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Every Rust server graded on real, live numbers. 96,179 players on the roll · 11,824 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 85.190.161.60:11100
Name of server

VALHALLA |HUN |ENG |VANILLA

RegisterAbsentOffline
Region–
Address85.190.161.60:11100
Last checked28d ago
biweekly wipes vanillamoddedoxide
Launch Rust and join Website
Overall grade

Not there yet

41 out of 100, the average of 3 subjects

Players now 1/ 50 2% full
7-day average0peak –
Rank#14,827top 63%
Last wipe28d agobiweekly schedule
Next wipe6d 22hThu 5 Nov, 19:00 UTC FW

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average unmarked No weekly average to mark yet.
Standingrank on player hours 37/ 100 Working its way up from the back of the class: #14,827 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe 50/ 100 Keeps a fair share of its players through a wipe: 50% of wipes kept half their crowd.
Momentumrank now against a week ago 36/ 100 Slipped a little: down 4,213 places this week. Nothing a good wipe can't fix.

A term to build on. Strongest in wipe hold (D); momentum is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep27 Sep1 Oct4 Oct8 Oct

Top 63% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

3 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 6d 22h. The force wipe · high confidence

usual gap7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak5players, last three wipes
crowd held50%else halves by day 3

Coming wipes

  • 6d 22hThu 5 Nov, 19:00 UTCFW
  • 13d 20hThu 12 Nov, 17:48 UTC
  • 27d 20hThu 26 Nov, 17:48 UTC
  • 34d 22hThu 3 Dec, 19:00 UTCFW
  • 41d 20hThu 10 Dec, 17:48 UTC

The first 48 hours of its last wipes

Thu 1 OctThu 24 SepThu 17 Sep
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:48 UTC FW28d ago 1 – running 0
Thu 24 Sep, 21:29 UTC34d ago 2 halved by day 3 6.8 days 1
Thu 17 Sep, 16:35 UTC42d ago 12 held half 7.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Friendly Seattle: No KOS | Chill | Noob Friendly
NA · groups of 8+ · biweekly · 42 on average
32 / 100
[JP]初心者PVPサーバー|RaidTime・ Events
EA · groups of 10+ · biweekly · 14 on average
0 / 100
СЛАБЫЕ РЫЦАРИ |Vanilla+|Events|FPS+|26.10
EU · groups of 50+ · biweekly · 9 on average
4 / 200
RUST ACADEMY #2 - Modded / РЕЙДЫ ПО СОГЛАСИЮ
EU · groups of 8+ · biweekly · 9 on average
6 / 200
Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out
groups of 8+ · biweekly · 6 on average
6 / 50
Fudge Begynderserver(Casual Beta:Ticket on discord for access)
groups of 8+ · biweekly · 4 on average
3 / 50

Quick answers

from the figures on this page

Server details

Where in the world is VALHALLA |HUN |ENG |VANILLA?

No region is published for VALHALLA |HUN |ENG |VANILLA. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. You can connect at 85.190.161.60:11100.

Is VALHALLA |HUN |ENG |VANILLA up, and how steady is its uptime?

At this moment, VALHALLA |HUN |ENG |VANILLA is offline; the last time it was seen was 28 days 2 hours ago. It was up 0 of 168 hours over the last 7 full days, which is 0% of the time. It was first seen by Rust Server Score on 13 September 2026.

Which Rust version is VALHALLA |HUN |ENG |VANILLA running?

Rust network protocol 2634 and build 166494 on Windows is what VALHALLA |HUN |ENG |VANILLA runs. You need the same protocol to join; Steam takes care of updating your game.

Resets

When does VALHALLA |HUN |ENG |VANILLA wipe, and how often?

Its tag sets the prediction, as the record holds too few of VALHALLA |HUN |ENG |VANILLA's wipes to confirm its schedule. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, when every Rust server resets. It has been running its current world for 28 days 3 hours. A fortnightly wipe schedule appears in its tags.

What happens on VALHALLA |HUN |ENG |VANILLA when wipe day arrives?

Recent wipes have peaked at 5 players on average. Peak numbers came 1 hours into the latest wipe. The crowd stayed above half that peak, right through to the next wipe, in 50% of its recent wipes. The crowd dropped below half by day 3 in the wipes where it did not hold.

Player count

Where does VALHALLA |HUN |ENG |VANILLA place in the wider field of Rust servers?

Over the last seven days, VALHALLA |HUN |ENG |VANILLA has #14,827 for player hours, in the top 63% of all ranked servers.

What does the population on VALHALLA |HUN |ENG |VANILLA look like?

The last sighting of VALHALLA |HUN |ENG |VANILLA was 28 days 2 hours ago, and it is offline right now.

Tags

How should you read the tags on VALHALLA |HUN |ENG |VANILLA?

You'll see VALHALLA |HUN |ENG |VANILLA tagged with gmvanilla (Game mode): Survival, vanilla style; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2634 (Protocol): To get in, your game needs to be on the same version: the protocol is 2634; cs166494 (Build): The game build is 166494; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): No region code has been set; ^b (Biweekly): The server wipes on a two-week cycle; ^v (Vanilla): Nothing is altered here: rates, kits and rules are as Facepunch ships them; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it sits under Modded in the browser, which picks them up from the server. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.

Which lists and filters on Rust Server Score show VALHALLA |HUN |ENG |VANILLA?

Rust Server Score lists that include VALHALLA |HUN |ENG |VANILLA: Modded Rust servers, graded. It shows under the following filters on the server list: Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.

Server rules

What settings and rules apply on VALHALLA |HUN |ENG |VANILLA?

You will find no gather rate in the name of VALHALLA |HUN |ENG |VANILLA. The group limit stays at the game's default of 8 players. It runs survival, gather, build and raid, as in the standard game. Raiding and PvP are both permitted. Plugins or settings change the game here, and the server browser lists it under Modded. Plugins on it number Oxide. The vanilla label is its own: nothing is altered here: rates, kits and rules are as Facepunch ships them. VAC, Valve's anti-cheat, is enabled.

VALHALLA |HUN |ENG |VANILLA runs which map?

VALHALLA |HUN |ENG |VANILLA runs a game-generated procedural map at size 2,000, seed 1. A matching size and seed produce the same map, viewable on RustMaps from this page. You will see the map name listed as: Custom Map.

Connecting

How should you connect to VALHALLA |HUN |ENG |VANILLA?

Enter client.connect 85.190.161.60:11100 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. The website for this server is https://discord.com/invite/FAA8MpTM6.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^b,^v,gmvanilla,cs166494,ts8,^o^z

Game

gmvanilla
Game mode Survival, vanilla style.
mp50
Max players The server holds 50 slots.
ts8
Group limit The limit is 8 per team, the default the game ships with.
v2634
Protocol To get in, your game needs to be on the same version: the protocol is 2634.
cs166494
Build The game build is 166494.
ptrak
Networking RakNet handles it, the game's default network layer.
$r?
Region code No region code has been set.

Wipe schedule

^b
Biweekly The server wipes on a two-week cycle.

Difficulty

^v
Vanilla Nothing is altered here: rates, kits and rules are as Facepunch ships them.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.