No wipesresets9 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe–resets, no wipes
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
67/ 100
C+
Draws a healthy crowd: 1 of 1 on average.
Standingrank on player hours
48/ 100
D
Working its way up from the back of the class: #11,548 on player hours.
Uptimehours on the list, last 48
6/ 100
F
Attendance needs work: on the list only 3 of the last 48 hours.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
unmarked
–
No rank a week ago to compare with.
A term to build on.
Strongest in population (C+); uptime is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
No daily history yet.
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 52% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
a new world every few hours
MTWTFSS
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·W·
JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
World resets
a new world every few hours; none of these counts as a wipe
Wiped
Peak
Crowd
Lasted
Players before
Tue 27 Oct, 17:18 UTC1d ago
–
–
–
1
Tue 27 Oct, 17:04 UTC1d ago
–
–
–
1
Tue 27 Oct, 16:14 UTC1d ago
–
–
–
1
Tue 27 Oct, 16:08 UTC1d ago
–
–
–
0
Tue 27 Oct, 15:59 UTC1d ago
–
–
–
1
Tue 27 Oct, 15:53 UTC1d ago
–
–
–
1
Tue 27 Oct, 15:48 UTC1d ago
–
–
–
1
Tue 27 Oct, 15:39 UTC1d ago
–
–
–
1
Tue 27 Oct, 15:33 UTC1d ago
–
–
–
1
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Rust Raid Night (local) leaves the region unpublished. Rust Server Score reports the location a server gives; it does not check where the machine actually is. 83.140.77.13:28225 is the address to use.
Is Rust Raid Night (local) up, and how steady is its uptime?
At this moment, Rust Raid Night (local) is offline; the last time it was seen was 27 hours ago. On 27 October 2026, Rust Server Score saw it for the first time.
What Rust version is Rust Raid Night (local) on?
Rust network protocol 2635 and build 168909 on Windows is what Rust Raid Night (local) runs. You need the same protocol to join; Steam takes care of updating your game.
Wipe schedule
On what schedule does Rust Raid Night (local) reset?
None of the resets on Rust Raid Night (local) is a wipe: the world is remade every few hours and no schedule is kept.
Population
Where does Rust Raid Night (local) place in the wider field of Rust servers?
Over the last seven days, Rust Raid Night (local) has #11,548 for player hours, in the top 52% of all ranked servers.
What does the population on Rust Raid Night (local) look like?
It has been 27 hours since Rust Raid Night (local) was last seen, and it is offline right now. The seven-day average is 1 players, with a peak of 1. The highest average in the last 48 hours came at 15:00 UTC, with 1 players.
Tags
What do Rust Raid Night (local)'s tags stand for?
gmrust (Game mode): Rust survival, played by the standard rules; mp1 (Max players): The server holds 1 slots; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): This runs on build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code is not set here are the tags Rust Raid Night (local) publishes, and the game's server browser reads them. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which Rust Server Score filters and lists feature Rust Raid Night (local)?
Rust Server Score lists that include Rust Raid Night (local): Best community servers, graded. You can find it under these server-list filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
Server rules
What settings and rules apply on Rust Raid Night (local)?
Nothing in the name of Rust Raid Night (local) states a gather rate. With no change from the game default, groups take up to 8 players. It runs survival, gather and build and raid: the standard game. Raiding and PvP are both permitted. You will see it in the Community section of the server browser, since it is a community server. VAC, Valve's anti-cheat, is enabled.
Can you tell me which map Rust Raid Night (local) uses?
Rust Raid Night (local) runs a procedural map, which the game generates.
How to join
How should you connect to Rust Raid Night (local)?
Enter client.connect 83.140.77.13:28225 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp1,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust
Game modeRust survival, played by the standard rules.
mp1
Max playersThe server holds 1 slots.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildThis runs on build 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeA region code is not set here.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in population (C+); uptime is the one to work on (F).