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Every Rust server graded on real, live numbers. 32,155 players on the roll · 11,637 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 87.225.105.48:28015
Name of server

Mighty Rust Mods 10X

RegisterPresentOnline
Region–
Address87.225.105.48:28015
Last checked6m ago
10x weekly wipes moddedoxide
Launch Rust and join Website
Overall grade

Steady

66 out of 100, the average of 6 subjects

On the class lists: C− (59), with population over 48 hours and no performance mark.

Players now 0/ 100 0% full
7-day average1peak 6
Rank#3,447top 15%
Last wipe6d agoweekly schedule
Next wipe16hThu 29 Oct, 21:15 UTC

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 1/ 100 A quiet classroom so far: 1 of 100 on average. Plenty of space to grow.
Standingrank on player hours 85/ 100 Holds a respectable place: #3,447 on player hours.
Uptimehours on the list, last 48 96/ 100 Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours 100/ 100 Runs smoothly: 204 server fps on average.
Wipeskeeping the crowd after a wipe 75/ 100 Holds its players well after a wipe: 75% of wipes kept half their crowd.
Momentumrank now against a week ago 37/ 100 Slipped a little: down 914 places this week. Nothing a good wipe can't fix.

A steady term. Strongest in performance (A+); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeak
0246805:0014:0023:0008:0017:0003:00

Hourly average and peak, UTC.

Server performance

010020030040005:0014:0023:0008:0017:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 15% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

7 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

fixed weekdays

Next wipe Thursday 29 October, 21:15 UTC, in 16h. Every Thursday at 21:15 UTC · high confidence

usual gap7 daysbetween real wipes
on rhythm83%of its recent wipes
wipe-day peak5players, last three wipes
crowd held75%else halves by day 5

Coming wipes

  • 16hThu 29 Oct, 21:15 UTC
  • 7d 14hThu 5 Nov, 19:00 UTCFW
  • 14d 16hThu 12 Nov, 21:15 UTC
  • 21d 16hThu 19 Nov, 21:15 UTC
  • 28d 16hThu 26 Nov, 21:15 UTC
  • 35d 14hThu 3 Dec, 19:00 UTCFW
  • 42d 16hThu 10 Dec, 21:15 UTC

The first 48 hours of its last wipes

Thu 22 OctThu 15 OctThu 8 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 36 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 21:15 UTC6d ago 4 – running 0
Thu 15 Oct, 22:49 UTC13d ago 7 halved by day 5 6.9 days 0
Thu 8 Oct, 21:52 UTC20d ago 5 held half 7 days 0
Thu 1 Oct, 22:19 UTC FW27d ago 6 held half 7 days 0
Fri 25 Sep, 09:32 UTC33d ago 5 held half 6.5 days 0
Thu 24 Sep, 23:23 UTC34d ago 5 – 0.4 days 0
Thu 17 Sep, 22:31 UTC41d ago 3 held half 7 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Atlas - EU 10x | No BPs | Kits | Shop
EU · groups of 20+ · 10x · weekly · 349 on average
107 / 150
TemplarGaming 10x Swift Loot++|PvP|MyMini|SkinBox|x10 JUST WIPE
NA · groups of 8+ · 10x · weekly · 179 on average
162 / 250
Atlas - US 10x | No BPs | Kits | Shop
NA · groups of 30+ · 10x · weekly · 178 on average
229 / 300
KRAKEN | X10 | EU | KITS | RP | FPS+
EU · groups of 14+ · 10x · weekly · 153 on average
12 / 400
[LATAM] LUNARUST X10 | 28/10 Wipe
SA · groups of 8+ · 10x · weekly · 68 on average
5 / 100
Vitality - US 10x | No BPs | Kits | Shop
NA · groups of 32+ · 10x · weekly · 63 on average
63 / 150

Quick answers

from the figures on this page

Server details

Which region is Mighty Rust Mods 10X based in?

