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Every Rust server graded on real, live numbers. 66,169 players on the roll · 11,766 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 87.192.230.75:28015
Name of server

[UZ] Rust Tashkent | Vanilla Trio | Full Wipe | 23.10

RegisterPresentOnline
Region–
Address87.192.230.75:28015
Last checked9m ago
trio weekly wipes vanillaoxide
Launch Rust and join Website
Overall grade

Getting there

59 out of 100, the average of 6 subjects

On the class lists: D (50), with population over 48 hours and no performance mark.

Players now 7/ 200 4% full
7-day average10peak 34
Rank#1,021top 5%
Last wipe5d agoweekly schedule
Next wipe1d 2hFri 30 Oct, 14:53 UTC

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 5/ 100 A quiet classroom so far: 10 of 200 on average. Plenty of space to grow.
Standingrank on player hours 95/ 100 Well up the rankings: #1,021 on player hours.
Uptimehours on the list, last 48 94/ 100 Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours 100/ 100 Runs smoothly: 60 server fps on average.
Wipeskeeping the crowd after a wipe 0/ 100 Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago 58/ 100 Moving up: up 155 places this week.

A fair term, with more to come. Strongest in performance (A+); wipes are the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeak
01020304013:0022:0007:0015:0001:0010:00

Hourly average and peak, UTC.

Server performance

02040608013:0022:0007:0015:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 5% of all ranked servers, and #109 of the trio servers (top 17%). Ranked on player hours over the last seven days.

Attendance: the wipe record

6 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

fixed weekdays

Next wipe Friday 30 October, 14:53 UTC, in 1d 2h. Every Friday at 14:53 UTC · high confidence

usual gap7 daysbetween real wipes
on rhythm86%of its recent wipes
wipe-day peak37players, last three wipes
crowd held0%else halves by day 3

Coming wipes

  • 1d 2hFri 30 Oct, 14:53 UTC
  • 7d 6hThu 5 Nov, 19:00 UTCFW
  • 8d 2hFri 6 Nov, 14:53 UTC
  • 15d 2hFri 13 Nov, 14:53 UTC
  • 22d 2hFri 20 Nov, 14:53 UTC
  • 29d 2hFri 27 Nov, 14:53 UTC
  • 35d 6hThu 3 Dec, 19:00 UTCFW
  • 36d 2hFri 4 Dec, 14:53 UTC

The first 48 hours of its last wipes

Fri 23 OctFri 16 OctFri 9 Oct
020406080+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 32, 4 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 14:53 UTC5d ago 32 – running 3
Fri 16 Oct, 14:54 UTC12d ago 36 halved by day 3 7 days 3
Fri 9 Oct, 15:00 UTC19d ago 44 halved by day 3 7 days 4
Fri 2 Oct, 14:58 UTC26d ago 34 halved by day 3 7 days 7
Fri 2 Oct, 08:17 UTC27d ago 34 – 0.3 days 0
Fri 25 Sep, 15:23 UTC33d ago 16 halved by day 5 6.7 days 7
Fri 18 Sep, 15:22 UTC40d ago 30 halved by day 3 7 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Rusticated.com - US Premium Trio | Thursday Wipes
NA · trio · weekly · 136 on average
9 / 150
Rusticated.com - EU Premium Trio | Thursday Wipes
EU · trio · weekly · 135 on average
34 / 150
Rustafied.com - EU Trio - Monday
EU · trio · weekly · 119 on average
137 / 175
[JP/Tokyo] SORAYU.ME - Solo/Duo/Trio|PVP|Wed/水曜日|10/28
EA · trio · weekly · 114 on average
175 / 200
Reddit.com/r/PlayRust - EU Trio
EU · trio · weekly · 104 on average
12 / 300
RustForNoobs.com | Solo Duo Trio | Weekly | EU
EU · trio · weekly · 84 on average
6 / 150

Quick answers

from the figures on this page

Server details

Which region is [UZ] Rust Tashkent | Vanilla Trio | Full Wipe | 23.10 based in?

No region is published for [UZ] Rust Tashkent | Vanilla Trio | Full Wipe | 23.10. Rust Server Score reports the location a server gives; it does not check where the machine actually is. You can connect at 87.192.230.75:28015.

How dependable is [UZ] Rust Tashkent | Vanilla Trio | Full Wipe | 23.10, and is it online at the moment?

The server is up: [UZ] Rust Tashkent | Vanilla Trio | Full Wipe | 23.10 is online now. The uptime it reports puts the last restart at about 2 days ago. It was up 92% of the time over the last 7 full days, 154 of 168 hours. On 13 September 2026, Rust Server Score saw it for the first time.

Is [UZ] Rust Tashkent | Vanilla Trio | Full Wipe | 23.10 smooth to play on?

