
Server tags
what each one means
Published asmp200,ptrak,$r?,v2635,^z,^y,^w,^v,EU,gmrust,cs168909,ts8
Game
gmrust
Game modeSurvival in the standard Rust style.
mp200
Max players200 slots are available.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildThis runs on build 168909.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeA region code is not set here.
Wipe schedule
^w
WeeklyIt wipes weekly.
Difficulty
^v
VanillaYou get the unmodified game: no rate changes, no kits, no rule changes.
Mods and access
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
^y
CarbonPlugin framework: Carbon.
Region
EU
EuropeYou will find it under Europe in the browser.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in performance (A+); population is the one to work on (F).