Working its way up from the back of the class: #13,680 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
52/ 100
D
Moving up: up 460 places this week.
A term to build on.
Strongest in momentum (D); standing is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
wipe-day peak1players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 24 Sep, 22:33 UTC33d ago
1
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
A Rust Server leaves the region unpublished. Rust Server Score reports the location a server gives; it does not check where the machine actually is. Find it at 83.115.28.249:28015.
How reliable is A Rust Server, and is it up?
You cannot join now: A Rust Server is offline, last seen 33 days 21 hours ago. For the last 7 full days, it was up 0 of 168 hours, or 0% of the time. It was first seen by Rust Server Score on 24 September 2026.
What Rust version is A Rust Server on?
Rust network protocol 2633 and build 165217 on Linux is what A Rust Server runs. To join, your game must use the same protocol; Steam handles the update.
Resets
When does A Rust Server wipe, and how often?
The record holds too few of A Rust Server's wipes to tell its rhythm. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. The world it runs now was created 33 days 23 hours.
What happens on A Rust Server when wipe day arrives?
The average peak on its recent wipes was 1 players. 0 hours after the latest wipe began, the crowd hit its peak.
Player count
Where does A Rust Server place in the wider field of Rust servers?
Over the last seven days, A Rust Server has #13,680 for player hours, in the top 61% of all ranked servers.
What does the population on A Rust Server look like?
The last sighting of A Rust Server was 33 days 21 hours ago, and it is offline right now.
Tags and filters
What is meant by the tags on A Rust Server?
gmrust (Game mode): Rust survival, played by the standard rules; mp40 (Max players): The server holds 40 slots; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2633 (Protocol): Join only if your game runs protocol 2633; cs165217 (Build): Build number: 165217; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code has been set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; you will find it under Modded are the tags A Rust Server publishes, and the game's server browser reads them. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which Rust Server Score filters and lists feature A Rust Server?
Rust Server Score lists that include A Rust Server: Modded Rust servers, graded. It shows under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Map and rules
Which rules does A Rust Server enforce, and what are its settings?
The name of A Rust Server gives no gather rate. With no change from the game default, groups take up to 8 players. You get survival here, gather and build and raid: the standard game. Raiding and PvP are both permitted. Plugins or settings change the game here, and the server browser lists it under Modded. The plugin count runs to Oxide. VAC, Valve's anti-cheat, is enabled.
Can you tell me which map A Rust Server uses?
The game generates a procedural map for A Rust Server.
Connecting
How should you connect to A Rust Server?
Enter client.connect 83.115.28.249:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp40,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z
Game
gmrust
Game modeRust survival, played by the standard rules.
mp40
Max playersThe server holds 40 slots.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2633
ProtocolJoin only if your game runs protocol 2633.
cs165217
BuildBuild number: 165217.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeNo region code has been set.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in momentum (D); standing is the one to work on (F).