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Every Rust server graded on real, live numbers. 33,980 players on the roll · 11,595 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 28 October 2026 Pupil no. 87.103.199.66:28015
Name of server

2X VANILLA | WEEKLY | SOLO/DUO/TRIO | RU

RegisterPresentOnline
Region–
Address87.103.199.66:28015
Last checked8m ago
2x trio weekly wipes vanillamoddedoxide
Launch Rust and join Website
Overall grade

Steady

65 out of 100, the average of 6 subjects

On the class lists: C− (58), with population over 48 hours and no performance mark.

Players now 1/ 150 1% full
7-day average1peak 6
Rank#3,161top 14%
Last wipe4d agoweekly schedule
Next wipe4d 6hSun 1 Nov, 11:25 UTC

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 1/ 100 A quiet classroom so far: 1 of 150 on average. Plenty of space to grow.
Standingrank on player hours 86/ 100 Holds a respectable place: #3,161 on player hours.
Uptimehours on the list, last 48 98/ 100 Excellent attendance: on the list 47 of the last 48 hours.
Performanceserver fps, last 48 hours 100/ 100 Runs smoothly: 132 server fps on average.
Wipeskeeping the crowd after a wipe 33/ 100 Needs to keep more players after wipe day: 33% of wipes kept half their crowd.
Momentumrank now against a week ago 71/ 100 Climbing fast: up 1,335 places this week.

A steady term. Strongest in performance (A+); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeak
0246805:0014:0023:0009:0018:0003:00

Hourly average and peak, UTC.

Server performance

010020030040005:0014:0023:0009:0018:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 14% of all ranked servers, and #236 of the trio servers (top 37%). Ranked on player hours over the last seven days.

Attendance: the wipe record

5 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

from its schedule tag

Next wipe Sunday 1 November, 11:25 UTC, in 4d 6h. Its weekly schedule tag · low confidence

usual gap2 daysbetween real wipes
on rhythm20%of its recent wipes
wipe-day peak5players, last three wipes
crowd held33%else halves by day 8

Coming wipes

  • 4d 6hSun 1 Nov, 11:25 UTC
  • 8d 14hThu 5 Nov, 19:00 UTCFW
  • 11d 6hSun 8 Nov, 11:25 UTC
  • 18d 6hSun 15 Nov, 11:25 UTC
  • 25d 6hSun 22 Nov, 11:25 UTC
  • 32d 6hSun 29 Nov, 11:25 UTC
  • 36d 14hThu 3 Dec, 19:00 UTCFW
  • 39d 6hSun 6 Dec, 11:25 UTC

The first 48 hours of its last wipes

Sun 25 OctFri 23 OctThu 22 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 27 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 11:25 UTC2d ago 6 – running 2
Fri 23 Oct, 10:53 UTC4d ago 4 held half 2 days 1
Thu 22 Oct, 19:03 UTC5d ago 4 – 0.7 days 0
Thu 22 Oct, 12:47 UTC5d ago 4 – 0.3 days 0
Fri 16 Oct, 11:16 UTC11d ago 3 halved by day 3 6.1 days 1
Thu 1 Oct, 18:08 UTC FW26d ago 6 halved by day 13 14.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
MIRAGE RUST | SATURDAY SOLO/DUO/TRIO 2x | Wipe 24.10
EU · trio · 2x · weekly · 245 on average
22 / 500
WARBANDITS.GG EU 2X |Solo/Duo/Trio|X2 JUST FULLWIPED
EU · trio · 2x · weekly · 233 on average
32 / 200
Magic Rust #7 — Modded 2x (Solo/Duo/Trio) | Pyccкий
EU · trio · 2x · weekly · 170 on average
37 / 100
Magic Rust #24 — Vanilla 2x (Solo/Duo/Trio) | Baйп 26.10
EU · trio · 2x · weekly · 117 on average
65 / 300
MIRAGE RUST | MONDAY SOLO/DUO/TRIO 2x | Wipe 26.10
EU · trio · 2x · weekly · 108 on average
48 / 350
[EU] Stevious 2x | Solo/Duo/Trio | 22/10
EU · trio · 2x · weekly · 68 on average
6 / 150

Quick answers

from the figures on this page

Server details

Which region is 2X VANILLA | WEEKLY | SOLO/DUO/TRIO | RU based in?

You won't find a region tag on 2X VANILLA | WEEKLY | SOLO/DUO/TRIO | RU, but its name indicates Europe. Rust Server Score reports the location a server gives; it does not check where the machine actually is. You can connect at 87.103.199.66:28015.

Is 2X VANILLA | WEEKLY | SOLO/DUO/TRIO | RU up, and how steady is its uptime?

Right now, 2X VANILLA | WEEKLY | SOLO/DUO/TRIO | RU is online. The uptime it reports puts the last restart at about 4 minutes ago. It was up 112 of 168 hours over the last 7 full days, which is 67% of the time. It was first seen by Rust Server Score on 17 September 2026.

