Working its way up from the back of the class: #15,324 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
12/ 100
F
Lost ground: down 11,616 places this week. A strong wipe could turn it round.
A term to build on.
Strongest in standing (F); momentum is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 70% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Next wipe Monday 2 November, 14:57 UTC, in 4d 3h.
Weekly: 7 days after its last wipe
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
You'll see TEST SERVER - OLDFARTS.LV listed in Europe, tagged EU. Rust Server Score reports the location a server gives; it does not check where the machine actually is. You can connect at 85.206.161.166:28111.
How dependable is TEST SERVER - OLDFARTS.LV, and is it online at the moment?
You cannot join now: TEST SERVER - OLDFARTS.LV is offline, last seen 11 days 9 hours ago. For the last 7 full days, it was up 0 of 168 hours, or 0% of the time. It was first seen by Rust Server Score on 5 October 2026.
On what Rust version does TEST SERVER - OLDFARTS.LV sit?
You will find TEST SERVER - OLDFARTS.LV on Rust network protocol 2634 and build 166652, hosted on Linux. To join, your game must use the same protocol; Steam handles the update.
Wipe cycle
When does TEST SERVER - OLDFARTS.LV wipe, and how often?
The next wipe on TEST SERVER - OLDFARTS.LV is a projection from weekly: 7 days after its last wipe. Monday 2 November at 14:57 UTC is the date set for its next wipe. The world it runs now was created 23 days 20 hours. The tags carry a weekly wipe schedule.
Player numbers
Where does TEST SERVER - OLDFARTS.LV sit among Rust servers?
Over the last seven days, TEST SERVER - OLDFARTS.LV has #15,324 for player hours, in the top 70% of all ranked servers and #2,585 in Europe.
What does the population on TEST SERVER - OLDFARTS.LV look like?
The last sighting of TEST SERVER - OLDFARTS.LV was 11 days 9 hours ago, and it is offline right now.
Tags
What is meant by the tags on TEST SERVER - OLDFARTS.LV?
The game's browser takes its cue from the tags TEST SERVER - OLDFARTS.LV has set: gmvanilla (Game mode): You play vanilla survival here; mp9 (Max players): Its slot count is 9; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2634 (Protocol): Join only if your game runs protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code has been set; ^w (Weekly): A wipe happens every week; ^v (Vanilla): You get the unmodified game: no rate changes, no kits, no rule changes; ^q (Premium): Rust's premium status is required to join; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; you will find it under Modded; EU (Europe): You will find it under Europe in the browser. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Where does TEST SERVER - OLDFARTS.LV appear in the Rust Server Score lists and filters?
Rust Server Score lists that include TEST SERVER - OLDFARTS.LV: European Rust servers, graded and Modded Rust servers, graded. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Game mode: Premium; Server tag: Weekly ^w, Vanilla ^v, Premium ^q, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.
Server rules
What settings and rules apply on TEST SERVER - OLDFARTS.LV?
You will find no gather rate in the name of TEST SERVER - OLDFARTS.LV. With no change from the game default, groups take up to 8 players. You get survival here, gather and build and raid: the standard game. Raiding and PvP are both permitted. Plugins or settings change the game here, and the server browser lists it under Modded. Plugins on it number Oxide. By its own description it is vanilla: you get the unmodified game: no rate changes, no kits, no rule changes. Rust's premium status is required to join. You are covered by VAC, Valve's anti-cheat.
Which map is in play on TEST SERVER - OLDFARTS.LV?
The game generates the procedural map on TEST SERVER - OLDFARTS.LV at size 3,500 with seed 1466853796. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
How to join
What is the way to join TEST SERVER - OLDFARTS.LV?
Enter client.connect 85.206.161.166:28111 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. Rust's premium status is required to join. The website for this server is https://oldfarts.lv/.
Server tags
what each one means
Published asmp9,ptrak,$r?,v2634,^w,^v,EU,gmvanilla,cs166652,^q,ts8,^o^z
Game
gmvanilla
Game modeYou play vanilla survival here.
mp9
Max playersIts slot count is 9.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2634
ProtocolJoin only if your game runs protocol 2634.
cs166652
BuildThe game build is 166652.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeNo region code has been set.
Wipe schedule
^w
WeeklyA wipe happens every week.
Difficulty
^v
VanillaYou get the unmodified game: no rate changes, no kits, no rule changes.
Mods and access
^q
PremiumRust's premium status is required to join.
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Region
EU
EuropeYou will find it under Europe in the browser.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in standing (F); momentum is the one to work on (F).