On the class lists: F (38), with population over 48 hours and no performance mark.
Players now0/ 100% full
7-day average0peak –
Rank#15,411top 69%
Last wipe26d agono schedule published
Next wipe8d 7hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 10 on average. Plenty of space to grow.
Standingrank on player hours
31/ 100
F
Working its way up from the back of the class: #15,411 on player hours.
Uptimehours on the list, last 48
75/ 100
B
Missed a few lessons: on the list 36 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 208 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
48/ 100
D
Slipped a little: down 730 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 8d 7h.
The force wipe · high confidence
wipe-day peak4players, last three wipes
Coming wipes
8d 7hThu 5 Nov, 19:00 UTCFW
36d 7hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 1 Oct, 18:56 UTCFW26d ago
4
–
running
2
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Radimkův Černý svět leaves the region unpublished. Rust Server Score takes the server's word for its location and does not trace the hardware. 87.236.196.30:25585 is the address to use.
How reliable is Radimkův Černý svět, and is it up?
You cannot join now: Radimkův Černý svět is offline, last seen 12 hours ago. About 14 days 4 hours ago, it restarted, based on the uptime it reports. It was up 168 of 168 hours over the last 7 full days, which is 100% of the time. On 1 October 2026, Rust Server Score saw it for the first time.
How well does Radimkův Černý svět run?
The average over the last 48 hours was 208 server fps, and it never went below 124. Buildings, deployables and everything else in the world added up to as many as 47,507 entities. Memory use reached up to 3,518 MB. When fps is low and entities climb, that is lag to players.
Which Rust version is Radimkův Černý svět running?
Rust network protocol 2634 and build 167231 on Linux is what Radimkův Černý svět runs. You need the same protocol to join; Steam takes care of updating your game.
Wipe schedule
On what schedule does Radimkův Černý svět reset?
Radimkův Černý svět wipes with the force wipe and at no other time. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, when every Rust server resets. 26 days 16 hours have passed since this world was made.
What should you expect from wipe day on Radimkův Černý svět?
Across its recent wipes, the busiest moments averaged 4 players. Peak numbers came 0 hours into the latest wipe.
Population
What position does Radimkův Černý svět hold in the rankings?
Over the last seven days, Radimkův Černý svět has #15,411 for player hours, in the top 69% of all ranked servers.
What does the population on Radimkův Černý svět look like?
It has been 12 hours since Radimkův Černý svět was last seen, and it is offline right now. For the last seven days, the average number of players was 0.
Tags
What do Radimkův Černý svět's tags stand for?
gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp10 (Max players): Its slot count is 10; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2634 (Protocol): To get in, your game needs to be on the same version: the protocol is 2634; cs167231 (Build): The game build is 167231; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): No region code has been set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded are the tags Radimkův Černý svět publishes, and the game's server browser reads them. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Where does Radimkův Černý svět appear in the Rust Server Score lists and filters?
These Rust Server Score lists count Radimkův Černý svět among them: Modded Rust servers, graded. You can find it under these server-list filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Map and rules
Which rules does Radimkův Černý svět enforce, and what are its settings?
You will find no gather rate in the name of Radimkův Černý svět. The group limit stays at the game's default of 8 players. You get survival here, gather, build and raid, as in the standard game. You can raid other players and fight them. Plugins or settings change the game here, and the server browser lists it under Modded. The plugin count runs to Oxide. The server runs Valve's anti-cheat, VAC.
Which map is in play on Radimkův Černý svět?
The game generates the procedural map on Radimkův Černý svět at size 3,000 with seed 1. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.
How to join
How do you get onto Radimkův Černý svět?
To connect, start Rust, press F1, and type client.connect 87.236.196.30:25585. Or click Launch Rust here, which launches Rust through Steam and joins you. You can find its website at https://tamhost.cz.
Server tags
what each one means
Published asmp10,ptrak,$r?,v2634,gmrust,cs167231,ts8,^o^z
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp10
Max playersIts slot count is 10.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2634
ProtocolTo get in, your game needs to be on the same version: the protocol is 2634.
cs167231
BuildThe game build is 167231.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeNo region code has been set.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in performance (A+); population is the one to work on (F).