On the class lists: F (44), with population over 48 hours and no performance mark.
Players now0/ 500% full
7-day average0peak –
Rank#15,318top 69%
Last wipe25d agono schedule published
Next wipe–too few wipes seen yet
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 50 on average. Plenty of space to grow.
Standingrank on player hours
31/ 100
F
Working its way up from the back of the class: #15,318 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
17/ 100
F
Needs to work on its frame rate: 10 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
49/ 100
D
Slipped a little: down 193 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in uptime (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
2 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
usual gap1.5 daysbetween real wipes
wipe-day peak6players, last three wipes
The first 48 hours of its last wipes
Sun 4 OctFri 2 Oct
Players each hour, from the hour of the wipe. The latest peaked at 10, 21 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Sun 4 Oct, 04:19 UTC25d ago
10
–
running
0
Fri 2 Oct, 16:35 UTC26d ago
3
–
1.5 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
No region is published for Tournament 100Pabajo. Rust Server Score reports the location a server gives; it does not check where the machine actually is. 85.190.159.156:10200 is the address to use.
Is Tournament 100Pabajo up, and how steady is its uptime?
Right now, Tournament 100Pabajo is online. According to its reported uptime, the last restart was about 3 days 1 hours ago. It was up 99% of the time over the last 7 full days, 167 of 168 hours. On 2 October 2026, Rust Server Score saw it for the first time.
Does Tournament 100Pabajo perform well?
It averaged 10 server fps over the last 48 hours, with a low of 10. Up to 19,816 entities were in the world, covering buildings, deployables and the rest. Up to 1,680 MB of memory was used. Players feel lag when fps drops and entities pile up.
Which Rust version is Tournament 100Pabajo running?
Rust network protocol 2635 and build 168909 on Windows is what Tournament 100Pabajo runs. You need the same protocol to join; Steam takes care of updating your game.
Wipe cycle
How frequently does Tournament 100Pabajo wipe its map?
The record holds too few of Tournament 100Pabajo's wipes to tell its rhythm. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. It has been running its current world for 25 days 8 hours.
What happens on Tournament 100Pabajo when wipe day arrives?
Across its recent wipes, the busiest moments averaged 6 players. The crowd on the latest wipe was largest 21 hours after it began.
Player count
Where does Tournament 100Pabajo place in the wider field of Rust servers?
In the top 69% of all ranked servers, Tournament 100Pabajo sits at #15,318 for player hours over the last seven days.
What does the population on Tournament 100Pabajo look like?
Tournament 100Pabajo is showing 0 players right now, with 50 slots in total. A seven-day average of 0 players applies here.
Tags
What do Tournament 100Pabajo's tags stand for?
The game's browser takes its cue from the tags Tournament 100Pabajo has set: gmvanilla (Game mode): You play vanilla survival here; mp50 (Max players): 50 slots are available; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): This runs on build 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): A region code is not set here; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings; you will find it under Modded. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Where does Tournament 100Pabajo appear in the Rust Server Score lists and filters?
Rust Server Score lists that include Tournament 100Pabajo: Modded Rust servers, graded. It shows under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Server rules
What settings and rules apply on Tournament 100Pabajo?
The name of Tournament 100Pabajo gives no gather rate. With no change from the game default, groups take up to 8 players. survival is the mode here, gather and build and raid: the standard game. Raiding and PvP are both permitted. The server browser lists it as Modded: plugins or settings change how the game plays. Oxide plugins are running on it. VAC, Valve's anti-cheat, is enabled.
Can you tell me which map Tournament 100Pabajo uses?
A procedural map of size 2,000 and seed 1019820938, generated by the game, is what Tournament 100Pabajo runs. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
Connecting
How do you get onto Tournament 100Pabajo?
Enter client.connect 85.190.159.156:10200 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z
Game
gmvanilla
Game modeYou play vanilla survival here.
mp50
Max players50 slots are available.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildThis runs on build 168909.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeA region code is not set here.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in uptime (A+); population is the one to work on (F).