A quiet classroom so far: 0 of 120 on average. Plenty of space to grow.
Standingrank on player hours
31/ 100
F
Working its way up from the back of the class: #15,351 on player hours.
Uptimehours on the list, last 48
62/ 100
C
Missed a few lessons: on the list 30 of the last 48 hours.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
unmarked
–
No rank a week ago to compare with.
A term to build on.
Strongest in uptime (C); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeak
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
You'll find no region listed by Test server. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. 85.234.86.228:28015 is the address to use.
How reliable is Test server, and is it up?
The server is up: Test server is online now. It was up 39% of the time over the last 3 full days, 28 of 72 hours. The first sighting by Rust Server Score was on 25 October 2026.
On what Rust version does Test server sit?
You will find Test server on Rust network protocol 2345, hosted on Windows. Steam updates your game for you, but you need the same protocol to join.
Wipe cycle
How frequently does Test server wipe its map?
The record holds too few of Test server's wipes to tell its rhythm. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. The world it runs now was created 207 days 14 hours.
Player numbers
Where does Test server sit among Rust servers?
Over the last seven days, Test server has #15,351 for player hours, in the top 69% of all ranked servers.
How many players does Test server usually have?
Right now, 0 players are on Test server, which has 120 slots. For the last seven days, the average number of players was 0.
Tags and filters
What do Test server's tags stand for?
The game's browser takes its cue from the tags Test server has set: gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp120 (Max players): Its slot count is 120; v2345 (Protocol): The game protocol is 2345, so your game must match that version to join; ptrak (Networking): RakNet handles it, the game's default network layer; oxide (Oxide): The plugin framework in use is Oxide (uMod); modded (Modded): Plugins or settings alter the game, so it sits under Modded; hcee54154 (Custom tag): The owner or a plugin created this tag, so it is not standard Rust; stok (Custom tag): The owner or a plugin created this tag, so it is not standard Rust. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which Rust Server Score filters and lists feature Test server?
These Rust Server Score lists count Test server among them: Modded Rust servers, graded. It shows under the following filters on the server list: Type: Modded.
Map and rules
What settings and rules apply on Test server?
The name of Test server gives no gather rate. No group limit is published. survival is the mode here, gather and build and raid: the standard game. You can raid other players and fight them. The server browser lists it as Modded: plugins or settings change how the game plays. You are not covered by VAC, Valve's anti-cheat.
Can you tell me which map Test server uses?
A procedural map, generated by the game, is what Test server runs.
How to join
How should you connect to Test server?
To connect, start Rust, press F1, and type client.connect 85.234.86.228:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp120,ptrak,v2345,hcee54154,stok,gmrust,oxide,modded
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp120
Max playersIts slot count is 120.
v2345
ProtocolThe game protocol is 2345, so your game must match that version to join.
ptrak
NetworkingRakNet handles it, the game's default network layer.
Mods and access
oxide
OxideThe plugin framework in use is Oxide (uMod).
modded
ModdedPlugins or settings alter the game, so it sits under Modded.
Other
hcee54154
Custom tagThe owner or a plugin created this tag, so it is not standard Rust.
stok
Custom tagThe owner or a plugin created this tag, so it is not standard Rust.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in uptime (C); population is the one to work on (F).