How well does 2X VANILLA | WEEKLY | SOLO/DUO/TRIO | RU run?

It averaged 132 server fps over the last 48 hours, with a low of 79. Buildings, deployables and everything else in the world added up to as many as 78,461 entities. At its highest, it used 2,559 MB of memory. When fps is low and entities climb, that is lag to players.

What Rust version is 2X VANILLA | WEEKLY | SOLO/DUO/TRIO | RU on?

You will find 2X VANILLA | WEEKLY | SOLO/DUO/TRIO | RU on Rust network protocol 2635 and build 168909, hosted on Windows. To join, your game must use the same protocol; Steam handles the update.

Wipe schedule

How frequently does 2X VANILLA | WEEKLY | SOLO/DUO/TRIO | RU wipe its map?

Its tag sets the prediction, as the record holds too few of 2X VANILLA | WEEKLY | SOLO/DUO/TRIO | RU's wipes to confirm its schedule. Sunday 1 November at 11:25 UTC is the date set for its next wipe. It has been running its current world for 4 days 17 hours. Its tags state that it wipes weekly.

What happens on 2X VANILLA | WEEKLY | SOLO/DUO/TRIO | RU when wipe day arrives?

Recent wipes have peaked at 5 players on average. Peak numbers came 27 hours into the latest wipe. Above half the peak until the next wipe: that was the pattern in 33% of its recent wipes. Day 8 is when it sank below half in the wipes that did not hold.

Player numbers

What position does 2X VANILLA | WEEKLY | SOLO/DUO/TRIO | RU hold in the rankings?

Over the last seven days, 2X VANILLA | WEEKLY | SOLO/DUO/TRIO | RU has #3,161 for player hours, in the top 14% of all ranked servers. It comes #236 among servers in the trio group.

How many players does 2X VANILLA | WEEKLY | SOLO/DUO/TRIO | RU usually have?

2X VANILLA | WEEKLY | SOLO/DUO/TRIO | RU is showing 1 players right now, with 150 slots in total. The seven-day average is 1 players, with a peak of 6. The highest average in the last 48 hours came at 15:00 UTC, with 5 players.

Lists and filters

How should you read the tags on 2X VANILLA | WEEKLY | SOLO/DUO/TRIO | RU?

The game's browser takes its cue from the tags 2X VANILLA | WEEKLY | SOLO/DUO/TRIO | RU has set: gmrust (Game mode): Rust survival, played by the standard rules; mp150 (Max players): 150 slots are available; ts3 (Group limit): A team can hold 3 players at most; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): This runs on build 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): No region code has been set; ^w (Weekly): A wipe happens every week; ^v (Vanilla): Facepunch's own version, with no changed rates, kits or rules; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.

Which lists and filters on Rust Server Score show 2X VANILLA | WEEKLY | SOLO/DUO/TRIO | RU?

Rust Server Score lists that include 2X VANILLA | WEEKLY | SOLO/DUO/TRIO | RU: 2x Rust servers, graded, European Rust servers, graded, Modded Rust servers, graded and Rust servers with a trio group limit. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: Trio; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x.

Map and rules

What settings and rules apply on 2X VANILLA | WEEKLY | SOLO/DUO/TRIO | RU?

2X VANILLA | WEEKLY | SOLO/DUO/TRIO | RU sets gather at 2x, as its name suggests. You can have up to 3 players in a group (trio). It runs survival, gather, build and raid, as in the standard game. You can raid other players and fight them. The server browser lists it as Modded: plugins or settings change how the game plays. Oxide plugins are running on it. Vanilla is what it calls itself: facepunch's own version, with no changed rates, kits or rules. VAC, Valve's anti-cheat, is enabled.

2X VANILLA | WEEKLY | SOLO/DUO/TRIO | RU runs which map?

2X VANILLA | WEEKLY | SOLO/DUO/TRIO | RU runs a game-generated procedural map at size 3,500, seed 1083716274. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.

Getting in

What is the way to join 2X VANILLA | WEEKLY | SOLO/DUO/TRIO | RU?

To connect, start Rust, press F1, and type client.connect 87.103.199.66:28015. Or click Launch Rust here, which launches Rust through Steam and joins you. You can find its website at https://russianrust2x.gamestores.app.

Server tags

what each one means

Published as mp150,ptrak,$r?,v2635,^w,^v,gmrust,cs168909,ts3,^o^z

Game

gmrust
Game mode Rust survival, played by the standard rules.
mp150
Max players 150 slots are available.
ts3
Group limit A team can hold 3 players at most.
v2635
Protocol Join only if your game runs protocol 2635.
cs168909
Build This runs on build 168909.
ptrak
Networking RakNet handles it, the game's default network layer.
$r?
Region code No region code has been set.

Wipe schedule

^w
Weekly A wipe happens every week.

Difficulty

^v
Vanilla Facepunch's own version, with no changed rates, kits or rules.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.