The average over the last 48 hours was 60 server fps, and it never went below 58. Up to 94,245 entities were in the world, covering buildings, deployables and the rest. At its highest, it used 3,704 MB of memory. Lag is what players feel when fps is low and the entity count climbs.

Which Rust version is [UZ] Rust Tashkent | Vanilla Trio | Full Wipe | 23.10 running?

You will find [UZ] Rust Tashkent | Vanilla Trio | Full Wipe | 23.10 on Rust network protocol 2635 and build 168909, hosted on Linux. You need the same protocol to join; Steam takes care of updating your game.

Wipe schedule

On what schedule does [UZ] Rust Tashkent | Vanilla Trio | Full Wipe | 23.10 reset?

The wipe rhythm on [UZ] Rust Tashkent | Vanilla Trio | Full Wipe | 23.10 is every Friday at 14:53 UTC. Friday 30 October at 14:53 UTC is the date set for its next wipe. The world it runs now was created 5 days 21 hours. The tags carry a weekly wipe schedule.

What happens on [UZ] Rust Tashkent | Vanilla Trio | Full Wipe | 23.10 when wipe day arrives?

The average peak on its recent wipes was 37 players. The crowd on the latest wipe was largest 4 hours after it began. Half the peak held until the next wipe in 0% of its recent wipes. The crowd dropped below half by day 3 in the wipes where it did not hold.

Player count

Where does [UZ] Rust Tashkent | Vanilla Trio | Full Wipe | 23.10 sit among Rust servers?

Over the last seven days, [UZ] Rust Tashkent | Vanilla Trio | Full Wipe | 23.10 has #1,021 for player hours, in the top 5% of all ranked servers. It comes #109 among servers in the trio group.

Is [UZ] Rust Tashkent | Vanilla Trio | Full Wipe | 23.10 a busy server?

[UZ] Rust Tashkent | Vanilla Trio | Full Wipe | 23.10 is showing 7 players right now, with 200 slots in total. The seven-day average is 10 players, with a peak of 34. The busiest time in the last 48 hours was 18:00 UTC, with an average of 21 players.

Lists and filters

What do [UZ] Rust Tashkent | Vanilla Trio | Full Wipe | 23.10's tags stand for?

You'll see [UZ] Rust Tashkent | Vanilla Trio | Full Wipe | 23.10 tagged with gmrust (Game mode): Survival in the standard Rust style; mp200 (Max players): 200 slots are available; ts3 (Group limit): A team can hold 3 players at most; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): A region code is not set here; ^w (Weekly): Wipes come once a week; ^v (Vanilla): You get the unmodified game: no rate changes, no kits, no rule changes; ^o (Oxide): The plugin framework in use is Oxide (uMod) in the browser, which picks them up from the server. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.

Which Rust Server Score filters and lists feature [UZ] Rust Tashkent | Vanilla Trio | Full Wipe | 23.10?

These Rust Server Score lists count [UZ] Rust Tashkent | Vanilla Trio | Full Wipe | 23.10 among them: Best community servers, graded, Rust servers with a trio group limit and Vanilla Rust servers, graded. You can find it under these server-list filters: Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w, Vanilla ^v and Oxide ^o; Group limit: Trio; Wipe schedule: Weekly; Last wipe: In the last week.

Map and rules

How is [UZ] Rust Tashkent | Vanilla Trio | Full Wipe | 23.10 set up, and what rules does it keep?

The name of [UZ] Rust Tashkent | Vanilla Trio | Full Wipe | 23.10 gives no gather rate. The cap on group size is 3 players (trio). You get survival here, gather, build and raid, as in the standard game. Raiding and PvP are both permitted. The server browser lists it under Community, as a community server. Plugins on it number Oxide. Vanilla is what it calls itself: you get the unmodified game: no rate changes, no kits, no rule changes. The server runs Valve's anti-cheat, VAC.

Which map is in play on [UZ] Rust Tashkent | Vanilla Trio | Full Wipe | 23.10?

A procedural map of size 3,500 and seed 746147965, generated by the game, is what [UZ] Rust Tashkent | Vanilla Trio | Full Wipe | 23.10 runs. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.

How to join

How do you get onto [UZ] Rust Tashkent | Vanilla Trio | Full Wipe | 23.10?

To connect, start Rust, press F1, and type client.connect 87.192.230.75:28015. Or click Launch Rust here, which launches Rust through Steam and joins you. You can find its website at https://rustuz.uz.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^w,^v,gmrust,cs168909,ts3,^o

Game

gmrust
Game mode Survival in the standard Rust style.
mp200
Max players 200 slots are available.
ts3
Group limit A team can hold 3 players at most.
v2635
Protocol Join only if your game runs protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet handles it, the game's default network layer.
$r?
Region code A region code is not set here.

Wipe schedule

^w
Weekly Wipes come once a week.

Difficulty

^v
Vanilla You get the unmodified game: no rate changes, no kits, no rule changes.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.