Working its way up from the back of the class: #13,503 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
51/ 100
D
Moving up: up 296 places this week.
A term to build on.
Strongest in momentum (D); standing is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
No daily history yet.
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Where in the world is Smokeworks Extinction Island TEST?
You'll find no region listed by Smokeworks Extinction Island TEST. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. You can connect at 82.42.173.100:28025.
How dependable is Smokeworks Extinction Island TEST, and is it online at the moment?
At this moment, Smokeworks Extinction Island TEST is offline; the last time it was seen was 17 days 3 hours ago. It was up 0 of 168 hours over the last 7 full days, which is 0% of the time. It was first seen by Rust Server Score on 11 October 2026.
What Rust version is Smokeworks Extinction Island TEST on?
The server Smokeworks Extinction Island TEST is on Rust network protocol 2634 and build 167398 under Windows. You need the same protocol to join; Steam takes care of updating your game.
Wipe cycle
On what schedule does Smokeworks Extinction Island TEST reset?
Smokeworks Extinction Island TEST has not had enough wipes recorded to reveal its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. The world it runs now was created 17 days 3 hours.
Player numbers
Where does Smokeworks Extinction Island TEST sit among Rust servers?
Over the last seven days, Smokeworks Extinction Island TEST has #13,503 for player hours, in the top 61% of all ranked servers.
Is Smokeworks Extinction Island TEST a busy server?
The last sighting of Smokeworks Extinction Island TEST was 17 days 3 hours ago, and it is offline right now.
Tags
How should you read the tags on Smokeworks Extinction Island TEST?
The game's browser takes its cue from the tags Smokeworks Extinction Island TEST has set: gmrust (Game mode): Survival in the standard Rust style; mp4 (Max players): The server holds 4 slots; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2634 (Protocol): Join only if your game runs protocol 2634; cs167398 (Build): The game build is 167398; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): A region code is not set here; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): Plugin framework: Carbon. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which lists and filters on Rust Server Score show Smokeworks Extinction Island TEST?
These Rust Server Score lists count Smokeworks Extinction Island TEST among them: Modded Rust servers, graded. It shows under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Server rules
How is Smokeworks Extinction Island TEST set up, and what rules does it keep?
Nothing in the name of Smokeworks Extinction Island TEST states a gather rate. With no change from the game default, groups take up to 8 players. You get survival here, gather and build and raid: the standard game. Raiding and PvP are both permitted. The server browser lists it as Modded: plugins or settings change how the game plays. Carbon plugins are running on it. VAC, Valve's anti-cheat, is enabled.
How to join
What is the way to join Smokeworks Extinction Island TEST?
Enter client.connect 82.42.173.100:28025 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp4,ptrak,$r?,v2634,gmrust,cs167398,ts8,^z,^y
Game
gmrust
Game modeSurvival in the standard Rust style.
mp4
Max playersThe server holds 4 slots.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2634
ProtocolJoin only if your game runs protocol 2634.
cs167398
BuildThe game build is 167398.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeA region code is not set here.
Mods and access
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
^y
CarbonPlugin framework: Carbon.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in momentum (D); standing is the one to work on (F).