On the class lists: C− (58), with population over 48 hours and no performance mark.
Players now1/ 1501% full
7-day average1peak 6
Rank#3,161top 14%
Last wipe4d agoweekly schedule
Next wipe4d 6hSun 1 Nov, 11:25 UTC
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
1/ 100
F
A quiet classroom so far: 1 of 150 on average. Plenty of space to grow.
Standingrank on player hours
86/ 100
A−
Holds a respectable place: #3,161 on player hours.
Uptimehours on the list, last 48
98/ 100
A+
Excellent attendance: on the list 47 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 132 server fps on average.
Wipeskeeping the crowd after a wipe
33/ 100
F
Needs to keep more players after wipe day: 33% of wipes kept half their crowd.
Momentumrank now against a week ago
71/ 100
B−
Climbing fast: up 1,335 places this week.
A steady term.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 14% of all ranked servers, and #236 of the trio servers (top 37%). Ranked on player hours over the last seven days.
Attendance: the wipe record
5 wipe days in the last 16 weeks
MTWTFSS
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···WW·W
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
from its schedule tag
Next wipe Sunday 1 November, 11:25 UTC, in 4d 6h.
Its weekly schedule tag · low confidence
usual gap2 daysbetween real wipes
on rhythm20%of its recent wipes
wipe-day peak5players, last three wipes
crowd held33%else halves by day 8
Coming wipes
4d 6hSun 1 Nov, 11:25 UTC
8d 14hThu 5 Nov, 19:00 UTCFW
11d 6hSun 8 Nov, 11:25 UTC
18d 6hSun 15 Nov, 11:25 UTC
25d 6hSun 22 Nov, 11:25 UTC
32d 6hSun 29 Nov, 11:25 UTC
36d 14hThu 3 Dec, 19:00 UTCFW
39d 6hSun 6 Dec, 11:25 UTC
The first 48 hours of its last wipes
Sun 25 OctFri 23 OctThu 22 Oct
Players each hour, from the hour of the wipe. The latest peaked at 6, 27 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Sun 25 Oct, 11:25 UTC2d ago
6
–
running
2
Fri 23 Oct, 10:53 UTC4d ago
4
✓ held half
2 days
1
Thu 22 Oct, 19:03 UTC5d ago
4
–
0.7 days
0
Thu 22 Oct, 12:47 UTC5d ago
4
–
0.3 days
0
Fri 16 Oct, 11:16 UTC11d ago
3
halved by day 3
6.1 days
1
Thu 1 Oct, 18:08 UTCFW26d ago
6
halved by day 13
14.7 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is 2X VANILLA | WEEKLY | SOLO/DUO/TRIO | RU based in?
You won't find a region tag on 2X VANILLA | WEEKLY | SOLO/DUO/TRIO | RU, but its name indicates Europe. Rust Server Score reports the location a server gives; it does not check where the machine actually is. You can connect at 87.103.199.66:28015.
Is 2X VANILLA | WEEKLY | SOLO/DUO/TRIO | RU up, and how steady is its uptime?
Right now, 2X VANILLA | WEEKLY | SOLO/DUO/TRIO | RU is online. The uptime it reports puts the last restart at about 4 minutes ago. It was up 112 of 168 hours over the last 7 full days, which is 67% of the time. It was first seen by Rust Server Score on 17 September 2026.
How well does 2X VANILLA | WEEKLY | SOLO/DUO/TRIO | RU run?
It averaged 132 server fps over the last 48 hours, with a low of 79. Buildings, deployables and everything else in the world added up to as many as 78,461 entities. At its highest, it used 2,559 MB of memory. When fps is low and entities climb, that is lag to players.
What Rust version is 2X VANILLA | WEEKLY | SOLO/DUO/TRIO | RU on?
You will find 2X VANILLA | WEEKLY | SOLO/DUO/TRIO | RU on Rust network protocol 2635 and build 168909, hosted on Windows. To join, your game must use the same protocol; Steam handles the update.
