Working its way up from the back of the class: #13,441 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
52/ 100
D
Moving up: up 649 places this week.
A term to build on.
Strongest in momentum (D); standing is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
No daily history yet.
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 62% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
No region is published for HMAOCLASSIC. Rust Server Score reports the location a server gives; it does not check where the machine actually is. You can connect at 84.32.176.18:28015.
Is HMAOCLASSIC up, and how steady is its uptime?
At this moment, HMAOCLASSIC is offline; the last time it was seen was 11 days 4 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. On 16 October 2026, Rust Server Score saw it for the first time.
On what Rust version does HMAOCLASSIC sit?
You will find HMAOCLASSIC on Rust network protocol 2634 and build 167781, hosted on Windows. To join, your game must use the same protocol; Steam handles the update.
Resets
When does HMAOCLASSIC wipe, and how often?
HMAOCLASSIC has not had enough wipes recorded to reveal its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. 11 days 3 hours have passed since this world was made.
Population
Where does HMAOCLASSIC sit among Rust servers?
In the top 62% of all ranked servers, HMAOCLASSIC sits at #13,441 for player hours over the last seven days.
What does the population on HMAOCLASSIC look like?
It has been 11 days 4 hours since HMAOCLASSIC was last seen, and it is offline right now.
Lists and filters
How should you read the tags on HMAOCLASSIC?
gmrust (Game mode): Survival in the standard Rust style; mp1 (Max players): Its slot count is 1; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2634 (Protocol): Join only if your game runs protocol 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): No region code has been set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded are the tags HMAOCLASSIC publishes, and the game's server browser reads them. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Where does HMAOCLASSIC appear in the Rust Server Score lists and filters?
These Rust Server Score lists count HMAOCLASSIC among them: Modded Rust servers, graded. You can find it under these server-list filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Rules and settings
How is HMAOCLASSIC set up, and what rules does it keep?
The name of HMAOCLASSIC gives no gather rate. The default of 8 players applies as the group cap. You get survival here, gather and build and raid: the standard game. Raiding and PvP are both permitted. Plugins or settings change the game here, and the server browser lists it under Modded. Oxide plugins are running on it. You are covered by VAC, Valve's anti-cheat.
Can you tell me which map HMAOCLASSIC uses?
A procedural map, generated by the game, is what HMAOCLASSIC runs.
Getting in
How do you get onto HMAOCLASSIC?
Enter client.connect 84.32.176.18:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp1,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust
Game modeSurvival in the standard Rust style.
mp1
Max playersIts slot count is 1.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2634
ProtocolJoin only if your game runs protocol 2634.
cs167781
BuildBuild number: 167781.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeNo region code has been set.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in momentum (D); standing is the one to work on (F).