On the class lists: F (23), with population over 48 hours and no performance mark.
Players now0/ 500% full
7-day average0peak –
Rank#15,341top 69%
Last wipe27d agono schedule published
Next wipe7d 12hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 50 on average. Plenty of space to grow.
Standingrank on player hours
31/ 100
F
Working its way up from the back of the class: #15,341 on player hours.
Uptimehours on the list, last 48
12/ 100
F
Attendance needs work: on the list only 6 of the last 48 hours.
Performanceserver fps, last 48 hours
17/ 100
F
Needs to work on its frame rate: 10 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
49/ 100
D
Slipped a little: down 216 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in momentum (D); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 12h.
The force wipe · high confidence
wipe-day peak2players, last three wipes
Coming wipes
7d 12hThu 5 Nov, 19:00 UTCFW
35d 12hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 3 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 1 Oct, 17:59 UTCFW27d ago
2
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
No region is published for Rust Server by nitrado.net. Rust Server Score reports the location a server gives; it does not check where the machine actually is. You can connect at 85.190.161.87:11800.
How dependable is Rust Server by nitrado.net, and is it online at the moment?
At this moment, Rust Server by nitrado.net is offline; the last time it was seen was 41 hours ago. About 7 hours ago, it restarted, based on the uptime it reports. It was up 133 of 168 hours over the last 7 full days, which is 79% of the time. It was first seen by Rust Server Score on 21 September 2026.
How well does Rust Server by nitrado.net run?
The average over the last 48 hours was 10 server fps, and it never went below 10. At its peak, it held 101,919 entities, including buildings, deployables and all else in the world. Up to 2,062 MB of memory was used. When fps is low and entities climb, that is lag to players.
On what Rust version does Rust Server by nitrado.net sit?
You will find Rust Server by nitrado.net on Rust network protocol 2635 and build 168909, hosted on Windows. Steam updates your game for you, but you need the same protocol to join.
Wipe cycle
When does Rust Server by nitrado.net wipe, and how often?
Once a month, Rust Server by nitrado.net wipes with the force wipe. When every Rust server wipes, it is the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. The world it runs now was created 27 days 12 hours.
What happens on Rust Server by nitrado.net when wipe day arrives?
Across its recent wipes, the busiest moments averaged 2 players. 3 hours after the latest wipe began, the crowd hit its peak.
Player numbers
Where does Rust Server by nitrado.net sit among Rust servers?
Over the last seven days, Rust Server by nitrado.net has #15,341 for player hours, in the top 69% of all ranked servers.
Is Rust Server by nitrado.net a busy server?
The last sighting of Rust Server by nitrado.net was 41 hours ago, and it is offline right now. A seven-day average of 0 players applies here.
Lists and filters
What do Rust Server by nitrado.net's tags stand for?
gmvanilla (Game mode): Survival, vanilla style; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): A region code is not set here; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded are the tags Rust Server by nitrado.net publishes, and the game's server browser reads them. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Where does Rust Server by nitrado.net appear in the Rust Server Score lists and filters?
Rust Server Score lists that include Rust Server by nitrado.net: Modded Rust servers, graded. It shows under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Map and rules
What settings and rules apply on Rust Server by nitrado.net?
Nothing in the name of Rust Server by nitrado.net states a gather rate. The default of 8 players applies as the group cap. It runs survival, gather, build and raid, as in the standard game. Fighting and raiding between players are both allowed. The server browser lists it as Modded: plugins or settings change how the game plays. The plugin count runs to Oxide. VAC, Valve's anti-cheat, is enabled.
Which map is in play on Rust Server by nitrado.net?
Rust Server by nitrado.net runs a game-generated procedural map at size 4,000, seed 549110250. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.
Getting in
What is the way to join Rust Server by nitrado.net?
To connect, start Rust, press F1, and type client.connect 85.190.161.87:11800. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z
Game
gmvanilla
Game modeSurvival, vanilla style.
mp50
Max playersThe server holds 50 slots.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildBuild number: 168909.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeA region code is not set here.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in momentum (D); population is the one to work on (F).