Not ranked yet, so there is no place in the school to report.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
unmarked
–
No rank a week ago to compare with.
Not enough figures yet to write a report. Check back after a few days on the list.
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeak
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
No rank history yet.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·····
JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
NA · groups of 8+ · 3x · biweekly · 103 on average
319 / 375
Quick answers
from the figures on this page
Server details
Which region is # 3X Heaven @ Unlimited based in?
# 3X Heaven @ Unlimited leaves the region unpublished. Rust Server Score reports the location a server gives; it does not check where the machine actually is. 85.174.180.215:28507 is the address to use.
Is # 3X Heaven @ Unlimited up, and how steady is its uptime?
The server is down: # 3X Heaven @ Unlimited is offline now, with the last sighting 46 days 1 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. It was first seen by Rust Server Score on 13 September 2026.
What Rust version is # 3X Heaven @ Unlimited on?
Rust network protocol 2633 and build 163493 on Linux is what # 3X Heaven @ Unlimited runs. To join, your game must use the same protocol; Steam handles the update.
Resets
On what schedule does # 3X Heaven @ Unlimited reset?
The record holds too few of # 3X Heaven @ Unlimited's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. It has been running its current world for 54 days 13 hours.
Population
What position does # 3X Heaven @ Unlimited hold in the rankings?
Over the last seven days, # 3X Heaven @ Unlimited has #14,193 for player hours, in the top – of all ranked servers.
Is # 3X Heaven @ Unlimited a busy server?
# 3X Heaven @ Unlimited is offline at the moment; the last time it was seen was 46 days 1 hours ago.
Lists and filters
What is meant by the tags on # 3X Heaven @ Unlimited?
The game's browser takes its cue from the tags # 3X Heaven @ Unlimited has set: gmrust (Game mode): Survival in the standard Rust style; mp600 (Max players): Its slot count is 600; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2633 (Protocol): To get in, your game needs to be on the same version: the protocol is 2633; cs163493 (Build): The game build is 163493; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code has been set; ^z (Modded): The game is changed by plugins or settings; you will find it under Modded; ^y (Carbon): Plugin framework: Carbon. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Where does # 3X Heaven @ Unlimited appear in the Rust Server Score lists and filters?
These Rust Server Score lists count # 3X Heaven @ Unlimited among them: 3x Rust servers, graded and Modded Rust servers, graded. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Gather rate: 3x.
Map and rules
What settings and rules apply on # 3X Heaven @ Unlimited?
# 3X Heaven @ Unlimited sets gather at 3x, as its name suggests. The group limit stays at the game's default of 8 players. survival is the mode here, gather, build and raid, as in the standard game. You can raid other players and fight them. Plugins or settings change the game here, and the server browser lists it under Modded. Plugins on it number Carbon. You are covered by VAC, Valve's anti-cheat.
Can you tell me which map # 3X Heaven @ Unlimited uses?
The game generates a procedural map for # 3X Heaven @ Unlimited.
Connecting
How do you get onto # 3X Heaven @ Unlimited?
To connect, start Rust, press F1, and type client.connect 85.174.180.215:28507. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp600,ptrak,$r?,v2633,gmrust,cs163493,ts8,^z,^y
Game
gmrust
Game modeSurvival in the standard Rust style.
mp600
Max playersIts slot count is 600.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2633
ProtocolTo get in, your game needs to be on the same version: the protocol is 2633.
cs163493
BuildThe game build is 163493.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeNo region code has been set.
Mods and access
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
^y
CarbonPlugin framework: Carbon.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
Not enough figures yet to write a report. Check back after a few days on the list.