On the class lists: F (38), with population over 48 hours and no performance mark.
Players now0/ 200% full
7-day average0peak –
Rank#15,327top 69%
Last wipe10d agono schedule published
Next wipe–too few wipes seen yet
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 20 on average. Plenty of space to grow.
Standingrank on player hours
31/ 100
F
Working its way up from the back of the class: #15,327 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
17/ 100
F
Needs to work on its frame rate: 10 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
25/ 100
F
Lost ground: down 7,606 places this week. A strong wipe could turn it round.
A term to build on.
Strongest in uptime (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
2 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
usual gap0.7 daysbetween real wipes
wipe-day peak2players, last three wipes
The first 48 hours of its last wipes
Mon 19 OctSun 18 Oct
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Mon 19 Oct, 07:26 UTC10d ago
1
–
running
0
Sun 18 Oct, 14:48 UTC11d ago
2
–
0.7 days
2
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does Rust Server by nitrado.net sit?
No region is published for Rust Server by nitrado.net. Rust Server Score reports the location a server gives; it does not check where the machine actually is. Find it at 85.190.160.133:11700.
Is Rust Server by nitrado.net up, and how steady is its uptime?
You can join now: Rust Server by nitrado.net is online. The uptime it reports puts the last restart at about 11 hours ago. For the last 7 full days, it was up 167 of 168 hours, or 99% of the time. On 18 October 2026, Rust Server Score saw it for the first time.
How well does Rust Server by nitrado.net run?
It averaged 10 server fps over the last 48 hours, with a low of 10. At its peak, it held 79,636 entities, including buildings, deployables and all else in the world. Up to 2,135 MB of memory was used. Lag is what players feel when fps is low and the entity count climbs.
What Rust version is Rust Server by nitrado.net on?
You will find Rust Server by nitrado.net on Rust network protocol 2635 and build 168909, hosted on Windows. To join, your game must use the same protocol; Steam handles the update.
Wipe cycle
How frequently does Rust Server by nitrado.net wipe its map?
There are too few wipes on record for Rust Server by nitrado.net to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. 10 days 10 hours have passed since this world was made.
What happens on Rust Server by nitrado.net when wipe day arrives?
Across its recent wipes, the busiest moments averaged 2 players. The crowd on the latest wipe was largest 0 hours after it began.
Player numbers
Where does Rust Server by nitrado.net sit among Rust servers?
Over the last seven days, Rust Server by nitrado.net has #15,327 for player hours, in the top 69% of all ranked servers.
What does the population on Rust Server by nitrado.net look like?
With 20 slots available, Rust Server by nitrado.net currently has 0 players. Over the past seven days, the average player count was 0.
Tags
How should you read the tags on Rust Server by nitrado.net?
You'll see Rust Server by nitrado.net tagged with gmvanilla (Game mode): Survival, vanilla style; mp20 (Max players): The server holds 20 slots; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code is not set here; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings; you will find it under Modded in the browser, which picks them up from the server. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which Rust Server Score filters and lists feature Rust Server by nitrado.net?
These Rust Server Score lists count Rust Server by nitrado.net among them: Modded Rust servers, graded. You can find it under these server-list filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server rules
What settings and rules apply on Rust Server by nitrado.net?
The name of Rust Server by nitrado.net gives no gather rate. The default of 8 players applies as the group cap. survival is the mode here, gather, build and raid, as in the standard game. Fighting and raiding between players are both allowed. The server browser lists it as Modded: plugins or settings change how the game plays. Oxide plugins are running on it. VAC, Valve's anti-cheat, is enabled.
Which map is in play on Rust Server by nitrado.net?
A procedural map of size 3,700 and seed 1106429558, generated by the game, is what Rust Server by nitrado.net runs. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
Connecting
What is the way to join Rust Server by nitrado.net?
Enter client.connect 85.190.160.133:11700 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp20,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z
Game
gmvanilla
Game modeSurvival, vanilla style.
mp20
Max playersThe server holds 20 slots.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs168909
BuildBuild number: 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeA region code is not set here.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in uptime (A+); population is the one to work on (F).