Working its way up from the back of the class: #14,550 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
46/ 100
D
Slipped a little: down 1,308 places this week. Nothing a good wipe can't fix.
A term to build on.
Even marks across the subjects, from F to D.
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
No daily history yet.
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 61% of all ranked servers, top 82% in EU. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Next wipe Sunday 1 November, 20:22 UTC, in 4d 20h.
Biweekly: 14 days after its last wipe
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Where in the world is METALICRUST X2TPKITSNOLIMITMAX10?
You'll see METALICRUST X2TPKITSNOLIMITMAX10 listed in Europe, tagged EU. Rust Server Score takes the server's word for its location and does not trace the hardware. 87.121.162.112:28015 is the address to use.
Is METALICRUST X2TPKITSNOLIMITMAX10 up, and how steady is its uptime?
You cannot join now: METALICRUST X2TPKITSNOLIMITMAX10 is offline, last seen 29 days 16 hours ago. For the last 7 full days, it was up 0 of 168 hours, or 0% of the time. It was first seen by Rust Server Score on 28 September 2026.
Which Rust version is METALICRUST X2TPKITSNOLIMITMAX10 running?
Rust network protocol 2633 and build 164530 on Windows is what METALICRUST X2TPKITSNOLIMITMAX10 runs. You need the same protocol to join; Steam takes care of updating your game.
Wipe schedule
On what schedule does METALICRUST X2TPKITSNOLIMITMAX10 reset?
biweekly: 14 days after its last wipe gives the basis for estimating METALICRUST X2TPKITSNOLIMITMAX10's next wipe. Expect the next wipe on Sunday 1 November at 20:22 UTC. 37 days 3 hours have passed since this world was made. Its tags give a wipe schedule of every two weeks.
Player numbers
Where does METALICRUST X2TPKITSNOLIMITMAX10 place in the wider field of Rust servers?
Over the last seven days, METALICRUST X2TPKITSNOLIMITMAX10 has #14,550 for player hours, in the top 61% of all ranked servers and #2,427 in Europe.
What does the population on METALICRUST X2TPKITSNOLIMITMAX10 look like?
It has been 29 days 16 hours since METALICRUST X2TPKITSNOLIMITMAX10 was last seen, and it is offline right now.
Tags and filters
How should you read the tags on METALICRUST X2TPKITSNOLIMITMAX10?
The game's browser takes its cue from the tags METALICRUST X2TPKITSNOLIMITMAX10 has set: gmrust (Game mode): Survival in the standard Rust style; mp500 (Max players): The server holds 500 slots; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2633 (Protocol): To get in, your game needs to be on the same version: the protocol is 2633; cs164530 (Build): Build number: 164530; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code is not set here; ^b (Biweekly): The server wipes on a two-week cycle; ^v (Vanilla): You get the unmodified game: no rate changes, no kits, no rule changes; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; EU (Europe): In the server browser it appears under Europe. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which lists and filters on Rust Server Score show METALICRUST X2TPKITSNOLIMITMAX10?
These Rust Server Score lists count METALICRUST X2TPKITSNOLIMITMAX10 among them: European Rust servers, graded and Modded Rust servers, graded. It shows under the following filters on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.
Server rules
What settings and rules apply on METALICRUST X2TPKITSNOLIMITMAX10?
Nothing in the name of METALICRUST X2TPKITSNOLIMITMAX10 states a gather rate. The group limit stays at the game's default of 8 players. It runs survival, gather and build and raid: the standard game. Raiding and PvP are both permitted. The server browser lists it as Modded: plugins or settings change how the game plays. Oxide plugins are running on it. Vanilla is what it calls itself: you get the unmodified game: no rate changes, no kits, no rule changes. You are covered by VAC, Valve's anti-cheat.
Can you tell me which map METALICRUST X2TPKITSNOLIMITMAX10 uses?
The game generates a procedural map for METALICRUST X2TPKITSNOLIMITMAX10.
How to join
How do you get onto METALICRUST X2TPKITSNOLIMITMAX10?
To connect, start Rust, press F1, and type client.connect 87.121.162.112:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp500,ptrak,$r?,v2633,^b,^v,EU,gmrust,cs164530,ts8,^o^z
Game
gmrust
Game modeSurvival in the standard Rust style.
mp500
Max playersThe server holds 500 slots.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2633
ProtocolTo get in, your game needs to be on the same version: the protocol is 2633.
cs164530
BuildBuild number: 164530.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeA region code is not set here.
Wipe schedule
^b
BiweeklyThe server wipes on a two-week cycle.
Difficulty
^v
VanillaYou get the unmodified game: no rate changes, no kits, no rule changes.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Region
EU
EuropeIn the server browser it appears under Europe.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Even marks across the subjects, from F to D.