On the class lists: D (49), with population over 48 hours and no performance mark.
Players now0/ 20% full
7-day average1peak 1
Rank#6,313top 28%
No wipesresets38 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe–resets, no wipes
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
28/ 100
F
A quiet classroom so far: 1 of 2 on average. Plenty of space to grow.
Standingrank on player hours
72/ 100
B−
Holds a respectable place: #6,313 on player hours.
Uptimehours on the list, last 48
15/ 100
F
Attendance needs work: on the list only 7 of the last 48 hours.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
78/ 100
B
Climbing fast: up 3,477 places this week.
A term to build on.
Strongest in momentum (B); uptime is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeak
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 28% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
a new world every few hours
MTWTFSS
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
WWW·
JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
World resets
a new world every few hours; none of these counts as a wipe
Wiped
Peak
Crowd
Lasted
Players before
Wed 28 Oct, 00:58 UTC1d ago
–
–
–
1
Tue 27 Oct, 21:06 UTC1d ago
–
–
–
1
Tue 27 Oct, 20:53 UTC1d ago
–
–
–
1
Tue 27 Oct, 20:35 UTC1d ago
–
–
–
1
Tue 27 Oct, 20:21 UTC1d ago
–
–
–
1
Tue 27 Oct, 19:57 UTC1d ago
–
–
–
1
Tue 27 Oct, 19:39 UTC1d ago
–
–
–
1
Tue 27 Oct, 19:28 UTC1d ago
–
–
–
1
Tue 27 Oct, 19:08 UTC1d ago
–
–
–
1
Tue 27 Oct, 18:49 UTC1d ago
–
–
–
1
Tue 27 Oct, 18:24 UTC1d ago
–
–
–
1
Tue 27 Oct, 18:15 UTC1d ago
–
–
–
1
Tue 27 Oct, 17:58 UTC1d ago
–
–
–
1
Tue 27 Oct, 17:45 UTC1d ago
–
–
–
1
Tue 27 Oct, 17:06 UTC1d ago
–
–
–
1
Tue 27 Oct, 16:12 UTC1d ago
–
–
–
1
Tue 27 Oct, 04:39 UTC2d ago
–
–
–
0
Tue 27 Oct, 04:24 UTC2d ago
–
–
–
1
Tue 27 Oct, 03:36 UTC2d ago
–
–
–
1
Mon 26 Oct, 22:18 UTC2d ago
–
–
–
1
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
test server leaves the region unpublished. Rust Server Score takes the server's word for its location and does not trace the hardware. Find it at 86.138.171.178:28015.
Is test server up, and how steady is its uptime?
At this moment, test server is offline; the last time it was seen was 32 hours ago. It was up 41 of 168 hours over the last 7 full days, which is 24% of the time. It was first seen by Rust Server Score on 19 October 2026.
Which Rust version is test server running?
Rust network protocol 2635 and build 168909 on Windows is what test server runs. Steam updates your game for you, but you need the same protocol to join.
Wipe schedule
How frequently does test server wipe its map?
No resets count as wipes on test server, because the world is remade every few hours and no schedule is kept.
Player count
Where does test server sit among Rust servers?
In the top 28% of all ranked servers, test server sits at #6,313 for player hours over the last seven days.
How many players does test server usually have?
The last sighting of test server was 32 hours ago, and it is offline right now. The seven-day average is 1 players, with a peak of 1. Over the last 48 hours, the peak hour was 18:00 UTC, averaging 1 players.
Tags
What do test server's tags stand for?
gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp2 (Max players): The server holds 2 slots; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): No region code has been set are the tags test server publishes, and the game's server browser reads them. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Where does test server appear in the Rust Server Score lists and filters?
These Rust Server Score lists count test server among them: Best community servers, graded. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
Map and rules
How is test server set up, and what rules does it keep?
The name of test server gives no gather rate. With no change from the game default, groups take up to 8 players. It runs survival, gather, build and raid, as in the standard game. You can raid other players and fight them. The server browser lists it under Community, as a community server. You are covered by VAC, Valve's anti-cheat.
Getting in
What is the way to join test server?
Enter client.connect 86.138.171.178:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp2,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp2
Max playersThe server holds 2 slots.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs168909
BuildBuild number: 168909.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeNo region code has been set.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in momentum (B); uptime is the one to work on (F).