Working its way up from the back of the class: #16,002 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
53/ 100
D
Moving up: up 951 places this week.
A term to build on.
Strongest in momentum (D); standing is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
No daily history yet.
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
···
JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does Mi Servidor PvE-PvP Juan sit?
The region code for Mi Servidor PvE-PvP Juan is fra, but no region is published. Rust Server Score reports the location a server gives; it does not check where the machine actually is. 87.219.180.70:28015 is the address to use.
How dependable is Mi Servidor PvE-PvP Juan, and is it online at the moment?
At this moment, Mi Servidor PvE-PvP Juan is offline; the last time it was seen was 24 days 6 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. The first sighting by Rust Server Score was on 4 October 2026.
What Rust version is Mi Servidor PvE-PvP Juan on?
The server Mi Servidor PvE-PvP Juan is on Rust network protocol 2623 and build 147942 under Windows. To join, your game must use the same protocol; Steam handles the update.
Resets
When does Mi Servidor PvE-PvP Juan wipe, and how often?
Mi Servidor PvE-PvP Juan has not had enough wipes recorded to reveal its rhythm. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. The world it runs now was created 196 days 23 hours.
Player numbers
What position does Mi Servidor PvE-PvP Juan hold in the rankings?
Over the last seven days, Mi Servidor PvE-PvP Juan has #16,002 for player hours, in the top 71% of all ranked servers.
Is Mi Servidor PvE-PvP Juan a busy server?
It has been 24 days 6 hours since Mi Servidor PvE-PvP Juan was last seen, and it is offline right now.
Tags
What do Mi Servidor PvE-PvP Juan's tags stand for?
gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): Its slot count is 50; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2623 (Protocol): To get in, your game needs to be on the same version: the protocol is 2623; cs147942 (Build): The game build is 147942; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $rfra (Region code): It is filed under the region code fra; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; you will find it under Modded are the tags Mi Servidor PvE-PvP Juan publishes, and the game's server browser reads them. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Where does Mi Servidor PvE-PvP Juan appear in the Rust Server Score lists and filters?
Rust Server Score lists that include Mi Servidor PvE-PvP Juan: Modded Rust servers, graded. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Server rules
What settings and rules apply on Mi Servidor PvE-PvP Juan?
Nothing in the name of Mi Servidor PvE-PvP Juan states a gather rate. The group limit stays at the game's default of 8 players. survival is the mode here, gather and build and raid: the standard game. Fighting and raiding between players are both allowed. Plugins or settings change the game here, and the server browser lists it under Modded. The plugin count runs to Oxide. You are covered by VAC, Valve's anti-cheat.
Mi Servidor PvE-PvP Juan runs which map?
The game generates a procedural map for Mi Servidor PvE-PvP Juan.
Connecting
What is the way to join Mi Servidor PvE-PvP Juan?
To connect, start Rust, press F1, and type client.connect 87.219.180.70:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp50,ptrak,$rfra,v2623,gmrust,cs147942,ts8,^o^z
Game
gmrust
Game modeSurvival in the standard Rust style.
mp50
Max playersIts slot count is 50.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2623
ProtocolTo get in, your game needs to be on the same version: the protocol is 2623.
cs147942
BuildThe game build is 147942.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$rfra
Region codeIt is filed under the region code fra.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in momentum (D); standing is the one to work on (F).