Working its way up from the back of the class: #16,879 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
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Too few wipes seen to mark this yet.
Momentumrank now against a week ago
unmarked
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No rank a week ago to compare with.
A term to build on.
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
No daily history yet.
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
My Untitled Rust Server leaves the region unpublished. Rust Server Score reports the location a server gives; it does not check where the machine actually is. You can connect at 82.65.254.188:28135.
How reliable is My Untitled Rust Server, and is it up?
At this moment, My Untitled Rust Server is offline; the last time it was seen was 31 days 11 hours ago. For the last 7 full days, it was up 0 of 168 hours, or 0% of the time. It was first seen by Rust Server Score on 26 September 2026.
On what Rust version does My Untitled Rust Server sit?
The server My Untitled Rust Server is on Rust network protocol 2633 and build 165217 under Windows. You need the same protocol to join; Steam takes care of updating your game.
Wipe cycle
When does My Untitled Rust Server wipe, and how often?
There are too few wipes on record for My Untitled Rust Server to show a rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. The world it runs now was created 31 days 11 hours.
Player numbers
Where does My Untitled Rust Server sit among Rust servers?
In the top 72% of all ranked servers, My Untitled Rust Server sits at #16,879 for player hours over the last seven days.
How many players does My Untitled Rust Server usually have?
The last sighting of My Untitled Rust Server was 31 days 11 hours ago, and it is offline right now.
Lists and filters
What do My Untitled Rust Server's tags stand for?
gmrust (Game mode): Survival in the standard Rust style; mp0 (Max players): The server holds 0 slots; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2633 (Protocol): To get in, your game needs to be on the same version: the protocol is 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): There is no region code on this server; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): Carbon provides the plugin framework here are the tags My Untitled Rust Server publishes, and the game's server browser reads them. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Where does My Untitled Rust Server appear in the Rust Server Score lists and filters?
Rust Server Score lists that include My Untitled Rust Server: Modded Rust servers, graded. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Rules and settings
Which rules does My Untitled Rust Server enforce, and what are its settings?
The name of My Untitled Rust Server gives no gather rate. With no change from the game default, groups take up to 8 players. It runs survival, gather and build and raid: the standard game. Raiding and PvP are both permitted. Plugins or settings change the game here, and the server browser lists it under Modded. The plugin count runs to Carbon. You are covered by VAC, Valve's anti-cheat.
Can you tell me which map My Untitled Rust Server uses?
A procedural map, generated by the game, is what My Untitled Rust Server runs.
How to join
What is the way to join My Untitled Rust Server?
To connect, start Rust, press F1, and type client.connect 82.65.254.188:28135. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp0,ptrak,$r?,v2633,gmrust,cs165217,ts8,^z,^y
Game
gmrust
Game modeSurvival in the standard Rust style.
mp0
Max playersThe server holds 0 slots.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2633
ProtocolTo get in, your game needs to be on the same version: the protocol is 2633.
cs165217
BuildThe game build is 165217.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeThere is no region code on this server.
Mods and access
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
^y
CarbonCarbon provides the plugin framework here.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on.