On the class lists: C− (59), with population over 48 hours and no performance mark.
Players now0/ 500% full
7-day average0peak 3
Rank#5,283top 24%
Last wipe20d agono schedule published
Next wipe–too few wipes seen yet
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 50 on average. Plenty of space to grow.
Standingrank on player hours
76/ 100
B
Holds a respectable place: #5,283 on player hours.
Uptimehours on the list, last 48
94/ 100
A
Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours
17/ 100
F
Needs to work on its frame rate: 10 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
67/ 100
C+
Climbing fast: up 1,777 places this week.
A term to build on.
Strongest in uptime (A); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 24% of all ranked servers, and #351 of the trio servers (top 56%). Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
wipe-day peak2players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 38 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Fri 9 Oct, 03:43 UTC20d ago
2
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
No region is published for The Empire. Rust Server Score takes the server's word for its location and does not trace the hardware. 85.190.162.224:10400 is the address to use.
How dependable is The Empire, and is it online at the moment?
At this moment, The Empire is offline; the last time it was seen was 52 minutes ago. About 11 hours ago, it restarted, based on the uptime it reports. It was up 167 of 168 hours over the last 7 full days, which is 99% of the time. On 3 October 2026, Rust Server Score saw it for the first time.
How well does The Empire run?
It never fell below 10 server fps in the last 48 hours, averaging 10. At its peak, it held 94,960 entities, including buildings, deployables and all else in the world. At its highest, it used 2,268 MB of memory. Players feel lag when fps drops and entities pile up.
On what Rust version does The Empire sit?
You will find The Empire on Rust network protocol 2635 and build 168909, hosted on Windows. To join, your game must use the same protocol; Steam handles the update.
Resets
How frequently does The Empire wipe its map?
The Empire has not had enough wipes recorded to reveal its rhythm. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. 20 days 14 hours have passed since this world was made.
What happens on The Empire when wipe day arrives?
Across its recent wipes, the busiest moments averaged 2 players. Peak numbers came 38 hours into the latest wipe.
Population
Where does The Empire sit among Rust servers?
Over the last seven days, The Empire has #5,283 for player hours, in the top 24% of all ranked servers. It comes #351 among servers in the trio group.
Is The Empire a busy server?
The last sighting of The Empire was 52 minutes ago, and it is offline right now. It peaked at 3 and averaged 0 players over the last seven days. The highest average in the last 48 hours came at 13:00 UTC, with 0 players.
Tags and filters
What is meant by the tags on The Empire?
gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): The server holds 50 slots; ts3 (Group limit): A team can hold 3 players at most; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code is not set here are the tags The Empire publishes, and the game's server browser reads them. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which lists and filters on Rust Server Score show The Empire?
Rust Server Score lists that include The Empire: Best community servers, graded and Rust servers with a trio group limit. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: Trio.
Server rules
Which rules does The Empire enforce, and what are its settings?
You will find no gather rate in the name of The Empire. The cap on group size is 3 players (trio). survival is the mode here, gather and build and raid: the standard game. Raiding and PvP are both permitted. The server browser lists it under Community, as a community server. You are covered by VAC, Valve's anti-cheat.
Which map is in play on The Empire?
A procedural map of size 4,000 and seed 6738, generated by the game, is what The Empire runs. A matching size and seed produce the same map, viewable on RustMaps from this page.
How to join
How should you connect to The Empire?
To connect, start Rust, press F1, and type client.connect 85.190.162.224:10400. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts3
Game
gmvanilla
Game modeThis is vanilla survival.
mp50
Max playersThe server holds 50 slots.
ts3
Group limitA team can hold 3 players at most.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeA region code is not set here.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in uptime (A); population is the one to work on (F).