You'll find no region listed by Mighty Rust Mods 10X. Rust Server Score reports the location a server gives; it does not check where the machine actually is. You can connect at 87.225.105.48:28015.

How reliable is Mighty Rust Mods 10X, and is it up?

The server is up: Mighty Rust Mods 10X is online now. About 7 hours ago, it restarted, based on the uptime it reports. For the last 7 full days, it was up 167 of 168 hours, or 99% of the time. It was first seen by Rust Server Score on 13 September 2026.

Does Mighty Rust Mods 10X perform well?

It never fell below 163 server fps in the last 48 hours, averaging 204. At its peak, it held 53,725 entities, including buildings, deployables and all else in the world. Memory use reached up to 2,083 MB. Players feel lag when fps drops and entities pile up.

On what Rust version does Mighty Rust Mods 10X sit?

Rust network protocol 2635 and build 168909 on Windows is what Mighty Rust Mods 10X runs. To join, your game must use the same protocol; Steam handles the update.

Wipe cycle

When does Mighty Rust Mods 10X wipe, and how often?

Wipes come every Thursday at 21:15 UTC on Mighty Rust Mods 10X. Expect the next wipe on Thursday 29 October at 21:15 UTC. 6 days 7 hours have passed since this world was made. Its tags state that it wipes weekly.

What happens on Mighty Rust Mods 10X when wipe day arrives?

Across its recent wipes, the busiest moments averaged 5 players. 36 hours after the latest wipe began, the crowd hit its peak. Above half the peak until the next wipe: that was the pattern in 75% of its recent wipes. Day 5 is when it sank below half in the wipes that did not hold.

Population

What position does Mighty Rust Mods 10X hold in the rankings?

In the top 15% of all ranked servers, Mighty Rust Mods 10X sits at #3,447 for player hours over the last seven days.

Is Mighty Rust Mods 10X a busy server?

Mighty Rust Mods 10X is showing 0 players right now, with 100 slots in total. It peaked at 6 and averaged 1 players over the last seven days. The highest average in the last 48 hours came at 13:00 UTC, with 5 players.

Tags and filters

What do Mighty Rust Mods 10X's tags stand for?

gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp100 (Max players): Its slot count is 100; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): There is no region code on this server; ^w (Weekly): Wipes come once a week; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded are the tags Mighty Rust Mods 10X publishes, and the game's server browser reads them. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.

Which Rust Server Score filters and lists feature Mighty Rust Mods 10X?

These Rust Server Score lists count Mighty Rust Mods 10X among them: 10x Rust servers, graded and Modded Rust servers, graded. You can find it under these server-list filters: Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 10x.

Map and rules

Which rules does Mighty Rust Mods 10X enforce, and what are its settings?

Mighty Rust Mods 10X sets gather at 10x, as its name suggests. The default of 8 players applies as the group cap. You get survival here, gather, build and raid, as in the standard game. Raiding and PvP are both permitted. The server browser lists it as Modded: plugins or settings change how the game plays. Oxide plugins are running on it. VAC, Valve's anti-cheat, is enabled.

Mighty Rust Mods 10X runs which map?

Mighty Rust Mods 10X runs a game-generated procedural map at size 3,000, seed 790773571. A matching size and seed produce the same map, viewable on RustMaps from this page.

How to join

How should you connect to Mighty Rust Mods 10X?

Enter client.connect 87.225.105.48:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. You can find its website at https://mightyrustmods.gamestores.app.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^w,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode This one runs plain Rust survival, with nothing altered.
mp100
Max players Its slot count is 100.
ts8
Group limit Teams are capped at 8, the game's standard setting.
v2635
Protocol The game protocol is 2635, so your game must match that version to join.
cs168909
Build Build number: 168909.
ptrak
Networking RakNet handles it, the game's default network layer.
$r?
Region code There is no region code on this server.

Wipe schedule

^w
Weekly Wipes come once a week.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Because settings or plugins change how it plays, it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.