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Every Rust server graded on real, live numbers. 55,754 players on the roll · 11,716 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 83.150.19.242:28015
Name of server

Jonsnet Private Server

RegisterAbsentOffline
Region–
Address83.150.19.242:28015
Last checked5d ago
moddedoxide
Launch Rust and join
Overall grade

Solid

70 out of 100, the average of 4 subjects

Players now 1/ 1 100% full
7-day average1peak 1
Rank#8,777top 39%
Last wipe18d agono schedule published
Next wipe–too few wipes seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 72/ 100 Draws a healthy crowd: 1 of 1 on average.
Standingrank on player hours 61/ 100 Working its way up from the back of the class: #8,777 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe 100/ 100 Holds its players well after a wipe: 100% of wipes kept half their crowd.
Momentumrank now against a week ago 49/ 100 Slipped a little: down 121 places this week. Nothing a good wipe can't fix.

A steady term. Strongest in wipe hold (A+); momentum is the one to work on (D).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k5 Oct10 Oct15 Oct19 Oct24 Oct29 Oct

Top 39% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

2 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap5.1 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Sat 10 OctMon 5 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 13:52 UTC18d ago 1 – running 1
Mon 5 Oct, 11:02 UTC23d ago 1 held half 5.1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 149 on average
143 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
122 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
184 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
78 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
7 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
18 / 1000

Quick answers

from the figures on this page

About the server

In what location does Jonsnet Private Server sit?

Jonsnet Private Server leaves the region unpublished. Rust Server Score takes the server's word for its location and does not trace the hardware. Find it at 83.150.19.242:28015.

Is Jonsnet Private Server up, and how steady is its uptime?

At this moment, Jonsnet Private Server is offline; the last time it was seen was 5 days 18 hours ago. It was up 9 of 168 hours over the last 7 full days, which is 5% of the time. It was first seen by Rust Server Score on 5 October 2026.

What Rust version is Jonsnet Private Server on?

Rust network protocol 2635 and build 168909 on Windows is what Jonsnet Private Server runs. To join, your game must use the same protocol; Steam handles the update.

Wipe schedule

How frequently does Jonsnet Private Server wipe its map?

Jonsnet Private Server has not had enough wipes recorded to reveal its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. It has been running its current world for 18 days 19 hours.

What happens on Jonsnet Private Server when wipe day arrives?

Across its recent wipes, the busiest moments averaged 1 players. The crowd on the latest wipe was largest 1 hours after it began. Half the peak held until the next wipe in 100% of its recent wipes.

Player numbers

What position does Jonsnet Private Server hold in the rankings?

Over the last seven days, Jonsnet Private Server has #8,777 for player hours, in the top 39% of all ranked servers.

What does the population on Jonsnet Private Server look like?

It has been 5 days 18 hours since Jonsnet Private Server was last seen, and it is offline right now. The seven-day average is 1 players, with a peak of 1.

Lists and filters

How should you read the tags on Jonsnet Private Server?

You'll see Jonsnet Private Server tagged with gmrust (Game mode): Survival in the standard Rust style; mp1 (Max players): Its slot count is 1; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): There is no region code on this server; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; you will find it under Modded in the browser, which picks them up from the server. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.

Where does Jonsnet Private Server appear in the Rust Server Score lists and filters?

These Rust Server Score lists count Jonsnet Private Server among them: Modded Rust servers, graded. You can find it under these server-list filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Rules and settings

What settings and rules apply on Jonsnet Private Server?

The name of Jonsnet Private Server gives no gather rate. The default of 8 players applies as the group cap. survival is the mode here, gather and build and raid: the standard game. You can raid other players and fight them. Plugins or settings change the game here, and the server browser lists it under Modded. The plugin count runs to Oxide. You are not covered by VAC, Valve's anti-cheat.

Which map is in play on Jonsnet Private Server?

Jonsnet Private Server runs a procedural map, which the game generates.

Connecting

How do you get onto Jonsnet Private Server?

Enter client.connect 83.150.19.242:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp1
Max players Its slot count is 1.
ts8
Group limit Teams are capped at 8, the game's standard setting.
v2635
Protocol To get in, your game needs to be on the same version: the protocol is 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet handles it, the game's default network layer.
$r?
Region code There is no region code on this server.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; you will find it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.