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Every Rust server graded on real, live numbers. 92,510 players on the roll · 11,847 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 85.190.159.19:11200
Name of server

3x DeadRust I Hate It Here

RegisterAbsentOffline
Region–
Address85.190.159.19:11200
Last checked23d ago
3x moddedoxide
Launch Rust and join
Overall grade

Not there yet

41 out of 100, the average of 2 subjects

Players now 0/ 50 0% full
7-day average0peak –
Rank#15,955top 71%
Last wipe27d agono schedule published
Next wipe7d 3hThu 5 Nov, 19:00 UTC FW

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average unmarked No weekly average to mark yet.
Standingrank on player hours 29/ 100 Working its way up from the back of the class: #15,955 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 53/ 100 Moving up: up 884 places this week.

A term to build on. Strongest in momentum (D); standing is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

1 wipe day in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 3h. The force wipe · high confidence

wipe-day peak0players, last three wipes

Coming wipes

  • 7d 3hThu 5 Nov, 19:00 UTCFW
  • 35d 3hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:23 UTC FW27d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Atlas - EU 3x | No BPs | Mondays
EU · groups of 16+ · 3x · weekly · 386 on average
618 / 700
Vital Rust - EU Mondays | 3x | No BPs
EU · groups of 14+ · 3x · weekly · 179 on average
257 / 300
HollowServers.co 3x Solo/Duo |LootX3|JUST FULLWIPED
NA · groups of 8+ · 3x · biweekly · 129 on average
117 / 115
HollowServers.co 3x Solo/Duo/Trio |LootX3|JUST FULLWIPED
NA · groups of 8+ · 3x · biweekly · 121 on average
34 / 100
FLAME RUST #1 [ NOLIMIT | x3 | MAGIC ] WIPE 27.10
groups of 30+ · 3x · weekly · 115 on average
139 / 350
AceRust.com 3x Solo/Duo|LootX3|JUST FULLWIPED
NA · groups of 8+ · 3x · biweekly · 105 on average
23 / 100

Quick answers

from the figures on this page

About the server

Where in the world is 3x DeadRust I Hate It Here?

You'll find no region listed by 3x DeadRust I Hate It Here. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. Find it at 85.190.159.19:11200.

Is 3x DeadRust I Hate It Here up, and how steady is its uptime?

At this moment, 3x DeadRust I Hate It Here is offline; the last time it was seen was 23 days 12 hours ago. It was up 0 of 168 hours over the last 7 full days, which is 0% of the time. The first sighting by Rust Server Score was on 13 September 2026.

Which Rust version is 3x DeadRust I Hate It Here running?

Rust network protocol 2634 and build 166652 on Windows is what 3x DeadRust I Hate It Here runs. To join, your game must use the same protocol; Steam handles the update.

Wipe schedule

How frequently does 3x DeadRust I Hate It Here wipe its map?

3x DeadRust I Hate It Here wipes with the force wipe and at no other time. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, when every Rust server resets. 27 days 21 hours have passed since this world was made.

What should you expect from wipe day on 3x DeadRust I Hate It Here?

Across its recent wipes, the busiest moments averaged 0 players. 0 hours after the latest wipe began, the crowd hit its peak.

Player numbers

What position does 3x DeadRust I Hate It Here hold in the rankings?

In the top 71% of all ranked servers, 3x DeadRust I Hate It Here sits at #15,955 for player hours over the last seven days.

What does the population on 3x DeadRust I Hate It Here look like?

The last sighting of 3x DeadRust I Hate It Here was 23 days 12 hours ago, and it is offline right now.

Lists and filters

How should you read the tags on 3x DeadRust I Hate It Here?

gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2634 (Protocol): To get in, your game needs to be on the same version: the protocol is 2634; cs166652 (Build): This runs on build 166652; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code has been set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; you will find it under Modded are the tags 3x DeadRust I Hate It Here publishes, and the game's server browser reads them. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.

Where does 3x DeadRust I Hate It Here appear in the Rust Server Score lists and filters?

Rust Server Score lists that include 3x DeadRust I Hate It Here: 3x Rust servers, graded and Modded Rust servers, graded. You can find it under these server-list filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 3x.

Server rules

How is 3x DeadRust I Hate It Here set up, and what rules does it keep?

Going by its name, 3x DeadRust I Hate It Here runs 3x gather. With no change from the game default, groups take up to 8 players. survival is the mode here, gather, build and raid, as in the standard game. Fighting and raiding between players are both allowed. Plugins or settings change the game here, and the server browser lists it under Modded. The plugin count runs to Oxide. VAC, Valve's anti-cheat, is enabled.

Which map is in play on 3x DeadRust I Hate It Here?

The game generates the procedural map on 3x DeadRust I Hate It Here at size 4,000 with seed 6738. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.

Getting in

What is the way to join 3x DeadRust I Hate It Here?

To connect, start Rust, press F1, and type client.connect 85.190.159.19:11200. Or click Launch Rust here, which launches Rust through Steam and joins you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmvanilla,cs166652,ts8,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp50
Max players The server holds 50 slots.
ts8
Group limit The limit is 8 per team, the default the game ships with.
v2634
Protocol To get in, your game needs to be on the same version: the protocol is 2634.
cs166652
Build This runs on build 166652.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; you will find it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.