Working its way up from the back of the class: #15,208 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
0/ 100
F
Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago
50/ 100
D
Holding steady: up 72 places this week.
A term to build on.
Strongest in momentum (D); wipes are the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
2 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 5h.
The force wipe · high confidence
usual gap27.9 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1
Coming wipes
7d 5hThu 5 Nov, 19:00 UTCFW
35d 5hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Thu 1 OctThu 3 Sep
Players each hour, from the hour of the wipe. The latest peaked at 1, 13 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 1 Oct, 17:57 UTCFW27d ago
1
–
running
0
Thu 3 Sep, 19:54 UTCFW55d ago
1
halved by day 1
27.9 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does [PVE] Pish Server - Vanilla Friendly sit?
No region is published for [PVE] Pish Server - Vanilla Friendly. Rust Server Score takes the server's word for its location and does not trace the hardware. 85.190.160.158:11200 is the address to use.
How dependable is [PVE] Pish Server - Vanilla Friendly, and is it online at the moment?
You cannot join now: [PVE] Pish Server - Vanilla Friendly is offline, last seen 15 days 4 hours ago. For the last 7 full days, it was up 0 of 168 hours, or 0% of the time. On 13 September 2026, Rust Server Score saw it for the first time.
What Rust version is [PVE] Pish Server - Vanilla Friendly on?
You will find [PVE] Pish Server - Vanilla Friendly on Rust network protocol 2634 and build 167781, hosted on Windows. Steam updates your game for you, but you need the same protocol to join.
Wipe cycle
How frequently does [PVE] Pish Server - Vanilla Friendly wipe its map?
Once a month, [PVE] Pish Server - Vanilla Friendly wipes with the force wipe. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, when every Rust server resets. It has been running its current world for 27 days 19 hours.
What should you expect from wipe day on [PVE] Pish Server - Vanilla Friendly?
Across its recent wipes, the busiest moments averaged 1 players. 13 hours after the latest wipe began, the crowd hit its peak. Above half the peak until the next wipe: that was the pattern in 0% of its recent wipes. The crowd dropped below half by day 1 in the wipes where it did not hold.
Player count
Where does [PVE] Pish Server - Vanilla Friendly sit among Rust servers?
In the top 70% of all ranked servers, [PVE] Pish Server - Vanilla Friendly sits at #15,208 for player hours over the last seven days.
How many players does [PVE] Pish Server - Vanilla Friendly usually have?
The last sighting of [PVE] Pish Server - Vanilla Friendly was 15 days 4 hours ago, and it is offline right now.
Tags and filters
What do [PVE] Pish Server - Vanilla Friendly's tags stand for?
gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): 50 slots are available; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2634 (Protocol): To get in, your game needs to be on the same version: the protocol is 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code has been set; ^q (Premium): Rust's premium status is required to join; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it sits under Modded are the tags [PVE] Pish Server - Vanilla Friendly publishes, and the game's server browser reads them. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Where does [PVE] Pish Server - Vanilla Friendly appear in the Rust Server Score lists and filters?
These Rust Server Score lists count [PVE] Pish Server - Vanilla Friendly among them: Modded Rust servers, graded. It shows under the following filters on the server list: Type: Modded; Game mode: Premium; Server tag: Premium ^q, Modded ^z and Oxide ^o; Group limit: 5 or more.
Rules and settings
Which rules does [PVE] Pish Server - Vanilla Friendly enforce, and what are its settings?
You will find no gather rate in the name of [PVE] Pish Server - Vanilla Friendly. The default of 8 players applies as the group cap. survival is the mode here, gather, build and raid, as in the standard game. Raiding and PvP are both permitted. Plugins or settings change the game here, and the server browser lists it under Modded. The plugin count runs to Oxide. Rust's premium status is required to join. You are covered by VAC, Valve's anti-cheat.
Can you tell me which map [PVE] Pish Server - Vanilla Friendly uses?
[PVE] Pish Server - Vanilla Friendly runs a game-generated procedural map at size 4,000, seed 6738. A matching size and seed produce the same map, viewable on RustMaps from this page.
Getting in
What is the way to join [PVE] Pish Server - Vanilla Friendly?
To connect, start Rust, press F1, and type client.connect 85.190.160.158:11200. Or click Launch Rust here, which launches Rust through Steam and joins you. Rust's premium status is required to join.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2634,gmvanilla,cs167781,^q,ts8,^o^z
Game
gmvanilla
Game modeThis is vanilla survival.
mp50
Max players50 slots are available.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2634
ProtocolTo get in, your game needs to be on the same version: the protocol is 2634.
cs167781
BuildThe game build is 167781.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeNo region code has been set.
Mods and access
^q
PremiumRust's premium status is required to join.
^o
OxideOxide (uMod) provides the plugin framework here.
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in momentum (D); wipes are the one to work on (F).