On the class lists: C− (59), with population over 48 hours and no performance mark.
Players now0/ 200% full
7-day average0peak 3
Rank#4,948top 22%
Last wipe4d agono schedule published
Next wipe–no wipe seen yet
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
2/ 100
F
A quiet classroom so far: 0 of 20 on average. Plenty of space to grow.
Standingrank on player hours
78/ 100
B
Holds a respectable place: #4,948 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 126 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
unmarked
–
No rank a week ago to compare with.
A steady term.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 22% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does Tonya Rust | Modded | Large Map sit?
You'll find no region listed by Tonya Rust | Modded | Large Map. Rust Server Score reports the location a server gives; it does not check where the machine actually is. Find it at 83.108.135.19:28015.
Is Tonya Rust | Modded | Large Map up, and how steady is its uptime?
You can join now: Tonya Rust | Modded | Large Map is online. About 44 hours ago, it restarted, based on the uptime it reports. It was up 76 of 96 hours over the last 4 full days, which is 79% of the time. The first sighting by Rust Server Score was on 24 October 2026.
Is Tonya Rust | Modded | Large Map smooth to play on?
It never fell below 51 server fps in the last 48 hours, averaging 126. At its peak, it held 114,457 entities, including buildings, deployables and all else in the world. At its highest, it used 3,845 MB of memory. When fps is low and entities climb, that is lag to players.
What Rust version is Tonya Rust | Modded | Large Map on?
The server Tonya Rust | Modded | Large Map is on Rust network protocol 2635 and build 168909 under Windows. You need the same protocol to join; Steam takes care of updating your game.
Wipe cycle
On what schedule does Tonya Rust | Modded | Large Map reset?
Tonya Rust | Modded | Large Map has not had enough wipes recorded to reveal its rhythm. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. It has been running its current world for 4 days 20 hours.
Player numbers
What position does Tonya Rust | Modded | Large Map hold in the rankings?
Over the last seven days, Tonya Rust | Modded | Large Map has #4,948 for player hours, in the top 22% of all ranked servers.
What does the population on Tonya Rust | Modded | Large Map look like?
With 20 slots available, Tonya Rust | Modded | Large Map currently has 0 players. The seven-day average is 0 players, with a peak of 3. Over the last 48 hours, the peak hour was 23:00 UTC, averaging 2 players.
Tags
What do Tonya Rust | Modded | Large Map's tags stand for?
The game's browser takes its cue from the tags Tonya Rust | Modded | Large Map has set: gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp20 (Max players): 20 slots are available; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which lists and filters on Rust Server Score show Tonya Rust | Modded | Large Map?
These Rust Server Score lists count Tonya Rust | Modded | Large Map among them: Modded Rust servers, graded. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Rules and settings
What settings and rules apply on Tonya Rust | Modded | Large Map?
Nothing in the name of Tonya Rust | Modded | Large Map states a gather rate. The default of 8 players applies as the group cap. It runs survival, gather, build and raid, as in the standard game. Raiding and PvP are both permitted. The server browser lists it as Modded: plugins or settings change how the game plays. Oxide plugins are running on it. The server runs Valve's anti-cheat, VAC.
Which map is in play on Tonya Rust | Modded | Large Map?
The game generates the procedural map on Tonya Rust | Modded | Large Map at size 4,500 with seed 24102026. A matching size and seed produce the same map, viewable on RustMaps from this page.
How to join
How do you get onto Tonya Rust | Modded | Large Map?
Enter client.connect 83.108.135.19:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp20,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp20
Max players20 slots are available.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeNo region code has been set.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A steady term. Strongest in performance (A+); population is the one to work on (F).