Wipe schedule
How frequently does 2X VANILLA | WEEKLY | SOLO/DUO/TRIO | RU wipe its map?
Its tag sets the prediction, as the record holds too few of 2X VANILLA | WEEKLY | SOLO/DUO/TRIO | RU's wipes to confirm its schedule. Sunday 1 November at 11:25 UTC is the date set for its next wipe. It has been running its current world for 4 days 17 hours. Its tags state that it wipes weekly.
What happens on 2X VANILLA | WEEKLY | SOLO/DUO/TRIO | RU when wipe day arrives?
Recent wipes have peaked at 5 players on average. Peak numbers came 27 hours into the latest wipe. Above half the peak until the next wipe: that was the pattern in 33% of its recent wipes. Day 8 is when it sank below half in the wipes that did not hold.
Player numbers
What position does 2X VANILLA | WEEKLY | SOLO/DUO/TRIO | RU hold in the rankings?
Over the last seven days, 2X VANILLA | WEEKLY | SOLO/DUO/TRIO | RU has #3,161 for player hours, in the top 14% of all ranked servers. It comes #236 among servers in the trio group.
How many players does 2X VANILLA | WEEKLY | SOLO/DUO/TRIO | RU usually have?
2X VANILLA | WEEKLY | SOLO/DUO/TRIO | RU is showing 1 players right now, with 150 slots in total. The seven-day average is 1 players, with a peak of 6. The highest average in the last 48 hours came at 15:00 UTC, with 5 players.
Lists and filters
How should you read the tags on 2X VANILLA | WEEKLY | SOLO/DUO/TRIO | RU?
The game's browser takes its cue from the tags 2X VANILLA | WEEKLY | SOLO/DUO/TRIO | RU has set: gmrust (Game mode): Rust survival, played by the standard rules; mp150 (Max players): 150 slots are available; ts3 (Group limit): A team can hold 3 players at most; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): This runs on build 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): No region code has been set; ^w (Weekly): A wipe happens every week; ^v (Vanilla): Facepunch's own version, with no changed rates, kits or rules; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which lists and filters on Rust Server Score show 2X VANILLA | WEEKLY | SOLO/DUO/TRIO | RU?
Rust Server Score lists that include 2X VANILLA | WEEKLY | SOLO/DUO/TRIO | RU: 2x Rust servers, graded, European Rust servers, graded, Modded Rust servers, graded and Rust servers with a trio group limit. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: Trio; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x.
Map and rules
What settings and rules apply on 2X VANILLA | WEEKLY | SOLO/DUO/TRIO | RU?
2X VANILLA | WEEKLY | SOLO/DUO/TRIO | RU sets gather at 2x, as its name suggests. You can have up to 3 players in a group (trio). It runs survival, gather, build and raid, as in the standard game. You can raid other players and fight them. The server browser lists it as Modded: plugins or settings change how the game plays. Oxide plugins are running on it. Vanilla is what it calls itself: facepunch's own version, with no changed rates, kits or rules. VAC, Valve's anti-cheat, is enabled.
2X VANILLA | WEEKLY | SOLO/DUO/TRIO | RU runs a game-generated procedural map at size 3,500, seed 1083716274. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
Getting in
What is the way to join 2X VANILLA | WEEKLY | SOLO/DUO/TRIO | RU?
To connect, start Rust, press F1, and type client.connect 87.103.199.66:28015. Or click Launch Rust here, which launches Rust through Steam and joins you. You can find its website at https://russianrust2x.gamestores.app.
Server tags
what each one means
Published asmp150,ptrak,$r?,v2635,^w,^v,gmrust,cs168909,ts3,^o^z
Game
gmrust
Game modeRust survival, played by the standard rules.
mp150
Max players150 slots are available.
ts3
Group limitA team can hold 3 players at most.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs168909
BuildThis runs on build 168909.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeNo region code has been set.
Wipe schedule
^w
WeeklyA wipe happens every week.
Difficulty
^v
VanillaFacepunch's own version, with no changed rates, kits or rules.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A steady term. Strongest in performance (A+); population is the one to work on (F).